What is technically wrong with Mean Streak and Pre

The American Eagle isn't over 130 ft., but it does have a 147 ft. drop, therefore making it the equvilant of one, as far as forces are concerned. It does not have a trim on the first drop.

This just goes to prove that it has something to do with curves, as The Eagle doesn't have any trims 'til the helix, and ST has gone for quite some time without any at all.

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I hear America screaming...

They better not do a THING to ST. Its my only reason to drive 15 minutes to MiA!

-Jeremy

kpjb's avatar

RideMan said:


Here's a question for you:
How much of the problem with the big woodies isn't because they're big or because of the way they're built, or any of that stuff...but rather is because they're all in big parks? How much different would Mean Streak be if it were operated by Kennywood or Holiday World or Knoebels instead of Cedar Fair?


Y'know, Dave, I wonder that myself a lot of the time. Not even with these bigger, newer woodies. Big Dipper at 6FWoA is a perfect example. Add a little bit more padding to those suckers, and they're one person seats. There's no reason why that ride shouldn't be smooth as glass. No reason at all.

Maybe it's because it's what I'm used to, maybe it's home park arrogance, but I honestly think that there's absolutely no excuse for how some of these rides are maintained.

If the Thunderbolt ever ran like any of the rides listed above, our carpenters would be fired.

These rides don't have to be that bad. There's no doubt in my mind. No one goes to Cedar Point to ride Mean Streak, though, so why spend the money on it instead of funnelling it to a newer, bigger, more attractive creation. The smaller parks Dave mentioned need this wood to survive, so they take care of it and make sure that they run well.

That being said, I'll repeat something I said in a Hercules thread. The coaster was built to look good the ride itself was secondary. There's nothing that can make up for a poor design.



kpjb said:


These rides don't have to be that bad. There's no doubt in my mind. No one goes to Cedar Point to ride Mean Streak, though, so why spend the money on it instead of funnelling it to a newer, bigger, more attractive creation. That being said, I'll repeat something I said in a Hercules thread. The coaster was built to look good the ride itself was secondary. There's nothing that can make up for a poor design.


O, but CF DOES indeed give alot of attention to these woodies. Have you heard about the built-in sprinkler system on Mean Streak and the 15 man carpenter crew assigned to Mean Streak? Thats the dilemma I think. They give lots of attention to these woodies and look what they give back. I certainly want to blame CF for these problems but feel it more just blaming the designers(summers + dinn). I really do think that they did all they could do to "save" Herc, I don't think there was anything left for them to do. If Dorney is willing to take down Herc, you know something must be really wrong. It goes far beyond just being an unpopular ride.

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This space will forever be dedicated to Hercules-R.I.P. 1989-2003


SFOT added a lot of padding to the Giant's trains (seatback, bottom and sides). It greatly reduced the pain and vibrations. The only things that cause pain for me now are the unpadded seat divider and lapbar (at least it has strong springs though).

There's one part on the Giant where you can actually see the train rahter violently shuffling (and definitely feel it while riding). It's on the rising curve that pulls up for a drop parallel with the first drop (the third turn after the lift). Many parts of the Giant also sway a lot. I've noticed several places on the structure (mainly curves) that have no braces to resist the forces in certain directions.

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I lied.

Shivering Timbers should be exempt from some of the problems associated with big woodies because it has a dead straight run from the first hill to the distant turnaround. There are no laterals until nearly the half way point eliminating the problem that big woodies often have with shuffling and structure on turns. By then turn around ST is down to the energy levels of a less than 100 foot coaster.
Shivering Timbers and Colossos (Heide Park) seem to be the two examples of how to build a 125+ foot wooden coaster. Ironically, both are pretty straightforward out-and-backs.

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-Rob
A.C.E. member since 1990
Posting @ Coasterbuzz since 2000
E.C.C. member since 2002

Intamin's plug-n-plays aren't wood coasters though Rob ;)

But I do agree, all the best tall woodies go straight out after the 1st drop with no turn. Mean Streak, texas giant, and herc all had either a turn or an uphill banked turn directly after the 1st drop.

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This space will forever be dedicated to Hercules-R.I.P. 1989-2003

I'll always remember what the late Bill Cobb said as to why he wouldn't build the Texas Giant (though Summers took his design and "enlarged it to create TG)..."Anytime you take a wooden coaster over a hundred feet, you're just asking for trouble."

From a maintenance point of view, he's probably right, and if you look at all the "classic coasters" that people want re-built (IP Wildcat, Rye Aeroplane, etc), they're usually under a hundred feet.

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Goccvp1

Well, Cobb only "large" coaster (over 125 feet...) is La Ronde Monstre. Interestingly enough, the ride is quite smooth ever since SF started caring about the ride. The ride is also untrimmed (well... there's a trim on track 1 getting out of the helix, but there's no use to it so the park does not use it). You whould also think Monstre whould be unrideable due to the Morgan trains.
Umm,

Sorry if this has been covered on other threads, but why, exactly are some people saying that Inatamin plug'n'playm coasters are not woodies? An explanation for the not-willfully-ignorant would be appreciated. Thanx

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I want to live where it's all the same.
I want to live where it's all just like today.
I want to live where it's always Saturday.

It's because the Intamin's are just about as smooth as a steel coaster.
Oh.

I thought maybe there was some technical thing I was missing, like some strange rail thingy or something.

It turns out I was right.

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I want to live where it's all the same.
I want to live where it's all just like today.
I want to live where it's always Saturday.
*** This post was edited by prabe 9/15/2003 6:58:33 PM ***

Yeah, the Dinn & Summers Curve where the pull-out from the first drop goes through a high-altitude, high-banked curve is probably a big part of the trouble. Yesterday, Mean Streak was running with the drop trims turned off (I wonder if they rolled the thing back again during testing last week...) and the train went into that curve OK, but as it got to the top of the curve, there was a nasty jolt to the right. Part of the trouble is that the train can't track the curve. Part of the problem is that there is a rollover up there as the curve flattens out for the second drop. Part of the problem is that I suspect that as the train runs out of energy it literally falls off of the outside rail and crashes into the inside rail, creating a nasty lateral jolt. The odd thing about that is where I remember feeling the same thing on another coaster: That's what Son of Beast does at the top of its second hill. It's a gorgeous element, and on both Son of Beast and Mean Streak, it's quite functional, but it doesn't work with cars that can't steer.

I'm not surprised that Le Monstre can run pretty well with decent trackwork. Morgan's trains lack cushioning, but they actually give a smoother ride than the PTCs do because their geometry is correct. You'll feel the bounce more, but they don't shuffle.

--Dave Althoff, Jr.

any time you take a wooden coaster over 100ft your asking for trouble? Maybe in his time! Thats the biggest crock of BS I have ever heard.

Take the Big Dipper at SFWOA, What is it 65ft? That coaster was great when I first rode it. Now it's rougher than crap!

Maintence has everything to do with how well a wood coaster runs.

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Charles Nungester.
It's official Lesourdsville Lake is closed for 2003

Not everything Chuck.

Blue Streak runs pretty damn well at CP excpet for the horrific trains, while MS is total crap.

Hell Thunderhawk at Dorney runs very well while Hercules is crap.

There is a lot more then maintainance issues there.

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If I was part of a coaster, I would be an upstop pad on an Arrow Mine Train.
MAGNUM HAD MY BABY!

First of all, how are Intamin plug-n-plays not wooden coasters? They have wooden structures, wooden track... you know what they say, if it walks like a duck and talks like a duck...

Second, how are you asking for trouble when you go above a hundred feet with a wooden coaster? Rampage and Shivering Timbers are 100+ feet and are two of the highest-rated wooden coasters in the world right now. Obviously, wooden coaster can cross the century mark in terms of height if everything is done right.

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-Rob
A.C.E. member since 1990
Posting @ Coasterbuzz since 2000
E.C.C. member since 2002

Rob,

I'm just giving you the Bill Cobb quote as it came from his lips. You're more than welcome to argue whether a gentleman who was advanced in age was right or not.

Personally, I think that Mr. Summers was a bad designer, since the majority of his rides needed re-worked.

Also, remember that Cutis Summers felt that negative g's were a bad thing. According to him, you should feel a floating, not a tossing out, sensation. I suppose MF's hill going onto the island would be a great model of his concept (not that I'm saying his view on negative g's makes him a bad designer).

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Goccvp1

I know that Cobb said that... I just disagree with all the people who heed that advice and believe all 100+ foot wooden coasters to be the root of all evil, because CCI proved that wooden coasters could be taken to greater heights, literally and figuratively. I'm not doubting the truthfulness of the quote, so please don't misinterpret... I just can't understand why people are so quick to buy into that when a handful of wooden coasters show that is definitely not the case!

I will agree to the fact that Summers was quite a bad coaster designer because he seemed to shun all of the ideas that made wooden coasters so popular for so long. He was completely against negative g's and seemed to have a fetish for smooth transitions. I remember a Roller Coaster magazine interview with him in 1989 where he must have mentioned a desire for "smooth transitions" in wooden coaster design at least a dozen times... how all new wooden coasters had to have them, how Dinn's rebuild of the Lake Compounce Wildcat required changes to the transitions, how the [then-recently] relocated Wild One needed to have some transitions altered when it was moved to MD... you get the idea. It seems that the guy wanted a wooden coaster to do nothing more than smoothly follow an uneventful path, filled with smooth curves and gentle hills. Ironic how his coasters seem to have some of the worst "transitions" of any wooden coasters ever designed! For someone that wanted things to be smooth, he sure messed those curves up an awful lot... and I don't buy into the fact that it is entirely the fault of PTC trains. There are plenty of twisty coasters out there where PTCs work fine... take a look at Knoebels Twister, Rampage and SFA's Roar!

I'm all for pushing the envelope when it comes to coaster design- how else would things progress as they have in the past few decades? But when you chose to mix things up, you can't forget the basics, which is what Summers seemed to do. In his effort to make graceful designs that appealed to a wide range of riders, he seemed to forget that wooden coasters were always about an out-of-control feeling that came from steep drops, sudden curves and effective speed hills.

I respect the man for his contributions to the amusement industry, no doubt about that, but it seems to me that Summer's "greatest" accomplishments were the ideas of others. Cobb supposedly drew up the initial plans for the Texas Giant, SFKK's Thunder Run was the work of John Fetterman (of Knoebels' Twister fame, amongst other things), and the Georgia Cyclone, the Canada's Wonderland woodies and Carowinds Thunder Road were all based heavily upon the designs of other coasters (the Coney Cyclone, Coney OH Shooting Star and Wildcat and PKI Racer, respectively). When the best things that can be said about someone's work are in reference to ideas that he had little to do with, then I have a hard time considering him/her to be a "good" designer.

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-Rob
A.C.E. member since 1990
Posting @ Coasterbuzz since 2000
E.C.C. member since 2002

I'm just curious as to what kind of trees these mega tall woodies are being built from...perhaps that has something to do with it. I know Southern Pine is used a lot, but maybe some other type of tree would be better for the really tall woodies. Sequoia and Redwood trees would seem to be ideal since they can grow over 300 feet tall, but I don't know about their tensile strength and cost...probably not cheap! What kind of wood is used on Mean Streak?
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