Terminology: Opposite of stacking?

ApolloAndy's avatar
Is there a name for the situation when trains are leaving the station faster than they're coming in? i.e.: the opposite of stacking (see: Phantom's Revenge).

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You must be this dumb to ride Viper. -SFGAdv.

Good ride ops?

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SFNE Central- Online Six Flags New England Resource
http://sfne.licensetothrill.net
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*** This post was edited by SFNE Freak on 10/20/2002. ***

Rolling trains.....?

Opposite of stacking - See Raptor crew! (They REALLY impressed me this year! :) )

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- Peabody

Interval..........meaning the ride is running with trains dispatched at the correct interval for maximum capacity. At least that's what the Raptor crew always called it. In fact I think all the coasters at CP call it interval, well those coasters that it is a possibility.

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Kyle
-Raptor Crew-
2000-01
Top 5 Steel: X, MF, Raptor, Kumba, Goliath (SFH)

*** This post was edited by Blaster_1578 on 10/20/2002. ***

Or, if at any Six Flags park- well, nevermind I don't think that will happen...

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87 different coasters for this year and counting... 149 total!

I've seen Six Flags' parks hit their marks a number of times. Most common this tends to come from SFStL and SFGAm.

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Fav Steel: Millenium Force Fav Wood: Viper


MarimbaGuy 87 said:
Or, if at any Six Flags park- well, nevermind I don't think that will happen...

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87 different coasters for this year and counting... 149 total!



I've seen many SF coasters not stack this year! (It's kind of hard when you run one train on a coaster designed to run 2 or 3!)

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- Peabody

Then how could you stack trains if there is only one train?

The term we used during my tenure as an op at Raging Bull was "rolling." If you were consistently hitting interval, you were rolling the trains in.

Ahh, those were the days.

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"No honey, the monkeys have already done enough damage on this trip." - Guy coming out of front gate at SFGAd


rolacostaking said:
Then how could you stack trains if there is only one train?


Try reading what I said again. You got it wrong.

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- Peabody

Yeah, the Raptor crew is definitely the opposite of stacking. My friend timed the intervals between train dispatches and the fastest time was around 44 seconds with the longest being somewhere around 56 seconds. That's some pretty fast moving!

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What would we all do if roller coasters became non-existent???

ApolloAndy's avatar
Today, for one shift (around 5:30p) on Nitro, the ops were definitely hitting interval. Most trains were getting out as the previous one hit the top of the twisting drop and few made it out right after the prev. train cleared the lift. Of course, once the shift change occurred, we went right back to stacking a three train op.

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You must be this dumb to ride Viper. -SFGAdv.

At PKI, it's usually referred to as having the trains on time.

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Face/Off Crew '99-'00
Top Gun Sup '00
King Cobra/Days of Thunder Sup '01
Beast Sup '02
Wild Thornberry's River Adventure Sup '02

High throughput?

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the member formerly known as MisterX

KICKING BUTT!

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But seriously folks, I respect the opinions of yall who don't like the thing, but if MF were human, I'd marry it.

It means the ride opps are doing their job like they should.

I've seen trains on Timbers miss a block violation by 1-2 seconds because a train was sent out to early.

At the Adventuredome its called hit interval or get fired....

One time one of the supervisors told me to run 30 second dispatch intervals...the park op office is right next to the break run and station.

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"ok everyone go ahead and pull down on your shoulder restraint so you feel nice and stuck!"


Wolf said:
I've seen trains on Timbers miss a block violation by 1-2 seconds because a train was sent out to early.


That's why they're are computers that will stop rides when humans make mistakes. :)

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