So will the "tunnel" on the bridge be glass or fencing?
I know it's there to protect from objects being thrown from/at the flyer.
Shaun Rajewski
Founder, Lead Developer
Epic Web Studios, LLC
swampfoxer said:
Oh, the announcer reminded of that one commercial with Ben Stein when he said WOW....in that low, monotone voice. LOL!
Ha! I thought the same exact thing. :)
Those would be HERE.
Tom
Edited to condense link.
*** Edited 12/3/2007 3:50:47 PM UTC by LdScotsman***
You have disturbed the forbidden temple, now-you-will-pay!!!
Right turns: 5 (first drop, turn around, 90* banked turn before third drop, turn at bottom of third drop, turn after last rise to top of bluff).
Left Turns: 7 (between station and lift, after first bridge crossing, at top of turn around, at bottom of first rise up to the bluff, at top of first rise up to the bluff, u-turn after station pass, u-turn after final brake run).
eightdotthree said:
Seems like Every GG/CCI coaster I ride gives me headaches after their first few years of service. This includes most of their coaster I have ridden that have ever been in the top ten.
If you're thinking of Hades and The Voyage, I'm thinking that might not be the case with this one. Unlike those two coasters, I don't see this one really pushing the limits of wood coaster design. If anything it's a classic Miller terrain coaster with modern tweaks, but nothing too extreme. Time will tell, I suppose.
~Rob Willi
I would also lump in Raven, Legend, Ghostrider, Villain etc in this list as well. They are all too rough for my tastes in their normal running state and seemed to have been better in their early seasons.
Tom
You have disturbed the forbidden temple, now-you-will-pay!!!
"We must let go of the life we have planned, so as to accept the one that is waiting for us."
-Joseph Campbell
There seemed to be a bit of a trend with high stations over the last several years, and I always wondered why they did that. I like and prefer the look of a ground-level station.
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