*I like hearing the brake noises, either the pneumatic pops of air or (and this is the best) when the skid breaks are released and the train drops down onto the track before rolling out of the station.
*I like the first couple of clanks of the anti-rollbacks when the train first engages the chain.
*How about the sound of "buzz bars" releasing.
*The musty smell of pre-lift tunnels (which far too few coasters have)
*Watching the train roll over the course and seeing the structure shake or cables vibrate after the train passes
*The clanking of the anti-rollbacks taken at speed on near the tops of the hills.
Depressingly, a lot of these things are the things that seem to be few, far between, and getting rarer on woodies of today.
*I love how when you're in the front seat of Batman & Robin: the Chiller at SFGAdv, just before you launch you can watch the brakes open up one after another down the tunnel in front of you.
*I love on Intamin rocket coasters how the train rolls backwards ever so little just before the launch
If you can't stand the heights, get out of the line.
The slam Legends upstop wheels make in a couple places (Unless Jeff and TGG has fixed that problem)
The absolute pain of a not well maintained wooden coaster.
Chuck, who notices some things like this from time to time
And I have to agree with the eerie silence at the top of Drop Zone....although I don't ride very much any more because somehow as I’ve gotten older I’ve discovered a fear of drop rides.
I also like the "swing out" on Raptor just before you drop which is much more pronounced from the back.
I also love the howl at the top of the lift on Legend.
I'd rather die living than live like I'm dead
- the roar of a b&m...very classic and intimidating
- pressing the dispatch or dispatch enable button on a ride and knowing that you are making it move (control freak!)
- not necessarily something i like...but i am fascinated about how sfmm manages to run most of its coasters with only two people using those auxilary control panels
- not a coaster, but everything about the intamin first generation free falls...the shape of the cars, the sound of the brakes, etc...
...and such
I was looking at Dollywoods Thunderhead and I noticed the boards the mechanic has to follow in order to walk the coaster everyday.
Hearing the clank of a coaster in rct1 and nolimits 1.3 over and over again.
S&S Tower filling up with air.
I liked alot of the things people so I won't mention them again.
Edit: Floor moving below you in a floorless coaster. *** Edited 2/24/2005 10:07:56 PM UTC by WILLDOG***
The excessively quick opening or closing speed of Texas Giant's airgates. That definately makes the station more exciting.
Also, I love the extremely loud chain dog on Anaconda at PKD, but thats not a small thing, it's very noticeable if your in a car with the actual dog on it.
Josh
But anyway, the alarming air time that you can only get in the Back car, and nowhere else, on PKI's Vortex's First drop.
And I noticed the cutdown of a headchopper tree on Lake Winnie's Cannonball.
*The Roar of Beast in the Tunnel
* The "ahhhhhhhhh" of riders On Gemini when they go under the head chopper.
I, for one, can't wait for the Italian Job to open...looks awesome to me!
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