------------------
I pray that the next coaster @ CP will be an Arrow 4D
*** This post was edited by Coaster Bob 5/25/2003 4:40:09 PM ***
I hate to have to tell you this, but I'm not so sure a hyper or an Impulse is suddenly going to make MiA a 'destination' when every other major park around them already has one. Sure it made VF a player--but that was 1996. You could say it made almost made WOF a player too but SFStl added a small but free waterpark to their lineup and knocked the wind right out of their sails.
Which basically underscores the basic truth you don't wanna hear--spending the money intelligently is better than spending gobs of it at a time. Ultimately it's up to MiA management to make the right decision, and I hope they do.
-'Playa
------------------
The CPlaya 100--6 days, 9 parks, 47 coasters, 2037 miles and a winner.....LoCoSuMo.
Wolf, I was trying to figure the same thing out, where ARE they purchasing land? Supposidly they're already starting some purchases.
------------------
Guess who's back... MIA JON!
And who plans 5 years in advance? Even TTD began planned after MF's debut.
------------------
Be polite and ignore the idiots. - rollergator
"It's not a Toomer" - Arnold Schwartzenkoph
"Those who know don't talk and those who talk don't know." -Jeff
------------------
Colossus [1]
Nemesis: Inferno [6]
------------------
I pray that the next coaster @ CP will be an Arrow 4D
*** This post was edited by Coaster Bob 5/25/2003 5:51:46 PM ***
*** This post was edited by Coaster Bob 5/25/2003 5:52:50 PM ***
It's really good however that the county is working well with the MiA officials
Really? What's all this about sewer and water lines, then? Everyone wants it to happen, but no one wants to spend the money. I can just about guarantee that the county won't be spending it anytime soon, given the state of the economy.
Regarding a hyper, it seems like we need Moosh's wisdom right about now.
One way MiA could continue to distinguish itself is with a great new flat (think Huss Giant). Those rides may not be enough for the "major" parks in its population base (SFGAM and CP) to market on (PKD's delirium notwithstanding), but would be great for a park like MiA.
------------------
http://www.eecs.umich.edu/~bnoble/
*** This post was edited by Brian Noble 5/25/2003 6:19:08 PM ***
We need to make budget this year, lets just hope for that right now. Not making budget last year is hitting hard :(
------------------
Kara (car-uh)
Magnum Crew '03
1024 Laps on Timbers
621 in '02
and SFoN - CPlaya and I have NEVER had a heated discussion on that subject - are you delusional? ;)
------------------
SW:):)SH
midwestinfoguide.com
Alexander C. Curavo said:
See, this was the first clue things were gonna go bad with this post.
Nobody clicks a mouse button to make these coasters go away like RCT. There's a huge difference between relocating a small Schwarzkopf coaster (that was probably sold both in fixed and portable models to begin with) and a mile-long, 200-foot tall hyper. Pass me some of what you're smokin' because the world must be warned about its side effects.
As for recycled rides, CF doesn't have to disguise old coasters as new because they didn't pull that 'Six Flags stunt' called overspending on their parks (read: SFWOA for starters). Buuuuut if you were really really lucky, you could wind up with DP's Laser. Now THAT would be awesome.
Coaster Bob: Surely you jest. You just have to be. Chicagolanders will drive away from their local park with a hyper and an impulse to Muskegon to do what? Ride another hyper or impulse? And they would do this why?
This is why CF is profitable and trading at a high price while SF stock is a shadow of what is was a year ago....they don't think like you.
-CO
------------------
The CPlaya 100--6 days, 9 parks, 47 coasters, 2037 miles and a winner.....LoCoSuMo.
*** This post was edited by CoastaPlaya 5/25/2003 11:59:43 PM ***
------------------
I play in a really awful garage band, but it's still fun.
*** This post was edited by Craig the Coaster Freak 5/26/2003 12:26:39 AM ***
Again, I'm not ruling out a Morgan hyper. I can't shake the impression that the management there is gunning for one, too. I just wish they'd consider the alternatives, too--some incremental steps that would generate solid growth.
-'Playa
------------------
The CPlaya 100--6 days, 9 parks, 47 coasters, 2037 miles and a winner.....LoCoSuMo.
------------------
WARNING:
You are no longer who you were and tomorrow is now yesterday. In the event of an emergency, do not become alarmed. Move Quickly to the nearest exit.
*** This post was edited by Goku2216 5/26/2003 5:16:47 AM ***
------------------
Colossus [1]
Nemesis: Inferno [6]
I love Michigan's Adventure. My husband and I visit it approximately every other weekend in the summer (just under a two-hour drive). I've been there on weekends in July and August, and I've never seen long lines for anything. The longest line I have ever waited in there was probably a 15 minute line for Wolverine Wildcat. This makes parkgoing a very pleasant experience, but it also seems to imply that they already have as many coasters as they need right now.
Michigan's Adventure is primarily a family park. There's nothing wrong with that. The longest lines in the park are usually for Mad Mouse and Wolverine Wildcat, not Shivering Timbers. Now, both of those are low capacity compared with Shivering Timbers (especially WW with its pokey one-train operation), but I think there's also a popularity component. I think MA guests like their coasters fairly small.
Finally, although we go frequently, we never stay more than a few hours. This isn't just because there aren't many rides (although a few more flat rides would probably help), but because we get tired of the sun and heat, and because we get hungry and the food stands there are crummy. If there were an indoor restaurant, we could sit down and rest, have some food, and get recharged for a few more hours at the park. Without something better in the way of food, MA isn't going to be a destination park and so building a hyper would not attract enough people to make it worthwhile.
Thus, my opinion as a Michigan's Adventure junkie is that next year should bring a sit down restaurant, and future years should work on adding perhaps live entertainment and some more flat rides. These additions would make it a more robust park all around, and then maybe it could support a bigger coaster.
I see a campground and/or hotel happening before huge steel. If MiA wants to draw people from further than a couple hours away, this is a necessity, but also requires the water/sewer issue to be resolved.
I see the catch-22: As Kara says, making budget is the first priority. You can't spend more money unless you are covering your current bills.
The park was pretty empty on Saturday, and this is Memorial Day weekend when the Muskegon area should have been crawling with weekend campers. The waterpark is a big draw for MiA, and it was too cool to open.
This was opening weekend, and for those of you who haven't seen the park yet, it has been prettied up. There are new bathrooms, and at least one more new concession stand. The employees this year were very friendly (or maybe they were just getting a kick out of this group of adults acting like children). They added fountains to what used to be stagnant pools, and a lot more landscaping.
I'm sure there will be more surveys taken this year, and no matter what plans they may have in the shadows, the only guarantee is that the park will improve, even if slowly.
------------------
I'd rather die living than live like I'm dead
http://www.webtechnik.com/ebony/CPLady.htm
------------------
SW:):)SH
midwestinfoguide.com
It's about a 1:30-1:45 drive each way if you take US-131 from the I-94 interchange. I'd say definitely give it a try if you have the time; ST alone is worth the drive for me.
Closed topic.