Maverick work has begun

Jeff's avatar
Nice picture of Sandor inspecting. I bet he's a really popular guy around there right now!

Looks like they've got it together, but I wonder how long you have to wait to let the grout dry before you fire that thing up again. It looks dry on the outside, but I have no idea how long it has to go before it's dry all the way through. I suspect that's the most limiting factor they're dealing with before testing again.


Jeff - Editor - CoasterBuzz.com - My Blog

Jason Hammond's avatar
I don't think the grout has any structural value, considering that it doesn't go in until after the bolts are torqued. (Right?) Is it there just to protect the insides of the support from corrosion? Even if that's the case, you wouldn't want to run the ride to soon and risk cracking the fresh mortor from the vibrations of the coaster. I know they have quick drying products, but does that necessasarily mean it's fully cured?

There always seems to be more questions than awnsers. :)


884 Coasters, 34 States, 7 Countries
http://www.rollercoasterfreak.com My YouTube

Jeff's avatar
It fills in the inch between the footer and the support, and presumably the space in the protruding insert that sticks out of the support and into the footer. If it didn't matter, I assume they wouldn't put it there.

That said, I can't imagine it takes more than a day or two to cure.


Jeff - Editor - CoasterBuzz.com - My Blog

I don't know...it still seems possible to open up by Memorial Day to me. In stating that the ride will open in early June, I am guessing CP is practicing the good customer service principle - "under promise and over deliver".

I may be wrong, however. Time will tell for sure.


Fever I really enjoy the Simpsons. It's just a shame that I am starting to LOOK like Homer.
FScottS's avatar
Under promise and over deliver.
Over promise and under deliver.

Make a promise and really hope that it delivers.
Hear a promise and assume that it won't deliver.

It'll open eventually. I was being realistic and going with the last line. =)

Perhaps the best thing going for that ride right now is the fact that all of the supports could stay and they just had to add the new track. At least they didn't have to pour new footers or otherwise recreate that part of the ride in more depth.

Sounds like the hardest part was just going to be waiting for the track, which has arrived, and hopefully it's smooth sailing from here. Hope there's a early opening!

Rctycoon2k's avatar
MForce2k, all the supports along with the track from that area had to be replaced, and were.

It's not as simple as just throwing track into there, it took a lot of "smoothing" as shown by the almost make-shift looking connector pieces that had/have to be smoothed.

As for dynamic testing, I believe that all that needs to be "retested" is the area of replaced track and supports. The rest of the rides testing information has already been recorded and noted.


Shaun Rajewski
Founder, Lead Developer
Epic Web Studios, LLC

So there are no anti-rollback devices on the lift?

I figured, even with the LSMs, there would still be anti-rollback devices. Does that mean LSMs cannot, or are not designed to, start the train back up if it were stopped on the lift?

If it can't restart the train, I assume that the lift is not a block?

*** Edited 5/24/2007 4:22:13 PM UTC by Infamy***

Woot, first post. We are testing again. Now everyone is going to know that I have no life because I sit at home watching the webcam...
eightdotthree's avatar
Ha ha. So the "S" curve is a lot less drastic than what I pictured. I am more comfortable with the element now than before. Looks like it will lead up to the next over bank, bunny hop thing really nicely.

SFoGswim's avatar
I was already excited about this S-curve, but I think it looks like even more fun than I anticipated. While the elevation of the track itself doesn't change much throughout the element, the heartline of the train is going to pop up as the bank levels out and then dip back down as the left-banking begins. Should be at least a little bit of negative forces.

Welcome back, red train, how was your ride?!
Jeff's avatar

Infamy said:
I figured, even with the LSMs, there would still be anti-rollback devices. Does that mean LSMs cannot, or are not designed to, start the train back up if it were stopped on the lift?
In the event they lose power, they're essentially no different than the brake fins at the end of the ride. The train just rolls back, the magnets on the train passing over non-charged LSM's. It's the same way Dragster is slowed.

Jeff - Editor - CoasterBuzz.com - My Blog

Maverick will open Saturday per www.cedarpoint.com
That is seriously quick turnaround.

Color me impressed.


The full announcement is now in the news section here.
Water Bombs are da bomb!

Amazing that it will be opening Saturday. Kudos to Cedar Point (and Intamin)!

Jeff: But do you know how on some coasters--an example would be Top Gun at Kings Island--the lift slows in order to wait for the train behind us to get into the station, or how beast's train will stop on the second lift (and slow on the first lift) in order t for the blocks to clear... I assume that capability, especially the stopping, will not be possible on Maverick? I doubt it makes much difference since it appears the lift moves very quickly, but I wasn't sure if it would be able to stop on the lift.

But you did answer my questions re: anti-rollback devices. It makes sense, I guess, but I just expected it to have anti-rollback devices like other coasters. But it also makes sense that it would require a lot more energy in order to get it moving when it's already on the lift, if that's even possible (which I'm sure it is). *** Edited 5/24/2007 8:25:27 PM UTC by Infamy***

Lift hills are used as block breaks. There is a block right before the first hill and the launch i believe
I had a feeling....

Fever I really enjoy the Simpsons. It's just a shame that I am starting to LOOK like Homer.

Closed topic.

POP Forums - ©2024, POP World Media, LLC
Loading...