I'm waiting to see the log ride or a river rapids or shoot-the-chutes which are absent from all the shots thus far...
...but this is by long & far THE game to look forward to for the fall season. I really hope they have the demo coming out in late Summer & don't have any delays which will push the game back any further. Most PC games are so-so now (except Painkiller), so this is something to definately look forward to (Doom3 & Half-Life 2... who knows if/when they'll be out).
And if anyone is *****ing about the graphics... you think if they made it more realistic where the peeps & other animated characters had a more realistic look would run smoothly on a 2ghz machine? I don't think so. C'mon people... they're trying to fit at LEAST 2000 peeps & objects in the park at once all animated & moving at the same time. You think that's easy for your typical computer? Yea... if they make sacrafices... and the sacrafice is a more cartoonish look with the reduction in polygons which = less processing power.
I don't want to have to refill my park everyday. I don't care if i can ever see my park at night. I don't even care if i can walk through the park and get a first-person view of my rides. That's what your imagination is for. Those of you who have kids will know that kids want the toys with all flashing lights, and make the neat sounds, but how long do they play with toy that does everything? The toys that are the most fun are the ones that require an imagination. We don't really grow out of that when we grow up either.
I loved the original because I had to imagine what it was like to look at the rides from the midway level. Somehow a little bit of the charm of the original was lost in the sequel, and i'm afraid that if all the things that you ask for were added then the game would lose all it's charm and become nothing more than Sim Theme Park.
The only thing that i thought was missing from the original was block brakes and I would have been happy to have seen only those added to the sequel.
Shaun Rajewski
Founder, Lead Developer
Epic Web Studios, LLC
First off, the N64 could never push that many polygons. Second, the Xbox hardware doesn't even approach what a current PC CPU/GPU combination can do today, especially considering that the Xbox isn't doing 1024x768 or 1280x1024.
coasterMNguy... said:
The graphics look really N-64-ish. I don't understand why the graphics can't be as good as they are in X-box.
The resolution and detail in the screens we've seen so far is plenty high, with more going on in a shot than virtually any game I've seen. Notice they don't even have a visible clipping plane!
Jeff - Editor - CoasterBuzz.com - My Blog
The more screenshots I see, the more I think that much of the cartoony quality is coming from the ride choices and shot perspectives (lots of shots of the peeps). I think in the right hands, you will be able to create some pretty realistic stuff. Think about the candy/wonderland scenery in RCT2. No one uses that crap. You, the designer, can choose whether you want a realistic or cartoony park.
And as Dawgbyte mentioned, it will be interesting to see how they do the water rides. The water pics look so realistic...I guess they will have to use the same graphic effects on the water rides. I wonder if you could actually position a "splash zone" path over a log flume drop...that would be great.
What the game really neads is for the graphics to be smoothed off
That's not going to happen! In order to maximize the number of customers that can actually play the game, they can't make the game be as smooth as say NoLimits. It's not going to happen, so stop whining about it.
Jeff - Editor - CoasterBuzz.com - My Blog
In other words, no comparison. RCT3 is looking promising, but even with the "cartoony simple" graphics it's going to leave a LOT of interested gamers crambling for new computers.
--Greg
"You seem healthy. So much for voodoo."
However, most of you guys are more computer-savvy than I am, so I could be totally wrong here.
But i'm not making any assumptions about the gameplay until I download.....er....buy it...:)
Jeff - Editor - CoasterBuzz.com - My Blog
I always buy stuff, cracked versions never work properly. Just a little british humour...
The idea of seeing everything that's going on in the entire park simultaneously, is probably what's causing people to think in terms of a steep PC requirement. I doubt that will happen -- as we'll probably be playing and viewing small chunks of the park at once. If you're focusing in on a coaster, we'll probably get to see the surrounding objects in action (any nearby coasters flat rides, peeps, shops, etc.)
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