Is Raging Bull Dying?

Thursday, July 31, 2003 8:49 PM

Is it just me, or does this ride seem to be getting really slow?

I remember thinking it was extremely fast at one point. Now it seems to be a snooze. Part of the problem is overfamiliarity, I'm sure, but the ride still seems to lack any intensity, and I don't recall it always being that way.

I now think of this ride as a giant whizzer. But even that ride seems to have more force than Bull when it pulls those tight turns around the trees.
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Thursday, July 31, 2003 8:56 PM
It's you...
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Thursday, July 31, 2003 8:57 PM
Stop riding it so much. :)

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Thursday, July 31, 2003 8:58 PM
Maybe it's the fact that the ride is trimmed to death?

-Nate

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Thursday, July 31, 2003 9:06 PM
Death? RB still packs quite a punch, even with the trims.
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Thursday, July 31, 2003 9:15 PM
I have to say I really never felt that much air time or really any g's. I think its a REALLY fun ride but not so much a thrilling ride. I'll still kepp going on it.

I still like it. Note the sig.

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"Welcome back. When the train stops, push down then pull up on your lap bar. Please exit to your right, and down the exit ramp. We thank you for challenging Raging Bull, and enjoy the rest of your day at Six Flags!"
*** This post was edited by SFGAMan 8/1/2003 1:16:34 AM ***

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Thursday, July 31, 2003 9:29 PM
I rode it right at a month and a half ago for the first time, and the trim brake on the 3rd hill is on very slow, but if you ride in the back the airtime is almost endless. Theat first drop is incredible, and the third drop also offers huge amounts of air. I find the turns forceless but I would compare Raging Bull to Millenium Force because bull has incredible air.
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Thursday, July 31, 2003 10:08 PM

coasterdude318 said:
Maybe it's the fact that the ride is trimmed to death?


Besides the trim on the 3rd hill and the midcourse, no other trim is being used. This year they havent used the trim entering the figure 8 helix.

Total of 2 trims being used. Hardly being trimmed to death.

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Thursday, July 31, 2003 11:27 PM
Don't get me wrong, Raging Bull is fun, but the trim on the "airtime" hill kills it (compared to how it would be without it).

I can't say much about the midcourse since my home hypercoaster is Titan but uh..yeah :)

Any trims (not counting midcourse brakes) are trimming a ride to death ;)

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Thursday, July 31, 2003 11:55 PM
After over 100 rides on the Bull, I still enjoy it. However, I ride more for fun now than the thrill it used to provide. I know what you mean by it seeming slow, etc. Just try to enjoy the ride from a different aspect.
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Friday, August 1, 2003 12:11 AM
I have not been to SFGAm recently, but earlier in the season the figure-8 trim was most definitely being used.

That said, it's not the number of trims that matter so much as it's how hard the trims grab. The figure-8 trim usually isn't too harsh, but the other two grab *plenty* hard. I've ridden it with trims and without, and the difference is surprisingly large. My point? With trims, Raging Bull sucks.

-Nate

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Friday, August 1, 2003 5:10 AM

Chitown said:

coasterdude318 said:
Maybe it's the fact that the ride is trimmed to death?


Besides the trim on the 3rd hill and the midcourse, no other trim is being used. This year they havent used the trim entering the figure 8 helix.

Total of 2 trims being used. Hardly being trimmed to death.


I don't know about you but I consider two trims heavily trimmed. That is definately enough to kill a quality ride. That is unless one of the trims is used for holding a train while they add another to the track, that is different. I guess it all depends on what ride it is and how long the ride is. But I definately consider two trims too much and definately enough, like I said, to kill a ride.

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Friday, August 1, 2003 5:21 AM
I don't think that trims have anything to do with it. I just think the layout itself lacks the qualities to do the stuff to you that we crave (namely airtime). The vast majority of the hills top-out as turns, and those turns aren't taken at particularly high speed.

I like Bull, but I rode it two days after Apollo which I liked much better. To be fair though, Bull I think can be classified more as a twister than anything else, and in that sense it's a great ride. Love the ending in particular.

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Friday, August 1, 2003 5:48 AM
I think that I've actually grown to appreciate RB more the more I ride it.
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Friday, August 1, 2003 6:23 AM
The brakes on the camelback hill aren't there as trims. When they designed it they had calculated that the butterfly turn after the drop would slow the ride more than it does so they had to compensate by brakeing the hill. Otherwise it would tear out the welds on the track after a certain amount of time.

There is still a ton of floater air over that hill. And the drop is still amazing to me in the back seat where I always ride. I dont think I will ever tire of it.

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Friday, August 1, 2003 6:38 AM
I had Nitro rated as the best of the stateside trio, then got *the GOOD rides* on Apollo during Con....Bull seems to be the only Beemer hyper I've ridden that isn't in my top-10. Love to be able to give it another try, perhaps that'll happen when I get back that way for Big Chief's (oh, and more of that Crazy Cornball love)...;)

I do want to try Bull again though, I think we caught it on a particularly bad day...
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*** This post was edited by rollergator 8/1/2003 10:38:49 AM ***

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Friday, August 1, 2003 6:57 AM
AC is the only Beemer hyper not in my top ten and I even rate Bull slightly ahead of Nitro. The layout is what amazes me and the first drop in the backseat gives more any then any other Beemer anywhere.

The layout has plenty of air, at least as much as AC IMO but it's the layout that truly shines. If Bull was an Intamin, with that layout it woudl be the number one coaster in the world.

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Friday, August 1, 2003 7:01 AM
What the ride hasn't delivered for me in a long time is that "out-of-control" feeling that I've come to appreciate -- even an oldie like American Eagle delivers that on its out portion and its giant helix.

I think our appreciation of ride types is cyclical. After the wicked intensity of inverted loopers in the early and mid 90's, airtime came more into fashion in the late 90's-early 00's, at least at my park. But after taking a few years off of the Batmans of the world and feasting on a diet of Raging Bull and Viper, rides like Batman and Iron Wolf seem more exciting to me now.

I also think its somewhat telling that the line for Bull very rarely (if ever) exceeds 30 minutes with 3 trains, even on the busiest days. Yesterday I overheard someone say, "Let's go on Raging Bull..it has a nice short line." It's interesting that on my two trips to the park this year, Bull's wait time was the same as oldies like American Eagle (which actually runs four trains), Batman and Whizzer.

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Friday, August 1, 2003 7:01 AM
Brent, until I die, I just don't see anything knocking RoS out of the top spot....the event at SFNE was pure bliss, and there is simply no way that *anything* can match it....certainly not a "hyper-braked" Beemer....;)

bill, thought X couldn't be beaten, and it was *decimated*...
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Friday, August 1, 2003 7:01 AM
I just went to SFGAm for the first time last weekend and I loved Raging Bull. The best ride is in the back seat. You get a ton of air-time, it was awesome. I thought that RB was an awesome ride full of speed, twists & turns, and air-time. We rode it 6 times in 2 days and left wanting more! I really hope the rumors about PKI (my home park) getting a B&M hyper-twister coaster are true!


*** This post was edited by coastertigger 8/1/2003 6:32:20 PM ***

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