Is the rct series dead?

Wednesday, October 29, 2008 9:19 AM

RCT1 had the best scenarios I always thought.

RCT2 was a vast imporvement over 1, but the packages scenarios weren't that great. Thank goodness you could build and edit your own.

Recently I just started playing RCT3 again. Forget the scenarios... not all that great. I just "created my" own scenario and just started building to my heart's content. Ran into a bit of a problem with performance, but solved that by turning "off" the shadows function. When I first got it, I wasn't all that crazy about 3... but after I got used to it (and "invited" M Brookes to my parks so I can build walls next to paths) and started using it just to build my own little world, I think it's great.


"Yes... well... VICTORY IS MINE!"
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Sunday, June 21, 2009 12:00 PM
Daniel Smith's avatar

I played RCT1 so many times lost count, me and my brother double teamed the game, were I would play a scenario, then he would do the same. I remember some points during the year I would be just hocked on the game, could not stop playing it. We did beat the game, it unlocked a huge map were the scenario was just to have fun, with unlimited money.

I was really excited when RCT2 came out, a lot of the functions in the game were made easier. Just like the first one, the second one is very easy to be hocked on. I would say that for the first and second one I found a cheat program that made it easier. The fun function is called "Tour Bus" or "Tram Bus" I didn't know at first what it meant then just by keep hitting the hot key for it, a large load of people starting walking on to the map. Only bad thing is if your main front area is small then all the people get mad, so you had to us those "Do Not Enter" signs, to evenly get the people out to different areas. Only compliant is now with my 1680x1050 monitor, is when you go and change the speed on the breaks for the coaster's its a little hard, the arrow buttons way to small.

Then the 3rd RCT came out, I was excited about it. But then I got it, and installed it, the game ran like crap. My PC back then was more than capable of running the game, the big problem was then you started to build up your park, that's when the game lag the worst. Then after getting a brand new PC for gaming all three RCT3 games ran ok, but like the others said, its not that interesting. Sandbox mode it more fun that those scenarios were.

So if they do come out with a 4th RCT, it better be alot closer to the First and Second ones. That 3rd one was just plain garbage!

Last edited by Daniel Smith, Sunday, June 21, 2009 12:01 PM

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Sunday, June 21, 2009 1:36 PM

I do think that if Atari were to choose to design another in the series (and if all legal ramifications with Chris Sawyer were settled), they could use the platform from RCT 2. Of course, they'd want to expand and soup it up, while keeping those elements that made version 3 interesting -- like 1st person riding, cameras, and so forth.


My author website: mgrantroberts.com

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Monday, September 14, 2009 8:50 PM
jkpark's avatar

RCT3 was just awful, and was one of the worst sequels to any game series. You can have the 3d and POVs. It will proably never happen, but I would be happy with RCT2 with new features for the fourth release.

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Tuesday, September 15, 2009 1:32 AM
Raven-Phile's avatar

So Jen got me RCT 3 for my birthday, cause I'd been kicking around the idea of getting it anyway. I've gotta tell you, the controls take some serious getting used to, but I actually really like the game.

I'm actually more fond of it than I was the other 2.


R.I.P LeRoi Moore 9/7/61 - 8/19/2008
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Tuesday, September 15, 2009 11:15 AM
Jeff's avatar

That's probably because you're running it on a computer that's five years older than those out when the game was released!


Jeff - Editor - CoasterBuzz.com - My Blog - Silly Nonsense

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Tuesday, September 15, 2009 11:27 AM
Raven-Phile's avatar

That very well could be the reason. :)


R.I.P LeRoi Moore 9/7/61 - 8/19/2008
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Tuesday, September 15, 2009 12:04 PM

I still like RCT3, especially playing in the Sandox mode.


My author website: mgrantroberts.com

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Tuesday, September 15, 2009 12:59 PM
Raven-Phile's avatar

I like some of the scenarios where your "VIP" is "Clint Bushton" - a very obvious Bill Clinton, who hits on the girls and swims in a speedo.


R.I.P LeRoi Moore 9/7/61 - 8/19/2008
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Wednesday, September 16, 2009 10:45 AM
crazy horse's avatar

Any news on a new rct game?


what you've just said is one of the most insanely idiotic things I have ever heard.
Everyone in this room is now dumber for having listened to it.
I award you no points, and may God have mercy on your soul.

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Wednesday, September 16, 2009 11:17 AM
Jeff's avatar

It'll never happen unless Sawyer builds it himself. I don't think he'll ever entrust his franchise to another third party again.


Jeff - Editor - CoasterBuzz.com - My Blog - Silly Nonsense

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Wednesday, September 16, 2009 7:07 PM
jkpark's avatar

I haven't played RCT2 in a while, but thankful that game is still available to play. :)

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Monday, September 28, 2009 4:29 PM
crazy horse's avatar

What do you think the odds are of Sawyer doing another version himself?

I thought that Atari owned the rights to the game now?


what you've just said is one of the most insanely idiotic things I have ever heard.
Everyone in this room is now dumber for having listened to it.
I award you no points, and may God have mercy on your soul.

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Monday, September 28, 2009 10:36 PM
jkpark's avatar

It's highly unlikely. Infact, I'll even say RCT2 went sour after its two sorry expansion packs. I'd like to see going back to the fundamentals and operation of RCT2, but with more realisitc features an scenarios. Maybe onsite hotels and resorts with optional off-seasons and night modes.

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Sunday, November 29, 2009 10:58 PM

I prefer RCT2 over RCT3 because of the scenery and ride element options. I wish they would include a "best of both worlds" in a RCT4. I would also like to see the addition of more "Real" parks like in RCT 2.

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Tuesday, December 8, 2009 10:43 PM
crazy horse's avatar

I would love to see a "Disney" rct game.


what you've just said is one of the most insanely idiotic things I have ever heard.
Everyone in this room is now dumber for having listened to it.
I award you no points, and may God have mercy on your soul.

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Wednesday, December 9, 2009 11:01 PM

In regards to the RCT series I am pretty sure it's dead. The spirit of the game is long from dead though. I do not know how many of you are familiar with Custom Scenery and Custom Flat/Tracked Rides, but the game is being taken over and revolutionised by the RCT3 community.

There is another game/simulator that is being made called Theme Park Builder 3D (TPB3D) that is an open source project that has been in development since 2005 or 2006 I believe. Again, I do not know if anyone here is familiar with RCT3 custom scenery, but alot of big names from the RCT3 community are working on it. I believe they have an alpha release date slated for some time in 2010.

What they are aiming for appears to be a true 3D game (angled coaster stations are one of the features that they presented) in which Disney World sized creations are able to be made with little to no lag on higher end computers and Disneyland sized creations on lower end computers. Should be interesting to watch and see what happens.

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Monday, December 21, 2009 12:42 PM
ahank's avatar

I was first introduced to RCT1 by a friend playing the Evergreen Gardens scenario. I asked him if I could try and was hooked. I ended up buying the game and the expansion packs. I prefer it to RCT2 and RCT3 any day. I don't play it as much as I used to though.

I bought RCT2. It was a great follow-up to the original, and I played it for quite a while until I started to miss the original.

Then came RCT3.

For me, it was a complete waste of $30 (or however much it was that I bought it for.) I bought it and played for about a week. The game lag was terrible, the graphics, truthfully, aren't all that great, and the 'Ride The Rides!' view was pointless when I could just hop on NoLimits and do the exact same thing, only one-billion times better.

I'll stick with my RCT1 any day over 2 and 3. I certainly don't think that RCT is dead, as I know of quite a few communities that are very active and produce some amazing RCT work.

This being said though, I can't wait for TPB3D to come out. RCT3 had so much potential, but the lag and graphics ruined that. I hope that TPB3D can make up for what RCT3 left behind.

Last edited by ahank, Monday, December 21, 2009 12:45 PM

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