All Arrows are smooth. Every single one. They track well, and provide a thrill for young and old.
What appears to be "rough" are the transitions. Arrows of the mid 1980s and early 1990s were built using a new type of engineering software, which allowed the rides to do too much in any given space. (Vortex, Desperado, Steel Phantom, Shockwave).
What's not smooth about the Demon? (SFGAm) I didn't see anything wrong with Shockwave either, though others seem to think so. ------------- "We are no longer the knights who say Ni! We are now the knights who say eckyeckyeckyeckypakungloopoingengzourjin." "Ni"
I rode Shockwave for the first time this year recently (it was closed the first few times I was at the park this season), and it was a lot smoother than I remembered. It still wasn't "B&M" smooth, but smoother than expected.
I think the car you are in makes a big difference. I usually ride the front, or the back. This time I rode the front seat of the last car, or maybe it was the back seat of the 2nd to last car - I don't remember - but it seemed to be smoother than one of the very end seats.
The rides are smooth oh yes, but it is those damn trains! Yes, transistions are a bad problem too. I can rememeber distinctly watching the Vortex at PKI getting ready to eneter into the double loop. The trains literally slam into the straight, down slope postion from the dive before it. You can see every single rider jerk to the left(or right? I know it is one side). The new Arrow's look sweet though. The mine trains aren't too bad.
------------- Shivering Timbers- for the love of Michigan's Adventure, just ride it.