Buzz Level: How much this coaster should be talked about on CoasterBuzz
Intensity: The intensity of the ride; g-forces (positive & negative)
Ride Again: Is this ride worth the wait?
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Yet another coaster-craving yuppie
Example:
Shockwave SFGAm, low-meduim buzz level, becuase it's too rough to be fun. Because it provides high G forces through the loops, it would still achieve high intensity.
B:TR has a high buzz rating and high intensity rating because it's very smooth, disorienting, high Gs, and plain fun.
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Hey, SFGAm management, can I buy a couple cages of Sky Whirl?
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