LostKause said:
What are the chances that this is not an inverted coaster?
Well, ya know, B&M fliers have similar if not identical footers and supports as an inverted...
Just sayin'...
I know there's already a Vekoma Flying Dutchman at the park, but does anybody thing its possible this could be a B&M flyer? Considering Tatsu is pretty much the record holder for flyers, could this be shattering Tatsu's records finally?
"We must let go of the life we have planned, so as to accept the one that is waiting for us."
-Joseph Campbell
It's. An. Invert.
Yeah. I'm intrigued by the long stretch between between the first vertical loop and the pretzel thingy.
I think it's safe to assume that's a zero g roll there, but then the span there is much larger in scale relative to the rest of the ride - other B&Ms can get up and over these elements in pretty tight spaces.
I think it's 95% likely that the scale represents where the ride will enter the roll at the top of the hill, and then bottom out way below grade as the terrain drops off leading into the pretzel element. Still....it looks too big for that. I'm guessing there's a big terrain (and speed) differential there and there may just be a lot of low to the ground track leading to the pretzel. If the lift of this thing is around 170' to 210' above the ground in and around Action Zone, then entering the pretzel element could be where we see a speed record broken. Which, frankly, would be awesome. But I wouldn't be shocked if there's not something else going on there. Maybe not an additional element but maybe some theming/tunneling or something.
I'm not seeing a flyer, because of the vertical loops. Although I almost completely agree with Tek that it is an inverted coaster, these blueprints could possibley be for a floorless or standard sit-down. Do the footers give away that it is inverted? Does the small size of the vertical loops give away? Does the curving first drop give it away? Probably. ;)
I am convinced that it's an invert, but I am having fun guessing other kinds of rides.
-Travis
www.youtube.com/TSVisits
Part numbers from the blueprint match that of the parts at CSF, so i would say that that all but confirms that the invert track at CSF is going to KI
ST1-1R
I'm wondering if the larger turn after the straight section/zero-G roll is a Stengle dive like on Silver Bullet. Cause that would be awesome.
Seeing speculation that the piece coming out of the final helix and into the straight run at the end might be a wingover - giving 8 inversions. Now that I look at the blueprint again, I can't unsee a wingover there.
So I went back and took a look at the video again - and indeed the track twists there in the close-ups.
So I'm officially on board with 8 inversions.
And here's the Batwing thingy close-up (click link for larger screenshot):
Looks like it to me.
I don't understand what you are saying about the wing over. You mean like the first inversion on Gatekeeper?
-Travis
www.youtube.com/TSVisits
A corkscrew, Travis. On inverteds, people used to call them wingovers. With new elements, the terminology is outdated. My bad.
I went back and re-watched that grueling video again. I think I see what you are talking about, Gonch. I think you are saying that the track inverts coming out of the left-banking helix and into the right-hand turn?
-Travis
www.youtube.com/TSVisits
...And about the terminology thing, I actually had to Google the term "wing over" as it pertains to roller coasters. Inversion names are very confusing.
-Travis
www.youtube.com/TSVisits
The "turn" coming out of the final helix into the straight run into the station is the corkscrew. It's kind of weird because that's exactly the point where the two close-ups that show the track run is broken in half - right in the middle of that corkscrew.
And yes, the piece of track between the two helices at the end twists - that's what I'm calling the 2nd Zero-G.
And I'm still not sold on the standard batwing. A batwing goes up high and twists down and around. To me the drawing looks like it does the exact opposite - twists low and comes up and around.
I edited out the part in my comment about the second zero-G roll once I counted the inversions as you listed them. Eight it is, unless they are hiding an inversion somewhere else.
-Travis
www.youtube.com/TSVisits
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