Hmm, that's the worst place to valley. They would need to close it for the day or more. Someone asked if they pull it through & it was said it's quicker to take the cars off & move them.
Maybe they should lose the loop, then it won't valley. Ok, lose the CR as well. :)
Is it possible for an Impulse to valley?
Just in time for my visit on Sunday!
I wonder if I'll ever get on this thing.
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"The perfect machine, you seemed to be, when I built you up in my mind..." - Reverend Jon Autry
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Im the #1 Canobie Lake Park Fan!!!These are my top 3 coasters:
1. S:RoS @ SFNE 2. Yankee Cannonball 3. Cyclone/B:TDK
It's not an impulse, Mike-unless you are referring to something off topic?
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Why do you have to have a license to own a dog, but not to have a child?
On our day at SFGAm, the damn thing vallied just as I was about 10 minutes from getting on....the ODD part was that it vallied IN the station, just rolled back and forth, back and forth, through the station for about two MINUTES until the thing finally came to a complete stop.....
I waited for the testing, and for the weather, etc....got on about an hour later...one spin....wanted to get back on, but had to go "meet up".....bummer....at least I got my one....CHECK!
Taipan, in reality, Impusles valley after every ride. The ride itself is a valley ;)
...And so many people were telling me that they fixed Deja Vu so it won't valley anymore. LOL.
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BMCOASTER
bmcoaster@wi.rr.com
How long till they attach a motor to the wheels and electrify the track to get it back to the station?
Deja Vu looks like a really fun ride, every time I see it on Tv or on video it just looks great, how it falls backwards at 90degs, and ur everyones legs are just frozen from the fear. Dose falling backwards get anyones stumich here, or its not as fun as it looks?
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SFGAm: 1)DV 2)V2 3)AE Blue 4)Viper 5)Bull
*** This post was edited by Bull fan on 8/16/2002. ***
I do not see how it can valley. The only thing I could think of is when they bring the train up the tower it must not go high as it should so the train does not have the speed and valleys or maybe something is wrong with the breaks because I believe that there is a break run between the loop and the cobra roll.
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