We have to keep in mind that the park is marketing V2 to the Bay Area / Sacramento market. I highly doubt anyone other than enthusiasts knows about the other impulses in the US, so claiming a "worlds first" would likely go unchallenged. PR departements are known for exaggeration, so this could not be as drastic a change as we all think.
All we can do now is speculate and wait for an official announcement.
*** This post was edited by Marine World Freak on 1/18/2002. ***
-----------------
These sounds like another spike to me i dont no why? Or they could slant the angles i dont know why?
-----------------
3.2.1 launch
I would say they are going to get the LIM fixed for the stall.
-----------------
I tried to sign my name here but the ink didn't stay on the screen.
After giving this a little bit of thought, I think we could see the train being run backwards or a new train with face-off seating ala Invertigo. For some reason, this sounds more likely as there is no sign of anyting going on in or around V2 in terms of construction/modification to the structure. But never can tell.
-------------
Off season too long...can't go on...must ride coaster...
*** This post was edited by decoy on 1/18/2002. ***
*** This post was edited by coasterdude318 on 1/18/2002. ***
Thrill-seekers rocket forward and backward, straight up and straight back down two 150-foot vertical sky towers.
But then, later in the fact sheet for V2 it says:
Height of Towers
Both are 185 Feet (first tower will feature spiraled-track)
Riiiiiight. Then they have this to say about Medusa.
Ride the world's first flying coaster!
Medusa is the tallest, fastest, longest and most technologically advanced roller coaster in Northern California, the first floorless coaster on the West Coast and the tallest, fastest flying coaster in the West! Roller coaster experts call Medusa the "finest steel roller coaster in the world."
Uh huh, sure. SFMW is not exactly what I'd call a reliable source. Like I said, if they do anything other than activate the LIM brake, I will make sure I go to SFMW this summer. I just can't see anything else happening, given their past to [ahem] overhype things a bit.
-----------------
"That's BS you MF! They're WT!" -- CP's R&D team
*** This post was edited by DWeaver on 1/18/2002. ***
DWeaver said:
An apparently SFMW is being forced to reduse the height to 150ft which they *claimed* was the height. The city is now saying the park lied about the height of the ride. What changes will come out of this I don't know...
If you have ever ridden Medusa and looked over at V2 then you know this is false. Medusa and V2 are the same height and when you are on Medusa it is almost facing V2 and you can get a really good estimate on how high it really is. Medusa is and has always been 150 ft tall. So unless SFMW lied about Medusa's height as well, V2 is 150 ft. tall. On the SFMW site they have a picture of S:UE at SFWOA which is 180 ft. tall. I don't trust their site or much of their specs either. It has been corrupted by their marketing department.
-----------------
I tried to sign my name here but the ink didn't stay on the screen.
And yes, I do somewhat agree with the fact that people are gettin too hyped up about this thing. However, there is always hope. Six Flags has been known to throw a few suprises around here and there! Lets just wait and see.
-----------------
So...you can't handle a rollercoaster huh? Well...you ARE the Weakest Link! Goodbye!
Number 1 Batwing Fan!
-----------------
Mike
Favorite Wood: Viper at SFGAM, Shivering Timbers
Favorie Steel: Magnum and Raging Bull
We'll, the Demon at Great America was actually a fix of the Turn of the Century. I'd imagine that they discovered a problem.
-----------------
"I'll bet that thing hits 5 Gs going through that loop.....faaar ooouut!"
If there is a problem with V2, then it is specific to this one, so I'm doubting it has to do with the structure, or S:UE would have been changed last year.
-----------------
I have no signature.
-----------------
*** This post was edited by janfrederick on 1/18/2002. ***
Closed topic.