MF disapoint anyone?

Millie is not my favorite coaster but it is still awesome. The complaints about air make no sense. You are out of your seat for a longer amount of time on this coaster then any coaster at cp. You get over ten seonds on all three big hills. The ejector in the back seat on the first drop is so intense. Beside people forget the real airtime machine on the other side of the Pennisula.

The second complaint of being to short is ridiculous. It is 7000 feet long for the love of all that is good in this world.

The third of being unimaginative? Comed on, no other coaster has a layout like that. None. Maggie and Timbers have the title of most unimaginative layout and they friggin rock. The Phantom and RB to me are the king of hyper layouts with Millie being close up there.

Millie met all my expectations as I am a life long cedar point goer, and millie

Lastly I could care less what anyone says because to people who aren't enthusiast the thing is the best coaster inthe world. Ask a normal person from Ohio or Michigan (Everybody in Ohio and Michigan go to CP every year and I swear more Michigan peeps then anyone) what there favorite coaster is. They resound with Millenium Force. Each train come back with 36 screaming, yelling, clapping people. the results speak for themselves.

To me Millie is not the best coaster in the world, it's not even the best coaster at cp (Maggie and raptor beat it for me) but is it still awesome? Hell yes and I love it.

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I don't think MF was made to have "ejector" air. They made it for speed, not bunny hop hiils.
The first drop was great but i was disapointed after it. I think that the Magnum would be the ultimate coaster if it had Millie's first drop

Millennium is awesome! No other way to describe it. We were at the point on Memorial Day and in line about sunset. The temp was dropping fast and everyone in line was cold. When we got in the train, the only thing I could think about was the wind chill at 94 MPH. After the first drop, not even a hint of a chill.

So much adrenaline kicks in on this ride that we warmed up in a heartbeat. If this ride does not excite you, I don't know what will.

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The worst day at Cedar Point is better than the best day at work.

*** This post was edited by CP ismyhome on 7/21/2002. ***

The best thing to do when riding a coaster is to have no expectations before riding it, then you come off the coaster with a clean judgement. I rode Millie in late May, and it didn't dissapoint in any way. I think it's funny when enthusiasts say they were dissapointed after riding it because it didn't have ejector air, come on people, look at the layout. It does have some great floater air, intense speeds, and the first drop is simply breath-taking, especially in the back-seat where you are literally out of your seat the whole way down, it's amazing to say the least. I love air-time, but speed is an equal aspect for me when riding a coaster. I would also have to say that a ride that is 300 feet does make a difference, it definately adds to the scare factor. Oh ya, the smoothness, and the fact that this coaster is 7000 feet long with no mid-course brakes also adds to the coaster experience.

After my first ride I was slightly disappointed. I had looked forward to it for like 9 months, and when I finally went on it I felt like, "That was it?" Now that I have been on it around 15 times, there is no doubt in my mind that this is my favorite coaster. The floater air is just sensational, and there is plenty of ejector air on the bunny hop past the station. It is just an amazing roller coaster. Just keep and open mind about it before you ride, and you will just love it!
Im not disappointed in MF, but im deffinatly disappointed in Steel Dragon 2000. The first half was great but after the first helix it was boring. Its a one trick pony. MF on the other hand is well worth any wait.

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How exactly do you think SD2K is a one trick pony? I thought it was great.
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TOGO!

The only gripe I have about MF is the fact that you are carried up that hill WAYYY to fast. You dont get a chance to appreciate the fact that its 300ft. Before you know it you are heading back down to earth. The speed on this beast is unbelievable and the airtime is sustained for the most part.

I dont know though, while I loved it, I got off feeling like there should have been more. Call me crazy, but I think its the combination of going up the lift to quick and traveling at high speeds where the almost 7,000 ft of track just doesnt feel like its that long.

Other than that, this coaster is a masterpiece and I can see why it would be on alot of peoples top 10 lists.

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Ric Flair was hitting on the female host, he told her - "Space Mountain may be the oldest ride in the park, but it has the longest line." WOOOOO!

Millenium Force was deffinately an awesome ride.

To me, speed and airtime are both a big plus, and millenium force has both. honestly, if you want a ride where you are out of your seat the entire time, ride a space shot or turbo drop. and if you are one of those people who want a ride like magnum that have absolutely nothing but a bunch of airtime hills, then go ahead. thats one less person i have to wait behind for MF.

I have been on ones with airtime, like magnum(which by the way is the roughest ride ever...even worse than FoF w/ OTSR's!)and then there is MF, which has its moments of airtime and has speed. the airtime on the first drop if you are sitting in the back is just INSANE. and the G's at the bottom of that first drop are incredible. then after that(if in the back)you are pulled through all the overbanked turns, which to me speeds up the ending. the fly-by next to the station on that bunny hop gives a sweet sensation of airtime also.

answers to questions:

did i like it? yes.

was it a surprise? not really. lots of POV's, nolimits creations, and pictures make it hard to not know everything about the layout. but when viewing all those, you dont get the feeling you get on the real thing. also, its much larger/steeper in real life too.

is it my #1? yes. i havent ridden enough hypers(S:RoS, magnum, and millie)to say its the best of all, but it was deffinately the better of my experiences.

i dont think you have to ride this with an open mind. just the drop will surprise you. all i can say, is that when you ride this, expect what it is. its a speed-coaster, not another hill after hill airtime packer with a boring layout. it might not be your #1, but you will still like it.

I think i would like it more if i could remember it. I think it was mostly adrenaline cause i was afraid of heights before i rode it. I will ride it again in october, I will probably love the hell out of it.

I don't know, Millie thrilled the heck out of me the first times I rode it. A return visit left me wanting.

Speed is great but can ride a motorcycle at 83 and get the same feeling. Elements!!!! S:ROS has them in abundance.

Chuck, who don't think Millie is a bad ride, Just not the end all of coasterdom.

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Charles Nungester
Lesourdsville Lake, The great American amusement park opens the season June 6th Thurs-Sun every week. Park phone is (513)539-2193

Magnum is my favorite and I rode it first because I was afraid I would ride MF and think that Maggie wasn't as good, but I think I spoiled it the other way around. MF is still in no doubt awesome, I just prefer a few coasters over it. MF just can't compete with Maggie's airtime and all the consecutive drops. Although MF's first drop is obviously one of a kind, being pushed over that hill and the track appearing to disappear... you won't be disappointed.

I wish I hadn't had my only rides early in the season just after it opened in 2000, because then it didn't really have any airtime at all after the first drop. Still found it quite enjoyable, it's a kick to ride something fast like that which isn't over in 20 seconds. I hear it's broken in and gotten better, as many rides do.

Heck, there's nothing at my home park that I wouldn't trade for MF!

There are a few advantages to MF's fast lift. When it few debuted, hesitant guests only had a short time to wait for the plunge which encouraged people to ride. It also sets the pace for the ride. When it yanks you out of the station, and kicks into high gear about 12-2/3 the way up the hill, your fast ride has begun. Also, it increases the capacity of the ride. When the current set-up, if the lift was slow, they would have had horrendous dispatch times, or they would have had to put in a midcourse brake. Both of those are bad things that CP avoided with the elevator lift.

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LocoBazooka--Sevendust, Nonpoint, Stereo Vent, Mushroomhead
Korn Tour (With no name)--Korn, Puddle of Mudd, Deadsy


Jephry said:Grammer, come on. Capitalization, spelling.


Anyone else see the irony here? :)

I love MF so much. It isn't the best coaster in the world, but it was so fast. From the moment we got of the top of the drop, we went very speedy. It never slowed down, until the last brake run. And, personally, that would be a good excuse to slow down- Don't you think?

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On the seventh day, God created coasters!

Well it's a drop and that's all. After than a bunch of boring overbanked turns and 2.5 hills. It's fast and fun but definitely not what it's hyped to be.

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.:| Brandon Rodriguez |:.
http://www.coasters2k.com

Definetly the most unbelievable ride I have ever step foot on.

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Nice TR!
my dumb little page
Proud supporter of Agressive Negotiations.


Not disappointed, per se...but it didn't live up to the hype. PhantomLost & BrandonR pretty much summed up my feelings exactly.

Take Millie's first drop, it's trains and combine them with Wild Thing from ValleyFair!, and you'd have the perfect coaster...oh wait...sounds like Steel Dragon 2000. Man I gotta get to Japan and ride that monster !

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Current favorite coasters:
Wooden: 1) Beast 2) Raven 3) Son of Beast 4) The Boss 5) Timber Wolf
Steel: 1) Raging Bull 2) Millennium Force 3) V2 4) Wild Thing 5) Mr. Freeze
Visit: http://www.dynamicgroove.com

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