Rollercoaster Tycoon 3 screenshots and previews posted

Posted Thursday, March 25, 2004 8:52 AM | Contributed by Jeff

Several sites have posted previews and screenshots of the forthcoming Rollercoaster Tycoon 3, set for release late this year. The biggest change for the game is its move to 3D, allowing you to ride the coasters and view your park from any angle.

Check out previews and screenshots from Gamespy and Gamespot.

Thursday, March 25, 2004 9:01 AM

This mode will let you build a park from scratch, without the constraints of scenario objectives or time limits

That's just the icing on the cake. It's hard to judge something that hasn't been released, but this sure looks like a home run.

Thursday, March 25, 2004 9:22 AM
From the preview I watched on the Gamespot Complete video interview, it definately sounds promising.

Who cares if Chris Sawyer is directly working on the game or not? It's still going to be a fantastic game, and there's no need to nit-pick.

It's going 3-D, and I hope that the maximum graphic settings will really take advantage of the best video cards out there. I'm also glad to hear that they're offering 5 different themes included in the game... but the best thing will be how basically no two peeps will look alike (mainly due to color swapping). It'll be interesting to see how the AI will react as they claim... whereas families will stick together, the elderly will enjoy the atmosphere & calm rides, while the teens will run amok.

I honestly cannot wait, but this is probably the ONLY reason I will anticipate the holiday season at this point (being summer has not come yet, and I'm sick of this cold weather!)

Thursday, March 25, 2004 9:34 AM
I'm sold already. :) Sounds like they really have been listening to what people have been saying the game needed and are implementing that in a big way. When hints of this game being release were circulating, I had officially made up my mind that a new pc was in order. (the old one was due for a rest anyhow) Glad to hear that I'll have enough power to take care of the graphics it'll require. Bring that game on! :)
Thursday, March 25, 2004 9:44 AM
I can't give an opinion until it's released. However, I think those screen shots of the 3D view look kind of cartoonish.
Thursday, March 25, 2004 10:01 AM
That's the point.
Thursday, March 25, 2004 10:49 AM
it kinda looks like the sims rollercoaster game.I hope its not anything like that cause that game sucked.
Thursday, March 25, 2004 11:30 AM
This game looks like it will be a winner. One thing I wish they would do is a allow some flexibility in how the food stands and gift shops look. I'd like to have the option of making more realistic looking buildings. Having food stands in the shape of giant chickens or huge popcorn bags has always seemed unrealistic to me.
Thursday, March 25, 2004 11:51 AM
My guess is that you can build your park in a "2D" mode, but all that means is that it's locked in a perspective that reflects the classic RCT, but everything will still be represented in 3D, it's just that the view will be locked, but you can rotate it at probably incraments (90 degree incraments), or at any angle, and zoom in & out at any angle.

That's my guess... but who knows... they'll definately make it user friendly.

Thursday, March 25, 2004 12:22 PM

It has a Mondial Top Scan!!!!!!!!!!!!!!!

Thursday, March 25, 2004 1:26 PM
does anyone know if you will only be able to make your coaster drops in 5 different increments? I really hope this aspect of the game has changed.
Thursday, March 25, 2004 1:30 PM
For those of you asking questions we can't answer, save your breath. No one here has actually touched the game, so we can't figure out anything you can't based on the screenshots.
Thursday, March 25, 2004 2:05 PM

Who cares if Chris Sawyer is directly working on the game or not? It's still going to be a fantastic game, and there's no need to nit-pick.

I think the idea is that the only two titles he didn't have his hand in thus far were the add-ons for RCT2 and well, you know how those went.

Thursday, March 25, 2004 3:55 PM
I was excited about this game but the more screenshots that come out the more I turn away. The idea is nice but look at the picture of the B&M Inverted coaster. The track is not even curved, it's like a lot of small straight track segments that create a loop. The people don't look cool to me either. I think I might stay with the good old RCT2.
Thursday, March 25, 2004 4:01 PM
Dude, you need to pass that stuff you're smoking the other way.
I don't want none.

(who sees it's time to upgrade my PC)

Thursday, March 25, 2004 4:36 PM
One word-SIMS Needless to say, I'm still excited.
Thursday, March 25, 2004 4:48 PM
Gomez, I assume You're talking bout this:

yes, that does look blocky. Now lets look at a pic of a Real B&M invert:

Funny how they both look the same to me....

This WILL be an awesome game, as long as they deliver what they're promising. Glad I have a machine that can handle it. I'll still be doing RCT2 myself, as well as No Limits, and I'm thinin bout finally pickin up Hyper Rails. But this will be a definite buy for me.

Thursday, March 25, 2004 5:44 PM
I ain't falling for this crap again. I've already spent enough damn money on games that looking promising but don't hold my interest very long. I can think of 5 roller coaster games/sims (including RCT2) that I wish I wouldn't have bought. The graphics look horrible to me anyway... like something almost straight out of Sim Theme Park. Yuck!*** This post was edited by The Shy One 3/25/2004 5:45:19 PM ***
Thursday, March 25, 2004 5:46 PM
Well, nobody's holding a gun to your head to purchase the game, TheShyOne. There's probably going to be at least a million + others who will purchase the game instead anyway.
Thursday, March 25, 2004 6:35 PM
I would bet most of these "I AIN'T going to buy it it looks stupid" messages are coming from either people who just love to complain for the sole purpose of being opposite in opinion, with nothing to back up why, (except maybe the uneducated excuse that it looks, or will be like Sim Theme Park).

Or, their PC may be a fossil, so it's basically the Sour Grapes routine.

It's not to say all negative feedback are examples of the above, as there are those that simply want it to stick to the original formula......

*** This post was edited by JCat 3/25/2004 6:38:00 PM ***


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