All photos are courtesy of kingberlin, my dear friend! :)
http://community.webshots.com/album/197066401hIDDBs
In the first few look pictures of the first bug I saw while playing. I'm assuming that other people have seen it too since it's from the same file everyone is using.
After that I took some pics of two coaster I had previously saved and loaded onto the games section of this site. I really like how the advanced camera can capture pretty much any angle you would want to get. It's a very twisted coaster, and look forward to having the masses ride it once the actual games is released.
Overview
Side View
Tight Aerial View
3/4 View
Finale
Done in one 45 minute session :)
*** Edited 10/7/2004 5:37:03 PM UTC by Lord Gonchar***
Certain victory.
And I'm getting back up to speed :)
The only problem I still see is the coaster ratings. Intensity seemed to have jumped a bit from RCT2 and excitement seems to have dropped a hair. Nausea looks to be about the same.
The stats on that coasters were:
E: 7.85
I: 9.87
N: 5.68
Nice looking and all, but I'm not happy with those stats one bit.
uber! lol
^^ aint working, so u have to click on the link of funny pics and bugs above *** Edited 10/10/2004 11:12:26 PM UTC by UK NeMeSiS***
managed to get 68.23 on the intensity rating, and 32.45 on the nausea
excitement was 0.27
Peeps really liked it. The trains would rarely stack and it was getting capacity of over 1000 PPH. The invert on the other hand... running one train getting about 1/2 that capacity. Hopefully rides will be even popular in the final version of the games. I want to see rides with huge lines moving very fast and efficiently.
You must be logged in to post