Deja Vu, when will it open

I was there yesterday and i saw the piece of track on the station platform
You mean the two bars for removing the trains. They take them off when they need to put the train on or off. Doesn't mean a thing about when it'll open un fourtuneatly.

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Theres no way it could open by Friday. They not only have to put the train on, put the piece of track back (wouldnt take too long), but then they have to test the ride. It hasnt been open for a LONG TIME. They cant send it through a few cycles and then open it. I think it'll open this year but I dont when. Maybe it'll open at Frightfest. If they opened it in 2001 on Oct. 7 so who knows.

Did anyone else notice that piece on the station platform? I never saw it there before.

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*** This post was edited by SFGAMan 7/2/2003 2:26:50 PM ***
*** This post was edited by SFGAMan 7/2/2003 2:27:50 PM ***

I agree with SFGAMan. The train would most likely be there for a few weeks before the opening. Look for a late summer or early fall opening.

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TRoy

IMO: If it doesn't open this year, scrap it. They are in way over there heads if they can't have this thing operating. It's not helping the park gain anyhting by having it sit there day to day. It's not even worth it to open it late Summer or towards the end of the season becuase that's where the first major problems came into play was when they had it opened towards the end of the first season.

If the did open it during this fall and something went wrong again, you'd have another problem next season and there it would sit again.

If your one of the complainers that really love the ride, either go to SFOG or SFMM and ride it becuase it will not be opening anytime here soon.

If the problem is really major, SF should play it safe and don't make it operational until the can fix and repair what htey have to.

Once again, I know for a fact we will be waiting a lot longer before the ride opens. By that time, we may see it at a different park...who knows.

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Who: Man
What: Can now fly
When: 2003
Where: SFGAm
Why: For A Fast-Paced, Heart Pupming Energy Rush
How: On S:UF !!!!

I posted this a while back, but in case anyone didn't see it, its kind of funny.

Picture of the new Dejavu collectors cup


Frank Schramm said:


Once again, I know for a fact we will be waiting a lot longer before the ride opens. By that time, we may see it at a different park...who knows.

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Who: Man
What: Can now fly
When: 2003
Where: SFGAm
Why: For A Fast-Paced, Heart Pupming Energy Rush
How: On S:UF !!!!


Ya know? Why don't you work for Six Flags? Hmm, moving a currently non-operational ride to a different park, to sit there, being non-operational! It's genius!

And by the way, a ride has to be run 50 times before it can be state certified (Illinois at least). So, just gives you a little more clue on how soon it could open.

I also have been hearing rumors like that. People say they're gonna move it to SFGAdv in place of Viper. What exactly will that do? It just doenst make sense. If its not working here, why send it to anohter park so they can fix it up and open it?

Ill be there Friday and Monday for updates.

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Top 5 SFGAm Coasters: 1) Raging Bull 2) S:UF 3) V2 4) B:TR 5) Viper
Maybe Deja Vu would be on this list if it would open!
*** This post was edited by SFGAMan 7/8/2003 11:59:26 PM ***

Is it known that there is currently a mechanical problem with SFGAm's Deja Vu? The fact that others are running fine doesn't raise suspicions with anyone? How about the fact that you don't (or rarely) see anyone doing anything to the ride? How about the fact that they haven't even bothered to attach the stairs to the station?

I think it's very likely that there is *nothing* at all wrong with Deja Vu, except that the park doesn't want to bother operating it. Therefore, moving it to another park *would* be a good choice.

-Nate

I must agree that if it doesn't open this year scrap it. Be nice and send it it to SFEG or SFAW. I think the ride is great although i 've only been on it once and when i was on it it broke down. Seriously though, GAm should add like a S&S launched ride like the one at PKD. Deja vu is becoming a waste of space, and all those wooden platforms, and ugly patches of paints make it ugly. Not that ugliness has to do anything with the ride.
I went on Deja Vu at SF:MM and i thought it was great. the only thing i didnt like about it is that it has a slow loading time. it took ten minutes for the ride ops to check everyone and get the ride started.
When I was at SFMM on 7/3 & again yesterday, 7/8 - Deja Vu was not opperating. On 7/3, the trains were in pieces in the station, I didnt bother to look yesterday. So, just in response to what people are saying, the one out there is NOT running "fine".
I say remove the back lift of Deja Vu and replace it with some LIM's. The tower holding the track already has enough support necessary to hold the extra "jolt" that the LIM's would produce by moving the train, but it would also give it that extra boost of energy needed to make sure the train got back into the station.

Anyone agree?

No, considering that was Vekoma's original intention and they couldn't even get that to work enough to manufacture it until they came up with another lift mechanism (the current cable situation).

This is the first time I've heard of SFMM's ride having problems in awhile; last I heard both SFoG's and SFMM's were operating fine.

-Nate

Can someone answer this question for me: Why is the ride still heavily advertised on the "rides and attractions" page of the official website? To advertise a product that will surely not be open is definitely inappropriate...any lawyers out there know if a lawsuit for false advertising would hold any merit?
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Found right at the bottom of the Deja Vu page on the SFGAm site: "Due to ride maintenance and other circumstances, certain rides and attractions (including new rides) may not be open to the public. Rides subject to availability and/or height, weight and safety restrictions."

There's your reason right there.

-Nate

The latest batch of SFGam TV commercials (which have been airing in Chicago since the beginning of July) make a big deal about Superman, V2, Raging Bull, the 2 kiddie theme areas, and various shows... but make absolutely no mention of Deja Vu. They seem to make every effort not to show footage of the ride, which appears only for a split second in a wide shot of the park near the end of the 30 second spot.

The fact that this ride is still listed on the website is probably just the result of a lack of communication between the web developers and the rest of Six Flags' marketing department. I have my doubts that we will see it in action anytime this year... maybe Fright Fest at the earliest.

coasterdude318 said:

last I heard both SFoG's and SFMM's were operating fine.

-Nate

Today (July 9, 2003) - DeJa Vu at SFoG was closed all day. Ours has been running better lately, but it is still a gamble whether or not it will be open on any given day.

what about if b&m had built it
If (and I stress if) SFGAm were to remove this broken ride at the end of the season, why would Six Flags put it at another park? They wouldn't close a non-working ride and move it somewhere, while it still doesn't work.

Unless, of course, the problems are related to weather. I don't know whether or not they are, but that would be the only situation where you could move a broken ride and make it work.

But, they probably won't remove it anyway.

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"Well, I'm sure I'd feel much worse if I weren't under such heavy sedation." - David St. Hubbins, Spinal Tap
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