SFGAM's Superman

rollergator's avatar

SFNE Freak said:

Viper423 said:

The SFGAM B&M Flyer will be the same as the SFGADV Flyer. I would trust this man, he does do modeling for SF parks occasionally, doesn't he?



Even MORE germane to this topic is that badnitrus did the modeling for THESE new rides....so I'd venture to say that you HAVE an accurate *source* on this....;)



Kick The Sky said:

Good, that means one less person in the lines at the park. I think Shockwave's removal is a very sound business decision and I dont fault the park for it in the least. The only people that will really be affected by it's removal are spoiled enthusiasts like you. Meanwhile, I will be enjoying the new flyer whether or not it is a clone. Who cares?

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Bob Hansen

A proud CoasterBuzz Member

"Sorry folks, park's closed. The moose out front should've told you."


Hey no need to be a jerk about it Bob, the only reason I went to Sfgam was to ride SW and Power Dive, and both rides are no longer there. So I will not be attending the park anymore. Do you have a problem with that? Maybe you should keep your rude comments to yourself.

*** This post was edited by SFGAMNUT9302 on 12/2/2002. ***

Seriously guys, lets not turn this into another Shockwave Vs. Superman topic.

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I certainly hope that the pretzel loop isn't being reworked...that was the only memorable moment of the ride IMHO.

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http://www.rockandrollconfidential.com

2 stations? Reworked pretzel loop? Where do yall come up with this? I want to see blueprints. Who can scan them? It's the same ride as at Georgia except with one station (not 2) like a normal coaster. Which is the same thing as New Jersey's.

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It's Giant, it's Inverted, it's a Boomerang, Beeyatch!

Not that I disagree with the removal of Shockwave (hardly anyone rode it- why waste the money maintaining it?), but I wonder why the park didn't opt to remove the older, more antiquated Demon. Shockwave had back-to-back loops and a corkscrew as well as added height, inversions and length, so I tend to question why the park didn't chose to remove the less "visible" looper.

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-Rob
Don't forget to vote for your favorite steel coasters @ http://www.geocities.com/wcoasterpoll - the polls are open until December 15th!

Yall can't forget that the new one at gadv's is going to have 8 rows instead of 7. I hope the pretzel loop isn't going to be reworked because I want to find out how intense the original is according to the people who rode it. Judging by what everyone is saying, I have a feeling that everyone going to feel the one in Georgia is better, because of the terrain, intense pretzel loop, tunnel, 2 stations, and how close it comes to the ground. I just hope the new ones be as good or better.
Rob, I believe SFGAm decided to remove Shockwave instead of Demon for the same reason they held onto Whizzer - lack of family rides in the park. When the park announced Whizzer's removal, they commented several times that they still had a famil ride in the park (Demon). To save Whizzer and turn around and remove Demon would have seemed pretty stupid, since it would have had the same effect as losing Whizzer (one family ride). I'm not sure I really agree with the park that Demon is a family ride, but the height requirement *is* only 42".

I'm not sure whether Demon regularly drew a longer line than Shockwave or not because I never rode either of them. I do, however, think Shockwave's removal was an excellent business decision. SW was a piece of junk that nobody ever rode; it makes no sense to keep it around. A new ride will bring people into that dead corner of the park too, which will help to spread crowds around the park a bit more evenly.

-Nate

*** This post was edited by coasterdude318 on 12/2/2002. ***

why does everyone think that there will be a longer line because there aren't dual stations? the unload station will act in the same manner as the two loading stations plus it will save tons of money.

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-Bob (formerly Coaster Jedi)
Do any of you know how to build a sundial out of a pen and a donut?
uh oh, sounds like someone has a case of the mondays.

Where is everyone even getting the two station bit from? Last I heard, SFGAdv's ride is only going to have *one* station (for loading and unloading). I'd assume SFGAm's would be the same. Or did I miss something?

-Nate

I have no idea. I think everyone operates under the assumption that because SFOG's SUF has two stations, they all MUST have two, also. Maybe they're just drunk.

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Is that a Q-bot in your pocket or are you just happy to see me?

coasterdude318 said:
Rob, I believe SFGAm decided to remove Shockwave instead of Demon for the same reason they held onto Whizzer - lack offamily rides in the park. When the park announced Whizzer's removal, they commented several times that they still had a famil ride in the park (Demon). To save Whizzer and turn around and remove Demon would have seemed pretty stupid, since it would have had the same effect as losing Whizzer (one family ride). I'm not sure I really agree with the park that Demon is a family ride, but the height requirement *is* only 42".

I would have to say that Demon is definitely not a "family" ride, regardless of the height requirement. When it first opened, Demon was considered one of the park's signature thrill attractions. It's 90ft drop & 4 inversions may seem miniscule by today's standards, but it sure seemed intense back in 1980.

Whizzer on the other hand has no steep drops or inversions. Small children are generally happy to ride it, because it's not scary and doesn't go "upside down". For the longest time, it was the only coaster my niece & nephew would ride in the entire park (my niece has since agreed to try Demon... hopefully I can get her on Raging Bull next year).

I agree that removing Demon would have been a mistake, as it's a good intermediate coaster by modern standards. Shockwave was one of my favorite rides when it first opened, but it had aged so poorly that it became far too violent for most of the general public to tolerate... something that's been discussed here repeatedly.

As for Superman: Ultimate Flight, it's my understanding that it's great fun but not all that intense (with the exception of the pretzel loop) so maybe it's something I'll be able to convince the kids to ride as well... provided that they meet the minimum height requirement.

Someone did mention that the ride was suppose to go in Whizzer's spot. Well do the plans for the other clones fit the terrain of Whizzer?

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Surfs up in Hollister, CA! Later Dudes...


SFGA Bob said:
"why does everyone think that there will be a longer line because there aren't dual stations? the unload station will act in the same manner as the two loading stations plus it will save tons of money.

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-Bob (formerly Coaster Jedi)
Do any of you know how to build a sundial out of a pen and a donut?
uh oh, sounds like someone has a case of the mondays."


Unload Station? Where did you get that idea from?

you sure it was a press release and not just someones mad ramblings? they never compare two coasters directly in press releases. they wouldnt say stuff like: 'this coaster will have no tunnels or ground hugging turns or drops.' it just wouldnt be right!
Wow. If SFGAm believes the only way they can fit another coaster in is by demolishing another coaster, they're going to have to remove one of their old ones if they want a new one, unless it's an impulse to squeeze in somewhere. SW was their parking lot coaster, right? So, unless they can fit another parking lot coaster in, they're going to have to remove another coaster. Whizzer's certainly not going anywhere. So my guess would probably either be Demon or Iron Wolf.

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Top 3 Nutcrackers:
#1: Riddler's Revenge
#2: Mantis
#3: Georgia Scorcher

*** This post was edited by RollerJunkie on 12/2/2002. ***

I'm sure they could have fit in S:UF somewhere, but when they decided the whizzer was staying, they only had so long to choose where the ride was going. Parts were ariving in Sept/Oct so I think shockwave's spot was the easiest and most effective place to put it. I'm sure they can squeeze another coaster somewhere.

The only reason why I didn't like why they kept Whizzer instead, is because the whizzer won't last much longer. I mean this year it was really close to it getting torn down, do you think the maintenance is going to get easier/better? I doubt it. I'm sure Whizzer will be torn down in the next few years, and no mega looper is going to fit in it's spot.

Anyways, I'm sure S:UF will be an awesome ride.Life goes on, what can you do about

According to http://www.gadv.com/2003.html there will be only one station. There will only be two trains of 8 rows. The reason I beleived there would be an load and unload station because the SFGAD press release said three trains and I knew that they weren't going to do the dual stations. Also when I looked at the picture on the website which is accurate, it shows no tunnel.

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Mike
Favorite Wood: Viper at SFGAM,Shivering Timbers
Favorite Steel: Magnum and Raging Bull

*** This post was edited by coaster895 on 12/2/2002. ***

*** This post was edited by coaster895 on 12/2/2002. ***

Ok so no dual loading stations, no tunnel, "less intense pretzel loop" this thing is going to suxor! The dual loading/unloading was faster, the tunnel was exciting, the loop was the most airtime-filled thing on a flyer that I know of... I know i should "be happy to get a coaster" but sometimes people have to realize that some rides just are plain not good to some people. Like what I think about SOB. But thats another topic... I honestly would have rather kept Shockave and not gotten a new coaster this unimaginative. Don't bash me for "being negative" or " not appreciating the new coaster...blah blah blah" It's my opinion, you cant change it.

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The Beast, at night, Nothing better.

coasteraddict, feel free to not ride the ride. No one will have a gun to your head forcing you to ride it. The GP will eat this thing alive.

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Fav Steel: Millenium Force Fav Wood: Viper

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