I still say look for a major coaster coaster at each park once the renovations/overhaul are complete to draw the guests in. After that is all done, look for parks to get coasters about once every 4-5 years after that. I also think they will be evenly distributed under this management team. No more 4 coasters in one year deals or no more a new coaster here every year or two years and none over here for five or six years (or more in some cases). In the end it will all be for the better.
New rides will come, just family oriented rides and maybee an ocasional thrilling flat ride thrown in for good measure.
The previous birth peak was in 1990, making those kids 15. Their parents can't order them around and make all the destination decisions for them, but they can take the family to Park X instead of Park Y because X has better family shows (having a flashback here). If new coasters aren't coming in (to any parks), teens will keep riding the old ones (and as soon as they can drive a lot will be going places other than amusement parks). Little ones growing up will look forward to the day when they can ride Nitro. Every few years they can add a new coaster to keep things fresh, not necessarily a giant but enough to keep interest.
Eventually they'll be another baby bust and management will have to start appealing to the older kids again. It seems like a sound business model.
Much more thought out and potentially informative than "They can't possibly survive without new rollie coasters!" ;)
Because, guess what? They can.
Alan T. said:
coasterguts said:
Shapiro needs to keep in mind "families" have teenagers to. Their not going to ride kiddie rides the rest of their life. They need to add thrill rides for teens so when they get big enough they have rides to ride at the park as well.The parks are already chock full of thrill rides for the teens. They are talking about adding things for the rest of the family to do as well. They haven't started removing the thrill rides for family rides. They will still be there to keep the teens occupied. The idea now is that after the family visits the park this year, everyone will have had a good time and want to return again--not just the teens. That is how they market it--Six Flags...fun for the "whole" family!
Alan T.
Alan T.
Ah! Not all parks are full of thrill rides to keep teens busy. In fact some parks are loosing thrill rides. I'm not talking just coasters. I can think of one park that has lost two flat rides in the past five years and a third is on its way out.
A day at the park is what you make it!
Jeffrey Seifert said:
^According to press releases, 2000 saw a disappointing increase of only 4% to 3.43 million visitors at CP. If I am doing my math correctly that comes out to about a 137,000 increase in attendance. Although attendance was up for the entire chain in 2001 it dropped 9% at CP. I have to agree with Rob, the numbers just don't add up.
I'm suprised that no one seems to take into account what the increase in hotel stays were during the first years of Millie. Those increased stays (if there are any) would also be attributed to Millie.
Anyway, I, for one, am OK with a serious slow down of SFI coasters. They *should* be looking at some more diverse attractions. And by that I do *not* mean the super-over-the-top-flip-you-til-you-puke flat rides, but rather more tame, yet still potentially spectacular rides. I'll use this opportunity to once again submit my request for a Huss Delirium. This could be a hugely marketable "family ride".
Also, it wouldnt hurt to see a few more minetrain/speedracer type coasters. There is a segment of coaster, when done right, can be a good family ride.
lata, jeremy
zacharyt.shutterfly.com
PlaceHolder for Castor & Pollux
The plan will remain the same to make Six Flags more of a family experience (I think things will be more similar to what the parks were like in the late 70's or early 80's).
A day at the park is what you make it!
A day at the park is what you make it!
SIX FLAGS
Not including any non-flagged parks i.e La Ronde, Great Escape, etc.
1998
SFA
- Roar!; 1998
SFAW
- Texas Tornado; 1998
SFDL
- Boomerang: Coast to Coaster; 1998
SFGAdv
- Blackbeard's Lost Treasure Train; 1998
- Batman & Robin: the Chiller; 1998
SFGAm
- Spacely's Sprocket Rockets; 1998
SFKK
- Twisted Twins; 1998
SFMM
- Riddler's Revenge; 1998
SFMW
- Kong; 1998
- Boomerang; 1998
SFOT
- Mr. Freeze; 1998
SFSt.L
- Mr. Freeze; 1998
1999
SFA
- Two-Face: the Flipside; 1999
- Joker's Jinx; 1999
- Great Chase; 1999
SFAW
Serial Thriller; 1999
SFEG
Boomerang; 1999
SFDL
- Superman: Ride of Steel; 1999
SFFT
- Poltergeist; 1999
- Boomerang; 1999
SFGAdv
-- Medusa
- Roadrunner Railway; 1999
SFGAm
-- Raging Bull; 1999
SFMM
- Canyon Blaster; 1999
SFMW
- Roadrunner Express; 1999
- Roar!; 1999
SFOG
- Georgia Scorcher; 1999
SFOT
- Batman: the Ride; 1999
2000
SFA
- Superman: Ride of Steel; 2000
SFFT
- Superman:Krypton Coaster; 2000
SFH
Flying Dutchman Gold Mine; 2000
La Via Volta; 2000
Robin Hood; 2000
Xpress; 2000
SFKK
- Road Runner Express; 2000
SFMM
- Goliath; 2000
SFMW
- Cobra; 2000
- Medusa; 2000
SFM
- Batman: The Ride; 2000
- Medusa; 2000
SFNE
- Superman: Ride of Steel; 2000
- Poison Ivy's Tangled Train; 2000
SFO
- Dominator; 2000
- Steel Venom; 2000
- Villain; 2000
- Beaver Land Mine Train; 2000
SFSt.L- Boss; 2000
2001
SFA
- Batwing; 2001
SFB
Cobra; 2001
Loup-Garou; 2001
SFGAdv
- Nitro; 2001
SFGAm
- Deja Vu; 2001
- V2: Vertical Velocity; 2001
SFMM
- X; 2001
- Deja Vu; 2001
- Goliath Junior; 2001
SFMW
- V2: Vertical Velocity; 2001
SFOG
- Deja Vu; 2001
SFOT
- Wile E. Coyote's Grand Canyon Blaster; 2001
- Titan; 2001
SFWoA
- X-Flight; 2001
2002
SFEG
- Flying Coaster; 2002
SFNE
- Batman: the Dark Knight; 2002
SFOG
- Superman: Ultimate Flight; 2002
2003
SFGAdv
- Superman: Ultimate Flight; 2003
SFGAm
- Superman: Ultimate Flight; 2003
SFKK
- Greezed Lightnin'; 2003
SFMM
- Scream!; 2003
SFMW
- Zonga; 2003
SFNO
- Batman: The Ride; 2003
- Jester; 2003
2004
SFEG
- Half Pipe; 2004
SFGAm
- Ragin' Cajun; 2004
SFM
- Superman: Ultimate Escape; 2002/2004
SFOG
- Wile E. Coyote Canyon Blaster; 2004
2005
SFGAdv
- Kingda Ka; 2005
SFNE
- Mr. Six's Pandemonium; 2005
2006
SFMM - TATSU
SFGAdv - EL TORO
SFOG- GOLIATH
LR - GOLIATH
Now don't tell me thats not alot of coasters. Imagine how much money that cost them? Obviously it lead them $2B in debt, and left them with slumping attendance figures. The change is needed and perhaps it is good for a while. Maybe it will make a newer coaster seem like such a more better experience cuz Sharpio is right, you can't add a new coaster and expect everything to be alright. There is SO much more to it and everyone is being so greedy only caring about themseleves and how they don't get one more availible coaster to go Credit Whoring on. *** Edited 1/28/2006 2:11:16 PM UTC by j_o_e_y__***
zacharyt.shutterfly.com
PlaceHolder for Castor & Pollux
The 9-11 attacks caused folks to avoid the parks,as did the economic downturn caused by that as well as the Bush leadership squandering the surplus ammased during the Clinton years.
The overall condition of the parks also is a factor as operations & atmosphere has gone downhill...simply put most people don't want to return regardless of what is added in terms of rides.
The big 18 coaster building spree of 01 for the chain's 40th anniversary,many of those rides either failed to open their debut season or have been less than positive due to all their mechanical problems,problems that are primarily the fault of the design firm rather than the parks themselves.
Last but not least the lack of new additions over several years at some locations(not just SFA here) while focusing on only three parks for new additions.
And, as usual you just can't resist singing your old song, "SFA hasn't received anything new." How about the FOUR YEARS in which the park received SIX COASTERS? Wanna guess how many Six Flags parks didn't receive such a good treatment? And how about that nice waterpark retheming and additions in 2005?
Someone bump BATWING SFA FAN...his needle is skipping.
If you can't stand the heights, get out of the line.
http://home.comcast.net/~gep-2/mrfrfeb8.html (scroll down a little bit)
The debt was $890 million (I think that Time Warner added to that debt a lot when they bought SFOT mangement back after Premier tried to take it away).
Doesn't Batwing have a statement already on his clipboard ready to be pasted into any Six Flags (or other discussion) forums? To me, it would seem like a huge waste of time to keep typing the same thing over and over again, unless you're practicing your keyboarding skills.
I'm definitely down with the Laser Show. The one at SFFT that gets projected onto the quarry wall was amazing, and all the speakers were time-aligned. I was really happy to catch the laser show at Dorney after not having time to watch it at Cedar Point in 2000, and then they killed it the year after for Meteor.
A think a parade is not a bad idea, as long as the speakers are time-aligned (I'm talking to you PKD). The Nickolodean parade was relatively small in length, but had lots of colorful floats and people. It was just very jarring to walk along the parade route and listen to speakers that weren't in time with each other, since the music was so loud. It's kind of like when people are cruising and five people are competing to have the loudest stereo system, using five different songs.
I'll use Magic Mountain as an example. Goliath at Magic Mountain opened in 2000 and was a big hit among locals and visitors and I am most sure it had enough momentum as an advertising vehicle to carry the park through the 2001 season easily -- yet the park announced a 3-coaster "bombshell" for 2001 (consisting of X, Deja Vu, and Goliath Jr.). That really was not necessary. The park still had swarms of people in 2001 going to the park with intentions of riding Goliath for the first time whilst during this time, another three rollercoasters were being erected.
The decision to allow for Scream!'s installation in '03 was also a poor choice in a few ways. First, the previous year, X made its officialy debut. The hysteria and hype around this ride in the Southern California area was unbelievable. Everytime you mentioned "theme park, "Six Flags" or "Magic Mountain," the question of 'whether or not you've been on X' was always brought up. Again, like Goliath's example, X could have carried Magic Mountain through at least two seasons with little effort if its image was marketed correctly and frequently. When Scream! opened, you had most visitors going to the park to ride the new coaster "X," and are surprised to find that a newer coaster had opened just recently.
So when statistics and attendance figures showed that Scream! did not boost attendance by a margin as what was expected, it showed that X was still "hot," and Scream!'s installation was not needed considering the conditions did not warrant it. It was also a big step back and down from X. When you introduce something as revolutionary and outrageous as X and follow it up with something like Scream! (though enjoyed, was described by many of my friends as "simple."), you just don't get the "wow" factor from guests anymore.
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