Coasterbuf, this is what I can not understand for the life of me:
Solace now sucks because Knott's Berry Farm Took away all the important stuff that you liked from Solace, replaced it with a bunch of Fluff that looks pretty, but didn't do anything for you, and you can't understand why people would want to go back to Solace and can't understand how they enjoy it now that the heart and soul has been taken out of the event...
But you don't understand how in the world people aren't willing to give Soaked! a chance, even though Atari took out the heart and soul of the game and gave us Fluff that looks pretty.
Hmmm...
Anyhoo, I thought you were done with this thread?
-Jimvy!
As for your post Tekno..
A case of obviously seeing things differently. Please, tell me what "pretty fluff" Knott's has replaced things with? The comparisons just don't match up. Rct3 while losing some things, has had numerous things added to it and continues to have so. While Knott's simply dropped most of what made it's event unique.
I think people tend to get overly dramatic here when describing RCT as having it's heart and soul ripped out with #3. I don't see it that way at all. I see it as a horribly flawed intitial release that never should have gone out the door that way, but over time with the patches has become fun (for me) to play again. And I'm looking forward to the additions that Soaked will add.
Unfortunately, I don't think there will be any additions to Solace. And I could easily turn your arugument around and say fine, if you miss all those things supposedly missing in RCT3, then why don't you bemoan any of the stuff cut from Solace? It's all just a matter of point of view.
Want to know the really ironic thing? The first thing I am going to do with the Soaked expansion is work on my recreation of....Knott's. LOL
Why, having been scammed like that should I a: give atari the benefit of the doubt over any add ons improving an incredibly flawed piece of software and b: have to wait and/or pay once more for any improvements to the game?
If I want to pay for something in instalments I'll buy a car or a new apartment. When I buy a piece of software I expect to get what I paid for. If you can't understand the point I am making then you really do have the blinkers on fella.
-Jimvy! the rose tinted specs fell off a couple of days after installing the game.
I suppose you could always take your issue up with Atari, a lawyer, or just stop buying anything from Atari/Frontier. It sounds like you are doing the latter which is fine. To each's own.
Coasterbuf said:
Is it perfect? No. No game is.
Have you ever played Beyond Good and Evil? It's the best game *no one* has played...
lata, jeremy
zacharyt.shutterfly.com
PlaceHolder for Castor & Pollux
Needless to say, I'll be picking up the expansion pack. I know the game isn't perfect, but it's definately not a piece of crap either. It has it's flaws as all games do. Heck, even the bad mofo of a game God of War has some flaws in it, and that game was KILLER. Hopefully the expansion pack has some tweaks in it that will address some of the problems people seem to be facing.
Justin
That being said, I can find issues with all three that I wish were different. As I am sure we all could. I do agree with some here that Frontier tried to make it too SIMS like. But I think Frontier is listening a HELL of a lot more then Chris Sawyer ever did. And more then Frontier themselves did previously. (Actually lately they have been interacting more then I have seen ANY game house do with their user base.) So I think things are moving in the right direction.
But I think Frontier is listening a HELL of a lot more then Chris Sawyer ever did. And more then Frontier themselves did previously.
Who'd win in a fight, Chris Sawyer or God?
Trick question. Chris Sawyer is God!
:) - Yes, I've used that joke referring to Schwarzkopf as well. (and I lifted it from that stupid Airheads movie on top of that - I rock!)
Seriously, Sawyer knew what the game was meant to be. He had a vision and ran with it, damn them all. Frontier's problem is exactly what you consider an asset - they listen to their users too much.
Kind of a 'too many cooks in the kitchen" sort of thing.
It's all a matter of what is important to you and what is not.
I couldn't agree more.
I do agree with Greg though, that Frontier seems to be listening to their fanbase a lot more than before. However, Gonch makes a good point about having too many chefs in the kitchen. Chris Sawyer was good about doing what he felt was right for his game, damn everyone else. However, with any subsequent sequel you have find ways to appeal to a broader fanbase and you cannot just rehash more of the same. That would kill the franchise and then where would we be?
Justin
Jeff - Editor - CoasterBuzz.com - My Blog
Chris Sawyer did something amazing. He took Bullfrog's theme park game and made it better and more importantly brought it to the masses. But he reached the limits of his ability or what he wanted to do. Clearly he is not a 3D programmer. You can tell that by even his most recent work. And he likes to do most everything himself, which while commendable, is just not possible anymore with the complexity of game software. Those days are over.
So there were really only several routes that could be taken. Do nothing and leave RCT2 as the last RCT game. Make another 2d based one which wouldn't have leant much new to the franschise. Or move it to 3d with all the growing pains and teething problems that such a move would entail. I'm happy that Frontier opted for the later, and I think over time as expansions are released and things are improved that most of you will feel the same way, even if you don't right now.
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