Most unbareable que lines

Mine go as follows:

Batwing - Moves extremely slow, and on a hot sunny day when your stuck on those steps with no fan or shade and you still have to wait 10mins for them to let you in the station.

HypersonicXLC - Almost same thing as batwing. Now that they dont let you in the queue but instead block it off. Now half the line has to stand in the middle of the midway with nothing to lean on, tons of sun with no shade, and plenty of people walking past you all the time.

Raptor - When I waited for it when it was about half-full, even though it was only about 1hr, it was a terrible wait. When your stuck in the sun in that big section for about 20mins, its just not fun.

I'm not sure why people complain about MF's line. Atleast it has shade over most of the line, and it has a good collection of mist fans. Also if your there during the right month, the DJ is there. Atleast they dont have a bunch of repeating videos in that line.

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1. Millennium Force
2. HypersonicXLC
3. Alpengeist

I dont think Dragster was that bad of a line. But when I was there we didnt really have to go very far to the station Platform. The only problem was that it kept breaking down one after the other. I would have gotten on it for about a total of an hour and a half but considering the breakdowns it turned out to be a nice 3Hours and 40Mins. But its still an Awesome ride
I really dislike the S:UF line at SFGAm for two reasons. First it's long. Second, the theming is ridiculous. The entrance is boring and the queue house is the old dirty maze from Shockwave, save for some cheap blue painted plywood walls. Then there are the signs with character descriptions. Nice idea, except you need binoculars to actually read them from the line! Also, why was grass seed spread under the ride, yet nothing but weeds are allowed to grow next to the line?

I also get claustrophobic in the Whizzer line under the station.

TTD could use some improvement, too.
*** This post was edited by Rollerhammer 8/21/2003 11:32:19 AM ***

One of my least favorite lines ever was for the old Questor ride at Busch Gardens Williamsburg. I'm not sure if the new Corkscrew Hill uses the same entrance or not, but being the claustrophobic wuss that I am, I just didn't like winding through theLONG narrow passage that led to the simulators. I like to be able to see where I'm going and how much longer I'll have to wait. I also wasn't a big fan of the enclosed portion of Batman: The Ride at Six Flags Great America. I don't mind any outdoor queue... even Raptor. But throw me inside and give me barely enough room to move and I start to freak out.

ray p. (who doesn't like walk-through haunted houses for the very same reason)

ApolloAndy's avatar
Why do parks build giant cattle pens for lines? One of the most enjoyable lines I've waited in was Medusa E. Not because of anything special about it's location or TV's or anything, but just beacuse it wound around a little bit and was psychologically a lot easier to bear than MF's giant block of switchbacks.

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Be polite and ignore the idiots. - rollergator
"It's not a Toomer" - Arnold Schwartzenkoph
"Those who know don't talk and those who talk don't know." -Jeff

Superman: Ride of Steel at Six Flags New England. The ride is incredible, but the line is all outside. And it zig zags a million times. There is a section under cover in the station building, but the majority of your (most likely) 2 hour wait will be outside. And to make matters worse, the coaster flies right over you and you see the whole second half of the ride. People look at it and bump into you and point fingers in your face going "wow, look at the coaster!"

I think all of the queues at the Magic Kingdom are now annoying as heck because you have to listen to a new recorded boarding spiel in foreign languages, and it repeats hundreds of times, never stopping. Can't they just put a sign up or something?

The queue for the Hulk at IOA is loud and gives me a headache. And they now repeat the same trailers for the Hulk Movie.

The new Jimmy Neutron ride has a bad queue, because once you get inside and the pre-show film starts, it's hard to get into the story because the attendents talk and they let you in too late many times.

Shrek 4D has huge waits and is overrated, and the queue is all outside. This is my biggest complaint with Universal. This and Jimmy Neutron's queue should've been inside. What is so hard with building an indoor queue? Most of their rides have them, so why not these?

I hate any queue with a dj in it, I don't care what the heck there playing, the music just gets real real annoying. If I wanted to hear that I'd go to a club not an amusement park. I also hate any queue where your surrounded by mullet wearing rednecks and innercity gangsters, they say these are family parks the ought to enforce some rules such as swearing and enforce a bathing policy, meaning if you smell your out, no exceptions.

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Nobody know's anything they just think they do!


Bonez said:
I also hate any queue where your surrounded by mullet wearing rednecks and innercity gangsters, they say these are family parks the ought to enforce some rules such as swearing and enforce a bathing policy, meaning if you smell your out, no exceptions.

Good idea. I totally agree.

I would have to say superman at sfmm. Very dimmly lit in there and the ac was not working even though they had tons of vents.

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I hope they kill that iron yuppie. Thinks he's so big. The great homer simspon

<<I have to agree with everyone who has mentioned the B:TR queue at SFoG - it is absolutely aweful. You can barely ever feel the AC, it gets painfully hot. There has to be like 75 switchbacks in there - and it seems to never end>>>

The B:TR at SFOT is the same way. All this for a ride that in my opinion is wayyyyyy too short.

JD

The 2 longest and most unbearable queue lines I've ever experienced were for MANTIS at Cedar Point & Deja Vu at SFMM. The last time I waited for MANTIS for any length of time, it took a good 1 hr 45 min. to get to the front of the line, and it was one of those searing hot, breezeless Summer days. I've never understood why parks provide only spotty covered areas in the queue- can't believe it would cost that much to place shelter over the entire line??

As for Deja Vu at SFMM, I suppose it may be better now, but I rode it not long after it opened there and it was a 2.5 hour wait in the hot sun - of course, the ride kept breaking down, so that made the wait longer than it should have been. ugh -- and I was with a buddy that day who didn't want to ride Deja Vu and he patiently waited the whole 2.5 hours without complaining. I felt badly, though, that it took so long.

Rocket Rods were horrendous when I went over my Easter vacation. I wouldn't have minded it, but there was seemingly no way to see how long the wait would be. We'd just keep moving and the line to stretch on forever.
eightdotthree's avatar

CoasterFanVt2003 said:
I've never understood why parks provide only spotty covered areas in the queue- can't believe it would cost that much to place shelter over the entire line??.

but who really wants a shelter blocking the view of the coaster and rest of the world. it IS hot in that line, but i would hate to have tents over the whole line. mist fans would be much better. mist fans that actually work!

/ --------------------------------------
http://www.eightdotthree.net

X's queue when it's on the bridge. I waited there, in the hot Valencia weather and didnt move much for the the first hour of waiting. Then, when we got into the queue, the noise of the lift was unbearably loud, and there was next to no shade.

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www.socalthrills.net

Dueling Dragon's is only a mile long LOL ;) (I think it really is)

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Look at some of my recent Cbuzz games designs!
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(A Givonola Hyper-Twister Mine Train)

eightdotthree said:

but who really wants a shelter blocking the view of the coaster and rest of the world. it IS hot in that line, but i would hate to have tents over the whole line. mist fans would be much better. mist fans that actually work!


Eight, I like the mist fans as much as the next guy, but I honestly don't enjoy baking in the hot sun for 2 hrs - just too uncomfortable, sunscreen or not. And a shelter just on top would NOT block the view of the coaster much if at all... I'm sure the parks are not concerned about our "view" of the ride... more likely than not it's a $$$ issue but I find it hard to believe they would cost that much... Each to his own, I guess..


kRaXLeRidAh said:
Other than the long intervals between dispatch, I don't understand how the DV at Magic Mountain is "oh so hot" with "oh so little shade" when it is completely surrounded by tall trees, and 1/2 of the queue is covered by a canopy.

Then why was the DV queue the most hellish of my California park tour in March? It was the hottest and sweatiest two hours of the entire week.

Oh, and thanks for quoting the ENTIRE post. I'm sure we all needed to read all of it again.


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- John
Homepark: Cedar Point
Home-away-from-homepark: Paramount's Kings Island

Corkscrew Hill, IMO, has the worst queue line. It is a long, narrow cave that somebody who is Claustaphobic would die in. As for a roller coaster, I would have to say Volcano: The Blast Coaster. The line is so long and then fire shoots out from the mountain and gives everyone some heat. Its really bad on a hot summer day. Then, the queue goes inside the mountain and it swirves back and forth. And its very narrow too.
X-Flight is anther one, even with 2 stations and 2 trains running. People don't under stand the whole 2 station deal, most of them wait for the first station, while the second station barely has a crowd. One reason for this, there was never a sign at the fork in the que(I heard there is now) to let people know there's a second station. The wait for the front car holds back the line as well since there's no specail que line for it, and it's too close to the stairs leading into the station.

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Zero g Network

I hate to be the Grinch here, because I generally love Disney World, but I always think the worst lines are right there in Orlando. What makes them so aggravating is that there is no way you can ever tell how long the line is. They have made an art out of disguising the length of their lines. They have long winding passageways, interior mazes, switchbacks, etc. Obviously, if you visit Disney at least once a year, you can learn how to gauge the time needed by where the line is, but occasional visitors have no idea whatsoever. When you have children or grandparents along, this becomes an issue.

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