Rollercoaster Tycoon 2 is Windows only, but I'd imagine that you could run it using Boot Camp or Parallels.
RCT3 had a great thing going for it, but due to being rushed and improperly coded, there are memory leaks everywhere. Even if you had met the ghastly "reccomended requirements" the game WILL crash eventually. That said, the first hour or so is fun, but you need a 1k box to run the friggin thing.
The onride experience is good-I disagree with you there. The piecewise construction was changed in RCT3, you can do things that you could never do in 1/2, and the theming is what makes the games great.
Sadly, Atari works its employees like slaves, and the game was a failure for the most part.
I'd recommend picking it up if you can find it for cheap and can confirm the 3rd patch for the game is available for the Mac (it was also part of the Soaked release for Windows).
The goal-based mode is pretty worthless since the peeps are so stupid, but the sandbox mode is quite a bit of fun with the patch. I could play for hours without any problems -- that was not the case before the patch.
P.S. I thought I read somewhere that Chris Sawyer was done with game development after Locomotion, but I can't find any references anywhere.
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I can run RCT2 on my Macs using Parallels. Performance is mostly OK, but it's better if you can do BootCamp.
RCT3 for the Mac requires a patch from Atari to run as a universal binary if you have an Intel-based Mac, unless you want it to be super slow.
Jeff - Editor - CoasterBuzz.com - My Blog
what you've just said is one of the most insanely idiotic things I have ever heard.
Everyone in this room is now dumber for having listened to it.
I award you no points, and may God have mercy on your soul.
what you've just said is one of the most insanely idiotic things I have ever heard.
Everyone in this room is now dumber for having listened to it.
I award you no points, and may God have mercy on your soul.
I'm guessing that because Platinum is updated they fixed alot of the issues by the time this version came out?
And I wish they would do RCT4....or just another expansion for 3 but I assume that once they released the Platinum edition they were done with the title. I'd really just like some more flats and kiddie rides. And some additional train/vehicle types on the tracked rides.
The RCT series is not dead yet. When web surfing i found that there is a website that has information about the ideas for the new RCT4. This site has sugestions for new stuff on it and you can add your own ideas. Here is the site, http://forums.frontier.co.uk/showthread.php?t=711. Enjoy.
I doubt very much that Chris Sawyer will allow his brand to be further mangled by Frontier and Atari, especially since they screwed him out of royalties (for which eventually won in court).
Jeff - Editor - CoasterBuzz.com - My Blog
I liked 1&2 more than three. In 3, riding the rides was fun, but that quickly ended when the FPS dropped through the floor when you got more that 1000 peeps in your park.
If there is a 4, I hope they seriously rethink what they want in a game.
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Ignoring all performance issues - 3 was a joke and lost everything that made 1 & 2 enjoyable in lieu of silly 'wishlist' features.
With that said, I'm not sure that RCT4 thread is anything but yet another silly wishlist thread.
Let the series die. Go back and enjoy RCT2.
The only way I would want to see a RCT 4 is if Cris Sawyer did it himself, like he did 1 and 2. I would actually prefer not to see it in 3D, I like the 2D graphics and the fact that it can run on pretty much any computer made in the last 10 years.
Morté aka Matt, Ego sum nex
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I must be the only person in the world who prefers RCT3 to 2. I really enjoy riding the rides and getting down at the peep level to observe all the midways and theming. Guess nobody here will be surprised that I like to put in lots of trees and scenery . . . my parks are all very "charming".
Yes, version 3 tends to bog down after a few hours of building up a park, but for me that's the trade-off for all the cool, gee whiz extras. That only means it's time to go back and start another park!
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The game play was just so poor. I've said before that RCT2 had a good set of refined rules that made it fun. They chucked those for RCT3 so the scenario junk wasn't interesting at all.
Jeff - Editor - CoasterBuzz.com - My Blog
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