CrystalKat said:
The speed of the lift will affect the ride because it is starting out from that initial velocity, rather than zero.
There is an effect, although not nearly as significant as many would suppose. An acceleration is a change in velocity *per unit time*. Objects which begin their descent at a faster initial velocity will traverse the distance of interest (here: the height of an initial drop on MF) in less time. As a result, the integrated acceleration during their descent is smaller. This has quite an equalizing effect when one considers the objects' velocities at the end of their descents.
Using simple finite differences, and using g=10 m/s, you can verify that for a frictionless free-fall of 90 m (about the height of MF):
initial v=0 m/s:
time to descend~4.2 s
final v~42 m/s
initial v=5 m/s:
time to descend~3.8 s
final v~43 m/s
initial v=10 m/s:
time to descend~3.4 s
final v~44 m/s
So, projecting an object downward at 10 m/s (far faster than MF's initial downward velocity) in a frictionless atmosphere gets the object through the 90 m depth more rapidly, but doesn't add much at all to the final velocity.
In a viscous atmosphere, drag on a falling object increases as the object's velocity increases (this is how an object asymptotically approaches its terminal fallspeed). Accordingly, an object which is introduced into its descent with a non-zero downward velocity actually experiences an even smaller net downward acceleration than an object which which begins its descent at rest. This effect further serves to minimize the differences between objects whose initial fallspeeds vary.
Although it isn't intuitive, the high speed lift of MF probably doesn't add much at all to its peak velocity at the bottom of the hill.