All photos are courtesy of kingberlin, my dear friend! :)
http://community.webshots.com/album/197066401hIDDBs
In the first few look pictures of the first bug I saw while playing. I'm assuming that other people have seen it too since it's from the same file everyone is using.
After that I took some pics of two coaster I had previously saved and loaded onto the games section of this site. I really like how the advanced camera can capture pretty much any angle you would want to get. It's a very twisted coaster, and look forward to having the masses ride it once the actual games is released.
Overview
Side View
Tight Aerial View
3/4 View
Finale
Done in one 45 minute session :)
*** Edited 10/7/2004 5:37:03 PM UTC by Lord Gonchar***
And I'm getting back up to speed :)
The only problem I still see is the coaster ratings. Intensity seemed to have jumped a bit from RCT2 and excitement seems to have dropped a hair. Nausea looks to be about the same.
The stats on that coasters were:
E: 7.85
I: 9.87
N: 5.68
Nice looking and all, but I'm not happy with those stats one bit.
uber! lol
^^ aint working, so u have to click on the link of funny pics and bugs above *** Edited 10/10/2004 11:12:26 PM UTC by UK NeMeSiS***
Peeps really liked it. The trains would rarely stack and it was getting capacity of over 1000 PPH. The invert on the other hand... running one train getting about 1/2 that capacity. Hopefully rides will be even popular in the final version of the games. I want to see rides with huge lines moving very fast and efficiently.
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