"-Nitro. *yawn* Beautiful location, sleepy and forceless ride."
Thought I was one of the few. I must say I really enjoyed the first time I rode it, but now I come off more and more disappointed. I wanna know where all the air is everyone speaks off. I know I sure havent found it.
WildCat - CP
Judge Roy Scream - SFOT (it just didn't meet my expectations)
Power Tower (both sides) - CP (I'm sticking with 1st gen towers)
Scooby Goaster Coaster - PKI (What in the heck is this?)
Adventure Express - PKI (bad ending lift-final brake)
Raging Wolf Bobs - SFWoA (I wanted lateral gs in the front)
Blazing Fury - Dollywood (I did have a problem with a Fire in the Hole being cloned down to the last detail)
Here is my list of coasters that did disapoint me at first but I soon fell in love with.:
Magnum XL-200 - CP
Millennium Force - CP (Front seat cured me)
Iron Dragon - CP (I suddenly fell in love with suspendeds)
Ricer King Mine Train - SFStL (At first I didn't care for it but I got to sitting in the back and I had loads of fun.)
Gemini - CP (Something has gotta be done to time those trains better to race.)
Here's my list of coasters that just really exceeded my expectations.:
Diamond Back - FC (I never thought that an Arrow Shuttle Loop can be so awesome with Air time)
Mean Streak - CP (After hearing so much MS bashing I wouldn't think I would like it. After I rode it I fell in love with it, it is a preaty big and awesome wooden coaster.)
Texas Cyclone - SFAW (I never thought a wooden coaster this twisted can be so smooth.)
Rattler - SFFT (Another really big wooden coaster that seemed to run smooth for me)
Arkansas Twister - Magic Springs (I was surprised on how awesome and smooth this coaster can be even though it has Gerstlauer trains on it, also those G-Trains on it blew me away with the roaring sound of the upstops wheels. Because of the great Air Time, Nice Lateral G's, and the surprisingly smooth G-Trains I personally ranked this coaster #1 in my wooden coaster book.)
This is all I have to list about these coasters. Please note that I don't bash coasters for being too rough.
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Chris Knight
Who is hoping to make it to his first SRM.
Bird Watching is Awesome I spoted this awesome bird of prey
*** This post was edited by Sawblade5 4/6/2003 1:04:17 AM ***
*** This post was edited by Sawblade5 4/6/2003 1:05:13 AM ***
Nitro is smooth, and is in a gorgeous location (better than the overrated one mentioned above too!). However, the ride is forceless (save for the very nice helix) and the airtime, when present, is way tyoo light and fluffy for me. I need some forces and intensity to remind me I'm riding a hypercoaster, not those I can find on a kiddie ride.
The Lost Coaster is downright terrible. I don't hate Nitro, nor do I hate Magnum (I just think it's awfully overrated). But I absolutely *do* hate the Lost Coaster. Taking a baseball bat to the head would be more pleasant, I think - certainly the beating would be shorter in duration. But hey, if you're actually interested in what I thought of the ride (in detail), check out my review: http://groups.yahoo.com/group/RollerCoasterTalk/message/9633
And TTDTom, coaster companies make money when they build coasters no matter how bad they are, provided they operate. Just because CP paid for the ride they got doesn't mean it isn't a bad ride.
-Nate
TTDTom said:
I could not agree with you more on DT and Raging Wolf Bobs.
WHAT? Disaster Transport was one of the rides on my Ohio trip that surprised me! Other "surprises" or "above my expectations" were Iron Dragon, Magnum XL-200 (so much to a point that it became my #1 steel), Wildcat, and Mantis.
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It's like a Whirlwind inside of my head!
So painful I forgot where I was at.
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Your Park only has 1 good coaster! That's too bad!
-Nate
Phenoix and Twister-must have been a bad day but I was not impressed at all.
American Eagle-allmost met my death on the helix due to a "train" problem, dont ask.
Texas Giant-did not live up to the hype
Comet (HP)-so much potential to turn this coaster into an airtime machine but the trims kill it
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Summer 03-CP, HP, Canobie, SFNE, SFWOA, and SFGAm.
The trim is there for timing purposes and was added early in 1989 but at that time was located at the top of the third hill. It was moved to its current location at the entrance to the pretzel when that valley was reprofiled.
Here is a pic of the trims
Any other issues you have?
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It's like a Whirlwind inside of my head!
*** This post was edited by MagnumForce 4/6/2003 4:37:36 AM ***
*** This post was edited by MagnumForce 4/6/2003 4:41:32 AM ***
Methinks you either need to try her out in the back seat... or get a new definition of "floater air." Not that you'll ever like the gal. I understand that. But from where I'm sitting, you seem to be contradicting the very rules of physics...
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I hear America screaming...
MagnumForce: Six trim brakes (I checked!) are six trim brakes, plain and simple. I don't know what "slamming" you're referring to on Raging Bull, as all of the trims on that ride feel very light (I've ridden it hundreds of times). Bull's brakes grab just as hard as Magnum's, only Magnum is trimmed six times longer. I'm no expert on the ride, but trimming for "timing purposes" sounds suspicious to me, especially when the trims originally existed before a problem section in the ride. It's much more plausable, IMO, that Magnum is just too rough to run unbraked all day.
That said, Magnum's air doesn't even come close to the intensity of Intamin's (found on S:ROS). But whereas Intamin has perfected the "throw you into the bar and hold you there", Magnum just launches you straight up into the bar and then back down into your seat (hard). It's hard to describe the differences in words, but it's very clear when you ride them both. Perhaps it's just a comfort issue, but Intamin also has an ejector-air-into-floater-air combo, while Magnum's is just a repetitious banging up and down. The "intensity" of the ejector air, though, is definitely weaker than that of S:ROS. I'll agree that it's not Magnum's airtime that's rough, it's just every part of the track work of that ride. ;)
-Nate (who is also severely disappointed in Twister and, if I go back to PPP this year, will spend the night on Phoenix)
When it comes to expectations not being met, I don't think you can underestimate the role of inflated expectations in the first place. Typically, certain coasters get way over-hyped on the net and in magazines meaning the reality can not possibly live up to the superlative experience of that coaster that one has naturally created in the mind. At the extreme, one may have sort of ridden a coaster in their mind (based on reviews and pictures) before doing so in reality.
I had very high expectations of Magnum and Alpengeist, for example, but was disappointed. But when I rode Magnum a few years later there was no expectation and I enjoyed it a lot more. Of course it works conversely; Phoenix and Volcano far exceeded my expectations, for example. The point is though, these aren't the only examples and far from it, hence my point about inflated expectations being a huge factor on whether a ride is disappointing or the opposite. It's actually a fairly obvious point - if you expect a great deal, of course there is more chance that you'll be disappointed. Therefore, I try not to over-analyse a coaster before I've ridden it. Ideally I wouldn't look at pictures of a new ride before riding it, but that's not likely to happen.
And finally, a word about Magnum. I would say it is a good fun ride that is still remarkably popular. However, there is, and always has been a bias towards it from enthusiasts. Because it was the first hypercoaster, because it was such a groundbreaking coaster generally, because it's at such a popular park (with highly devoted fans), some enthusiasts don't seem to be able to 'let go', so to speak, and accept it's out-datedness. This has been shown over the years by it's continued high position in polls even after other obviously superior hypercoasters were built. The big comparison here for me is Steel Force. For me, SF does everything Magnum does but better - smooth, better airtime, better turnaround, better cars - but has rarely out done Magnum in the polls (although, of course more people have ridden Magnum).
Having said all that, there are obviously some people for whom Magnum is genuinely their no. 1. Also, when people rank it as their favourite, I suppose they are not necessarily saying it is the best in pure ride quality terms, but just that it is a personal favourite for whatever reason. For me, Viper at SFMM will always be a favourite, but unlike the case with some people and Magnum, that doesn't mean I am going to put in my top 5 when there're blatently superior multi-loopers out there.
Bottom line though, it's still a fun ride!, just quite out-dated.
*** This post was edited by Mr Rush 4/6/2003 7:33:57 AM ***
On the other hand, the following coasters just blew me away: MF, Phantom's Revenge, Nitro, Phoenix, Viper @ SfGAm, & Talon.
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420 ft. 120 mph twice, 270º twist, brakes. ONLY at cedar point.
B:TDK- SFNE / Viper- SFGAdv. / Nitro- SFGAdv.
Here are the one's that blew me away:
The Comet- The Great Escape / Twister II- SFEG / Top Gun- PGA / Boulder Dash- LC / Invertigo- PGA
The most suprising coaster I've ever ridden is of course:
S:ROS- SFNE. Incredible
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"Life is like a roller coaster; there are ups and downs and it's over all too fast."
Fight Back at: www.realizethis.com
Georgia Cyclone-I've been told I rode it in the wrong seat, but it was just plain rough and bad.
American Eagle-Nothing to write home about.
Raptor-When it was the only invert I'd ridden, I thought it was fantastic. Now I find it to be my least favorite, and often skip it on CP trips.
Superman: Ultimate Flight (SFoG)- X-Flight ownz0rs this ride.
Surprised by-
Viper (SFGam)-Fantastic. Easily the equal of any CCI.
Ninja (SFoG)-This ride completely doesn't suck.
Demon (SFGam)-A nice bridge between the corkys and the mega-loopers.
Chang- At the time, my favorite stand-up (now second to Scorcher). Hard to believe anything that good could be stuck at SFKK.
Raven/Legend-I had no idea wooden coasters could be THAT good. I thought the Beast was the end all and be all of wood-SRM 2002 proved me way wrong.
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SRM 2003-Look for the guy with my name on his chest
Mean Streak was 'ouchie'.... There just wasn't anything there.
Raging Bull is a very moody coaster.... and it's best experienced in back, no question. If you're ever at SFGAm, make it a point to ride in the back.
However, Viper at SFGAm is phenomenal.... I was at an advantage one time last year.... I couldn't quite get one more click out of the restraint, so I could practically stand up on it. Good times, good times.
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