Ultimate Ride is going into production today!

Yes, Scream Machines is great also :).  I believe No Limits may look a little more realistic than Scream Machines in the end, but Scream Machines will likely have more types of coasters and more options like scenery and tunnels.
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DawgByte II's avatar
Scream Machines is horrible... some of the demo coasters are a joke because one one LIM launched coaster, it never slows down, and keeps increasing speed until it takes all but 3 seconds to complete the track!! Another demo track runs right into some supports.

Even without that, the game is extremely buggy and barely worth an effort. The interface can be hard to understand at times, and the camera is pitiful. If Ultimate Ride retails for less than 29.99, I might pick it up. I liked Sim Coaster & Theme Park even though they were little match for RCT, it was still a good game on its own.

I have my doubts about Ultimate Ride. Three coaster types, and as usual, the companies that publish these games refer to inverted coasters as "hanging". That can't be good! Not necessarily that... but if they're already planning on releasing an expansion pack just for stuff that should be in the first (the extra loops and so forth), why not combine it in the first??

So they're going to charge us ANOTHER $19.95 + Tax to go buy an expansion pack that should have the stuff the original should have?!? That sounds nuts because it'll bring up the price of the game to a suggested retail price of $59.90 just so we can have all the features!!

If the expansion pack is downloadable for free... that's different, but from irondragon's comments, it sounds like they will just be trying to cash in another buck on us.

Typical Disney.


irondraggon said:

You're not likely to get 200mph out of a drop, but you might! Speeds like that are normally achieved with LIM's, however, you can have coasters that are literally 1000's of feet tall, so 200mph isn't unrealistic at all!

Yea it is...Ever heard of Terminal Velocity?

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Ricochet: Bouncing to you in 2002, Only at King's Dominion!

Okay, everyone... All this is coming fron a guy who whose favorite coaster is "Irondraggon." Nuff Said.

*** This post was edited by scanz on 9/8/2001. ***

Jephry's avatar
Gawd, that took a long time to read. Personally, I will just wait for a few reviews to come out then see how it sales. I am sure on www.ebgames.com there will be a lot of customer reviews also.

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You are the Weakest Link, Goodbye.

DawgByte II's avatar
If Gamespot (www.gamespot.com) as well as IGN (pc.ign.com) both give the game a score somewhere in the 8 point margin (out of 10), then I may actually go out and buy it because they have been very reliable in the past, and wouldn't lie about a product. They are average gamers reviewing a coaster game for the overall value of fun...

...Not a coaster enthusiast ripping the game for what it lacks and doesn't have.


irondraggon said:
 They're STILL not here YET, now are they? NO, they're NOT!

See UR is being made by a team of programmers who are doing this as a job. No Limits and Scream Machines are being worked on by one person, in their spare time, and not as a job. Give them some credit.

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Assistant Webmaster
Kennywood Park Unlimited
http://www.kpunlimited.com

Hey, irondraggon, are you the head of marketing for this game at Disney? We all get the point, you like this game. From the demo and screen shots, to me, it looks like crap. Poor tranistions, regular sitdown trains running on inverted track, 200+MPH (which is NOT realistic, as both Bruce and I have already said, it's called terminal velocity. Take a physics class sometime to learn about it), the ablility to build 1000+ feet, poor quality graphics (I think it would be much better if it was on the Unreal engine, which is 2 or 3 years old already, and looks much better).

Judging by the demo and screen shots, Disney spent very little time on the game itself. Instead, they let it go with bad graphics, poor physics, and basically a big remake of the original Coaster. The only redeeming factor (if you can call it that, with the bad graphics and all) is the themeing. But if I want to build coasters, I don't want to worry about theming! I want to build coasters, and focus on the coaster only, not the surroundings.

Ok, Scream Macines and NoLimits both, you say they are not here yet. Neither is Ultimate Ride. Which will make it first? We all know. Which will be a hit with the GP? UR, or course. Which will be a hit with the CE crowd? No Limits or Scream Macines, of course, depends on how the person prefers to build coasters. I would guess NoLimits is 2 months away,  because 1 man teams take a while to develop a game, but in general, they are higher quality. Look at RCT, that is 95+% all Chris Sawyer's work.

So I'm trying to say this: UR will not be a failure. It just won't be the buzz of the CE crowd. At school (if you goto school) you might, and I stress might, hear your friends talking about "This awesome Disney game!"
Where places like here I would predict you hear "Hey guys, what is the best website for No Limits/Scream Macines?" with maybe "I like UR" here and there, but few and far between. RCT watch out? No, I wouldn't worry. They are two different genres.
The only thing that all 3 simulators have in common with RCT is they deal with coasters. Simulators are not comparable to strategy games. Can you compare games like Starcraft to X-Wing vs Tie Figher? No, because one is a RTS, while the other is a space combat simulator. So, you said before RCT better watch out. I think not, you are comparing apples and oranges. Even the GP will know the difference from strategy and sim.

DawgByte II, Scream Macines being buggy, of course it is!!! It's an early demo, probably a beta. Expect bugs, I'm sure by the time it's finished it will be much more stable.

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Hey, SFGAm management, can I buy a couple cages of Sky Whirl?


scanz said:
Okay, everyone... All this is coming fron a guy who whose favorite coaster is "Irondraggon." Nuff Said.
*** This post was edited by scanz on 9/8/2001. ***

I've never even ridden Iron Dragon before! My favorite coaster that I've actually ridden is Mr. Freeze. My favorite coaster that I haven't ridden yet is X. Are those two extreme enough for you? My handle is just my handle!

Terminal Velocity: The point at which the speed of a falling object matches the resistance of the medium through which it is falling. In this case the object would be a coaster train, and the medium would be air. I don't know of any research that's been done to determine the Terminal Velocity of a fully loaded coaster train falling from over 1000ft yet, but I suspect that it's considerably greater than the Terminal Velocity of a single skydiver, who would top out somewhere between 120-150mph. Again, I don't think that 200+mph is unrealistic, and even if it is, WHO CARES, it's FUN!
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http://www.gayrollerride.com

*** This post was edited by irondraggon on 9/9/2001. ***


DawgByte II said:
If Gamespot (www.gamespot.com) as well as IGN (pc.ign.com) both give the game a score somewhere in the 8 point margin (out of 10), then I may actually go out and buy it because they have been very reliable in the past, and wouldn't lie about a product. They are average gamers reviewing a coaster game for the overall value of fun...
...Not a coaster enthusiast ripping the game for what it lacks and doesn't have.

Thank you DawgByte, you are right on the money with that one! Don't take it from me, take it from the reviewers!


Here's what they have to say so far:


http://gamespot.com/gamespot/stories/news/0,10870,2768527,00.html
http://pc.ign.com/previews/16558.html

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http://www.gayrollerride.com

*** This post was edited by irondraggon on 9/8/2001. ***

Is it a good idea to download the demo for No Limits?
I think that it sounds like a pretty cool game. He was just being nice by telling us about it.

 Maybe you guys should not judge it until you have tried it like him. As for me, when it comes out, I will buy it. If I don't like it, I will take it back just like I did with Sim Theme Park.:)

OMG... Disney has just informed me that they're planning to do something UNPRECEDENTED in the PC gaming industry for Ultimate Ride starting in mid-October! I wish I could tell you all what it is! Keep your eyes and ears open! You never know WHERE you might see an ad for Ultimate Ride, and there's no telling WHAT might be in it! All this on top of those KICKIN' trophies that they'll be awarding to winning designs! Secrets and goodies galore! WOO-HOO!
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http://www.gayrollerride.com
Wow, someone has alot of spare time. They also have alot of spare time if they want to read all that junk. Someone swallowed a Disney promotions book or something up there.

And I haven't tried the demo for No Limits, and Scream Machines crashes on my computer. As for Disney's Ultimate Ride, I don't tend to trust mice. I'll stick with RCT/LL until the almighty Chris Sawyer comes out with a sequel.

EDIT: and I looked at one paragraph up there too. I think the reason we have all these coaster sims now is all because of RCT. Hell, I've never heard of Coaster until I read this thread. RCT is the true beginning I think of the whole coaster-sim gaming market.


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http://coolforce.cjb.net - The Most Important Internet Web Site... EVER.
"I have no legs. I HAVE NO LEGS!! YEAH!!"

*** This post was edited by MiLLeNNiUMRiDeR on 9/8/2001. ***

DawgByte II's avatar
We've had more coaster building sims way before Rollercoaster Tycoon, MiLLeNNiUMRiDeR. There were at least 3 to 5 rollercoaster building sims out there WAY before Rollercoaster Tycoon came out.

Ever hear of the original Theme Park? That's basically what Chris Sawyer based RCT off of!! And this was like back in 1992 or 1993... somewhere around there.

BTW: You should also really read a whole lot more of this thread before posting as you probably did miss a lot.

Chris Sawyer isn't the almighty, since he did borrow heavily from the Theme Park game which was by Bullfrog Sofware. He made an excellent game, but it was mostly the refining he did... and soon, there will be others.

Rollercoaster Tycoon just set the standard for what has to be topped, that's all... but this is also something where the average joe can just pick up & play.

Ultimate Ride has really nice graphics... I will admit that, they just aren't realistic. They aren't cartoony, but they just aren't realistic in the sense that coaster enthusiasts think on... like No Limits. But nonetheless, I thik it will be a fun game. Give it a chance, people.



irondraggon said:
OMG... Disney has just informed me that they're planning to do something UNPRECEDENTED in the PC gaming industry for Ultimate Ride starting in mid-October!

Like pricing it at FREE? We can wish...

Anyways irondraggon, you better hope this game doesn't bite the dust or you will take some heat from this board
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Assistant Webmaster
Kennywood Park Unlimited
http://www.kpunlimited.com


Seriously everybody, I'm really sorry for the length and detail of my previous posts, but this is just so EXCITING! I haven't been able to breathe a word of it to anybody for weeks, and I just want to tell you all EVERYTHING that I can about it! There's still alot more that I'm not allowed to tell you yet, but the above posts should fill you in on what's been going on behind the scenes on the beta tester's boards during the past few weeks. As for the immediate near future, here's something that I copied directly off of the boards on the official website, straight from the mouse's mouth! Read it, and start salivating!:


The codes will be revealed in our ongoing ad campaign, as well as on the coaster exchage. There are a number of new props that will be available through the codes. One way or another I'm sure all of the codes will quickly tallied and revealed on the message boards!


Also, we are planning an expansion pack for the spring that will offer a range of new environments, props, track types and will also feature a "propagator" that will allow you to build and share your own props with others.

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http://www.gayrollerride.com

*** This post was edited by irondraggon on 9/8/2001. ***

BTW, If you haven't seen the ad in the October issue of PC Gamer yet, the first prop code has already been released! The first keyword is NURSEWACKO, and this will unlock the Giant Sword prop, which is some sort of medieval building with two giant swords driven into the ground on either side of it. You'll see it on the coaster exchange with one of my first inverted coasters, Dragon Attack, which is the "Big Bad Wolf-ish" coaster that I mentioned earlier!
For those of you who missed the earlier posts that I deleted, here's a brief summary of "Dragon Attack":
A peaceful medieval town suddenly finds itself beseiged by hordes of angry dragons!
The story unfolds... 
The kingdom is in danger! You must mount yourself upon the wings of the only friendly dragon in town, to fight the evil dragons that want to make your hamlet their new home! Don't forget to take the Giant Sword to battle with you! You must unlock its secrets to banish the evil dragons from your homeland, and restore peace to your village!
Dragon Attack is a launched inverted coaster with 8 terrifying inversions, and a unique non-inversion element known as "The Dragon Slayer".
The battle begins immediately with numerous confrontations and a surprise attack inversion before the train enters the terrifying Dragon Slayer maneuver, which includes several confrontations as well.
From there, more terror ensues with a dangerous combo of inversion maneuvers that culminate in a near-miss with a colossal mountain that you will find your feet nearly touching as you descend its massive slopes with great speed towards the surrounding castle moat below!
You'll see your village pass by in a flash as your feet nearly get dunked in the moat, and from there the final battles will begin...
You'll confront your enemies from every angle as the train performs three consecutive inversions that will lead you to an ally in shining armour, who will reveal the reason for this invasion to you.
But there's no time to waste admiring its beauty...
Your enemies have already started laying eggs, and one of them is hatching!
A quick dose of airtime follows as you drop into the moat's trench again, where you'll perform the final two inversions that will defeat your angry and persistent foes, and of course your feet will be experiencing threats from all sides too!
With the enemy vanquished, your friendly dragon train will then fly you over the lake to make sure that no dragons or other menaces are lurking there too, and you'll be treated to a magnificent panoramic view, before you return to your greatful village for a heroe's welcome, and airtime for days!
But of course, you'll still be haunted by your memories of the several varieties of menacing dragons that attempted to execute their various attacks upon you while you were in battle...
Flames everywhere, belching out of all their evil mouths, with the heat threatening to weld you into your armour permanently!
Spinning dragons, flying dragons, roaring dragons and cavedwelling dragons, popping up everywhere in  increasing numbers!
And even that hatchling was simply wretched, laughing and cackling as its mother threatened to do you in!
But lucky for you, it was just a ride...This time!
Thanks for "riding"! Check out this new breed of terror when it makes its worldwide debut on the coaster exchange this month, and if you like it, please don't forget to vote for it! Just remember that this is only one of several new terrors that I've concocted for the coaster exchange though, so before you vote, you might want to check out some of my other masterpieces like "The Matrix", which is already NOTORIOUS for seperating the men from the boys! You'll see what I mean when you check it out! HEHEHEHEH
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http://www.gayrollerride.com

*** This post was edited by irondraggon on 9/9/2001. ***

Is it me or is something really not adding up here?  He was "just informed" by Disney about certain things.  Are you really that special?  Does Disney report to you first and then decide to market later?  No offense, but that is what it is really sounding like. Plus if you read what you have posted, it went from buying an additional add-on to downloading it within a little bit of time.  If you ask me, I think you are so clueless about certain things you have posted it isn't funny.  Quit trying to make things appear better than what they are and let us judge how good this game is.  If it is a good game, we will decide that, not you.  Your opinion is exactly that, yours.

*** This post was edited by DragonCyrs on 9/8/2001. ***

Obviously Jeff u havent Seem Scream Machines, The American designed game which is the equivolent of nolimits. www.screammachinesgame.com or ur computter cant sdupport it.

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