I think we're arguing two different points now. You're saying they're doing a great job of keeping a problematic ride open. In fact, I think it's a miracle the damn thing *ever* worked, to be completely honest. But what I am arguing is the fact that it *is* down a lot. I know they're trying their hardest to keep it open and that is commendable (not to mention they have to, or risk losing tons of guests because of it), but the fact remains, it *is* down a lot! That's what I'm saying.
And about creating a laundry list of problems for new rides, if you look at Intamin's history, you'll see that this was basically to be expected. Almost all the US Intamins their first year are very problematic. I don't think that means I have to like when a ride is down though, just because it's typical for Intamin, ya know?
Ah well, my two cents.
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Top Thrill Dragster -- The most intense, unbelievable, and spectacular fifteen seconds on any coaster, anywhere, ever.
The uptime of Dragster is just as good or better then any of the newer record breaking designs we have seen in the last 5 years. Xcelerator was worse when it was 2 months old, X was not even open, the Vekoma Flying Dutchman had serious problems, S:TE was not open for the first year, same with the Chiller, don't even get me started with Deja Vu.
The reliability of Xcelerator, the Dutchman, S:TE, and the Chiller (not counting the total rebuild of Batman). Is now very high.
By this time next year we will be thinking just how silly this entire argument was.
Man..
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2002/2003
KWTM
You did say one thing that I would like to correct. MF did not have the smooth opening you wrote about in your post. I don't know if anyone went to CP in May of 2000 but most days the ride opened at noon after the engineers worked all morning. Also in it's early days it only had 1-train operation. The lines stretched down the Frontier Trail.
In the future I will try to refrain from making any more comments that would be "the dumbest comment ever heard on a board".
What are some of the late or delayed rides during their early days and what are the causes? Almost all of them can be attributed to the mechanical needs - 1 train load must go through at regular intervals constantly for over 12 hours of operation per day every day for months on end. Weather is a big factor because you have to anticipate heat, cold, rain, snow (in some areas), and direct sunlight. Of the ones I can think of off the top of my head:
Superman: The Escape - Uses LSMs (a very new technology at the time). While the prototypes worked, it was tough to sustain the constant launches and braking. The power requirements were known ahead of time, but the investment in making sure enough constant power was available to the ride as needed is always a big engineering feat.
Mr. Freeze/Batman and Robin: The Chiller - Uses LIMs (different technology than LSMs but no less power hungry). It is understood now that the small prototypes used to design the magnets were not scaled up properly and the magnets ended up being quite a bit weaker than needed, so the rides were closed for that summer so that stronger magnets could be manufactured, tested, and installed for the consistent use of the rides.
Millennium Force - Most likely, the big problem was the elevator lift (this is speculation on my part). Elevator lifts work all teh time, but I've never seen one that had to be outdoors in the Lake Eerie weather (snow-very hot weather and rain) and for 12 hours a day during the May-October seasons was constantly running back and forth (since teh trains are launched as soon as hte dog comes back down and hooks into the train only to be told to lift the next train load when it gets back).
Air/Superman: Ultimate Flight and X-Flight - Different designers and different ways of doing things, but the main thing that hurt both is the novel "flying" position and getting people safely on and off constantly.
Hypersonic XLC - Uses compressed air to launch. The air compressors and launch mechanisms had to be designed to continuously keep workign during the operating day.
Xcelerator and Top Thrill Dragster - Uses hydraulics to launch.
All of these use technology in new ways that are untested at this scale and this kind of constant stress. Compare this to the old roller coaster design where you just have a motor with chain to pull the train and then let it go. We should be amazed that these things work as often and consistently as they do and give safe rides so often.
Or even tomorrow?
I really need to know if it's up by Tuesday, because after exams we're going to head up but I dont know if the rest of my party wants to go up if its not open...may sound a lil weird to some of you....
Thanks
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"Love can sweep you off your feet and carry you along in a way you've never known before. But the ride always ends, and you end up feeling lonely and bitter. Wait. It's not love I'm describing. I'm thinking of a monorail" -Jack Handey
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http://www.eecs.umich.edu/~bnoble/
...the rest of the argument seems, well, like it makes sense. Rides are designed to operate all day, in varied conditions, with as little trouble as possible.
They often don't. That's downtime. It's not an engineering mystery. It's poor work. It's a lack of sufficient testing, on site or at the factory.
"This ride is broken today and tomorrow because it has to run all day, y'know," is not a valid excuse.
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--Maddie--
"yes I am on the online street team"
Wha? Online. . .street. Online. . . street.
So, let's say the park was having parts delivered. If it is like any other business I have been involved with that part could come the day you expect it, the day before, the day after, or never.
If the park says, "TTD will be down all weekend" and then it opens late Saturday...people are going to b & m because they decided not to go but it opened anyway. If the park says, "TTD will open this weekend" and then it doesn't people are going to b & m. The park is screwed either way.
Maybe the park should just tear down the ride and stop building new, interesting rides. That would keep people from getting so upset.
*** This post was edited by wahoo skipper 6/9/2003 8:39:06 AM ***
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CBClub member #30 and #364 (renewal)
CP Twister said:I think Cedar Fair should have done another smaller rocket coaster at a different park and worked more of the bugs out of this before going so big at its main park.
*** This post was edited by CP Twister 6/6/2003 10:56:46 PM ***
Cedar Fair does have a ride that is that is ran with the same technology....its at Knott's Berry.
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CBClub member #30 and #364 (renewal)
Give these engineers a brake they have to work it out as it comes...they are just human. They can’t think of EVERYTHING and they are not psychic and just know what will happen in real life operation.
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"You know we got a good thing goin and I don't wanna see it end" --Reel Big Fish
-- Brett
Teaching, Coaching........uh.......Beer!
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There's nothing like a woodie...
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There's nothing like a woodie...
*** This post was edited by Woody 6/9/2003 2:06:51 PM ***
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