Great Lakes Brewery Patron...
-Mark
Jeff - Editor - CoasterBuzz.com - My Blog
Or am I missing what you're saying?
I think if they had made another 2-d game, everyone would be griping and complaining that was too much like the others.
I really agree with the "miniature toy set" analogy at the beginning of this thread, however:
I am still very in awe of the game, I must admit. Yes, the scenarios are MUCH too easy, and the ability to theme isn't what it was in the earlier versions. But, my jaw still drops when I'm in CoasterCam and I see the rest of my custom-built park all around me. Though Atari did a lot of stuff wrong, I'm really enjoying the things they did right.
I'm only using a Athlon 1.2, with a lowly 256Mb RAM (my previous system died unexpectedly so i had to replace components very swiftly, using the small contents of my wallet for payment!), and a 64Mb Nvidia card.
I agree with the comments about the caricature look to the game - i think it would be nice to see some re-worked rides in the next update, with a 'realistic' version added to the design schemes for the ride - that way the cartoony look can stay for those parks where it suits, and the realistic one can be used for the others.
*sarcasm off* :)
How many times do we need to say that age of a computer is just about meaningless when it comes to this?
Also, they *did* make it "normal" downloads, it just depends what you consider normal ;). Most software I use that get updates (virus scanners, anti-spyware, windows, rct3, aol, trillian messaging client, etc) use internal update functions, so that is what I personally would consider normal. This helps avoid the widespread fear of contracting a virus from running ANY external file... especially since windows xp has a million warnings about running .exe files and saying how you can get viruses that way (which is true, but it frightens unknowledgeable users). It also avoids people who aren't computer savvy from downloading the file and then not being able to find it on their hard drive. Finally, it should be noted that there are links to download the patch externally.. you just have to find them.
Great 3D look... great graphics as far as riding your coasters. I like the fact that you can assign maintenance, handymen, security invidual blocks rather than a 10 square block area (no over lapping). I like the fact that a single wide path looks WIDE, and not like a very narrow sidewalk. I like the fact that ride entrances and exits do not have to be little buildings. After that, eh... not much.
As some said before, RCT1&2 both looked more solid. Again, as some said, RCT1&2 both reminded me of a little model world. To me RCT1&2 were to real amusement parks what model trains were to real railroads. Sure, they were more "abstract" than RCT3... but it is their abstractness that made them more "real" in my minds eye. Take a ferris wheel for instance. The Ferriswheel in RCT1&2 was just your generic ferriswheel... certainly not the equivalent of Great Adventures Big Wheel. However, because of the look of RCT1&2, the game's wheel could easily double for Great Adventure's wheel. The ferriswheels in RCT3 certainly could not. You can see them in so much detail, you can get so close to them, that there is no way to see them for anything other than what they are.
The people are the same way. The ones in the RCT3 are kind of freakish to me. They move in slow motiong... they look... odd. Sure, there are men, women and children. Sure, there are different ethnicities... but I'm here to build an amusement park, not do a sociology experiment or a census. The little peeps that inhabited RCT1&2 were generic... they could be anyone you wanted them to be. At that scale I never looked at them as individuals, but as the crowd as a whole.
I also like the fact that you did not have to worry about workers getting "bored, bored, bored" in RCT1&2. In the course of building your park and your empire, you simply hired staff... and the staff ran itself. Again, almost like you were not hiring a single maintenace man, but rather you were hiring the maintenance staff that would work one area. Problems with the individuals were delt with on a lower level... not by you as you are dealing with the over all running of the park.
To me... RCT1&2 were like RCT:The Novel. RCT3 is like RCT:The Movie. Like a novel, RCT1&2 showed you alot, but the little details of what things should look like were left up to the "reader". RCT3 is like a movie... it shows everything... If it shows something one way, you HAVE to see it that way. There is no room left for the imagination.
Not sure if I can quite put this into words... but I feelt like I was able to represent "reality" better in RCT1&2 because in their simple little way, they looked a little more realistic than the cool looking (or, considering who RCT3 seems to be market toward... the "kewl" looking) graphics of the new game. Yeah... its 3D, and you can ride your creations. But it looks like a cartoon.
Bottom line... The features of these games that I liked the best were found in RCT2. The only problem I had with that (and its two expansions) was that the scenarios from RCT1 (the original game, not the expansions) were not there (you remember.. Forrest Frontiers, Brumbly Beach, etc). The original RCT1 had my favorite scenarios. RCT2 however had the much needed scenario designer (while perhaps not a true sand box, it was pretty close to it) where I could design the scenario I wanted (this helped to take away the sting that my favorite scenarios form RCT1 were no longer available). I also liked the add ons for RCT2, not so much for their scenarios, but some of the scenery options were great. Only thing that would have made RCT2 better... a bigger variety of flats.
As for RCT3. I am not sure what could make it better. Worse than that, I am not sure I really care. After all of the novelity has worn off of it, it still doesn't have that "fun" factor of the previous two versions.
just my belated two cents.
*** Edited 5/2/2005 4:29:58 PM UTC by SLFAKE***
SLFAKE said:As for RCT3. I am not sure what could make it better.
How bout a can of gasoline and a match?
B'dum tschhhhh:) Thank you, I'm here all week lol
-Jimvy!
It took 6 months, but I think you just became the first person able to put into words the reasons RCT3 isn't as fun as the first two.
Very nice.
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