Thoughts About Outlaw Run

Wednesday, March 20, 2013 2:03 PM

Bunky - the ones at SFoG and SFoT would def. give you "significant" airtime....my two fav. looping coasters, period.

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Wednesday, March 20, 2013 5:15 PM

If you're talking about Shockwave, I've gotta disagree with you. I barely got any airtime on that ride, it was a bit rough, and the loops were nothing special. They were filled with positive gs, I get that, but nothing else to dethrone Fahrenheit as my favorite coaster with inversions. <Of course that's probably going to change when I get to make a trip to Missouri.

Last edited by blasterboy6500, Wednesday, March 20, 2013 5:16 PM
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Wednesday, March 20, 2013 6:23 PM

How can one not get airtime on Shockwave? It was like a steel Phoenix with loops.

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Wednesday, March 20, 2013 6:58 PM

And shocking airtime at that. Both those rides don't look like much, the loops are the prominent visual features. But on each ride there's pops of air at the top of several hills, combined with the start of a turn. It's the clever, surprising kind of feature that wants to throw you out of the train when you're not looking.
I wish I had a nice Anton near me.

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Wednesday, March 20, 2013 8:16 PM

Maybe I caught it on bad day or something...I did feel airtime, but it was pretty weak floater, and I have a hard time classifying that as "significant" air. From what I can remember, I never felt myself being pushed with enough force to come out of seat. The airtime was just...there like a slight force lying against my rump, not too enjoyable for me.

Last edited by blasterboy6500, Wednesday, March 20, 2013 8:18 PM
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Wednesday, March 20, 2013 8:32 PM

Oh, sweet Jesus. Keep my fingers off the keyboard...

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Wednesday, March 20, 2013 8:34 PM

I would contribute that you have to sit towards the back of Shockwave in order to get the really good air. Ya, that coaster is a lot of fun.

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Wednesday, March 20, 2013 9:01 PM

Oh, sweet Jesus. Please tell me what's so good about Shockwave? Anyways, I think I sat closer to the front all my rides, never at the back.

Last edited by blasterboy6500, Wednesday, March 20, 2013 9:05 PM
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Wednesday, March 20, 2013 9:31 PM

Well, there ya go...

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Wednesday, March 20, 2013 9:44 PM

I sat in the front. No, wait, there wasn't much sitting involved.

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Wednesday, March 20, 2013 10:34 PM

Sure, you were probably ejected out of your seat during those loops pulling almost 6 gs.

Last edited by blasterboy6500, Wednesday, March 20, 2013 10:34 PM
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Wednesday, March 20, 2013 11:31 PM

To me, Anton rides are very simple. Hills, curves and loops. Some "heartlining" here and there, but some "circles and lines" just to make sure you don't forget you're on a roller coaster.

The seating is also simple; you still get to move around. There are no seat dividers, but even with individual lap bars (which have a sort of built-in seat divider) you still get lateral time. You can still SQUISH or MOOSH your riding partner. And of course, air time. The loops seem to just work out perfectly - giving you a good G force feeling with out being too much. Also, they sound like a roller coaster. There is a whoosh to them, but they still make a weird clicking and thudding noises. They are smooth, but not to the point where you no longer feel you are on a roller coaster.

I have often thought of Mind Bender and Shockwave as very smooth wooden coasters with loops thrown in. Heaven, just heaven. The kind of rides that get better and better the more you ride them. Plain the first time, but if you get bitten by the Anton bug, you can't get enough. Those 2 gems also have a great echo-squeek noise that comes from their structural design (giant hallow toothpicks which connect to the track and ground with ball and socket joints).

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Thursday, March 21, 2013 7:37 AM

Blasterboy, I said there wasn't much sitting involved. I'm sorry you got a bad ride but its obvious youre in the minority.

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Thursday, March 21, 2013 7:43 AM

Shockwave gives me good memories of the rollercoaster tycoon 2 days. It was pre-built in six flags over texas scenario, which was one of my favorite scenarios to play.

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Thursday, March 21, 2013 8:15 AM

I guess I need to head over to SFOT and give it another spin. Funny how it's in my home park, and I only rode it twice or thrice. NTAG, on the other hand, is a ride that I love to death, and I've ridden it well over 400 times.

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Thursday, March 21, 2013 12:57 PM

Giant is the best thing ever for sure.

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Thursday, March 21, 2013 4:58 PM

I may be a terrible person for saying this, but I don't exactly view Shock Wave and Mind Bender as being overly epic either. Not bad, to be sure, but not the stuff of legends some view those rides to be.

Now, if you'll excuse me, I'm going to take cover from the barrage that's about to be unleashed upon me. :)

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Thursday, March 21, 2013 5:10 PM

Barrage? Not from me. Just means shorter lines for the rides I love....

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Thursday, March 21, 2013 6:57 PM

sirloindude said:

I may be a terrible person for saying this, but I don't exactly view Shock Wave and Mind Bender as being overly epic either. Not bad, to be sure, but not the stuff of legends some view those rides to be.

Now, if you'll excuse me, I'm going to take cover from the barrage that's about to be unleashed upon me. :)

Don't get me wrong, neither of them are in my top 10 (or 20 even, really). I like them, but to say there wasn't much airtime, especially on Shock Wave (Mindbender is more about the positive Gs), I just don't get.

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Thursday, March 21, 2013 7:43 PM

sirloindude said:

I may be a terrible person for saying this, but I don't exactly view Shock Wave and Mind Bender as being overly epic either. Not bad, to be sure, but not the stuff of legends some view those rides to be.

Now, if you'll excuse me, I'm going to take cover from the barrage that's about to be unleashed upon me. :)

Nahh... no barrage :) But I do understand how you feel as I feel that way about most B&M rides and some newer Intamin rides.

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