Posted
Chris Sawyer, the developer of RollerCoaster Tycoon and the forthcoming sequel, has posted some higher resolution images and a few new ones on his site. The visible features include: load/unload stations, block brakes, banked turning drops, the scenario editor, doznes of theme objects, spinning mice, Impulses, etc. See how many new things you can spot!
I am really looking forward to this. I love the station and sign options, not to mention the wider variety of trains and new theming. The X, Impulse and Giga are sure to please! I also like how it monitors a guest's favorite ride! *Bowing down to Chris*.
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Brad Sherman
Don't.....look.....back! The Headless Horseman awaits you in 2002!
Model coasters and rides
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Whats more reliable? Deja Vu, or RCT running without a error trapper?
some things that i noticed were:
-on every uneven path there were stairs
-suspended floorless coasters
-trams
-a spiral rollercoaster
-toffee apple stall
-top spin
-something called "twist"
-when building a coaster, there are no longer numbers 1-61 showing the height...now they have actual height numbers (ex. 115 ft, 65 ft)
Wouldn't a Top Spin be the same as what was called "Gravitron" in v1? That's what a Huss Top Spin is, anyhow.
Of course, the greatest improvement... lower case letters in ride signs.
Okay, that's not that exciting, but I just had to find something you all didn't. ;)
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"When I was growing up, we were taught something called manners. You'd understand that if you weren't such an idiot." - Jack Handey
Here's a question for those complaining that it looks like an expansion pack - why does it matter? That thought never crossed my mind, because I don't cared!! I can't figure out why people are complaining about it looking like a expansion when RCT 2 brings many new and great improvements to the game. If you don't like, you don't have to buy it. So, please just shut up about it!
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