millrace said:
I like and prefer the look of a ground-level station.
Agreed. Not that I have any huge problems with coaster stations that are high up, but for some reason the look of those ones low to the ground strike me as kinda retro and traditional, in a cool way.
Chuck
Some of the B&M's are just silly though. I mean Raging Bull is still like 20+ feet from the ground when it starts the lift. The reverse argument can be used for the latest Intamin hypers. They have nice low stations. As much as I love the Superman coasters, coming into a short brake run with that much energy - that was just an accident waiting to happen. And man did it happen!!!
Some CCI coasters and the GCI coasters seem to have smart endings. They have the stretch to stop the train, then a small 'drop' to get the train quickly in the station.
Tom
You have disturbed the forbidden temple, now-you-will-pay!!!
After the Giant was opened for a while, and started tearing itself and it's trains apart (literally) CP said 'uh oh! don't give us that!' So you got Mean Streak with roughly 1/2 the number of hills in the same amount of space as the Giant.
That third drop used to be great, but even that hit the chopping block. Geez!
Arthur Bahl
Zack
Driven to the point of insanity
http://picasaweb.google.com/Waldameer/RavineFlyerIIRollerCoaster
Shaun Rajewski
Founder, Lead Developer
Epic Web Studios, LLC
;)
Tom
You have disturbed the forbidden temple, now-you-will-pay!!!
Tom
You have disturbed the forbidden temple, now-you-will-pay!!!
Shaun Rajewski
Founder, Lead Developer
Epic Web Studios, LLC
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