Posted Wednesday, October 23, 2002 5:33 AM | Contributed by Viper423
New Jersey park Six Flags Great Adventure today announced the construction of Superman: Ultimate Flight, a B&M flying coaster, for 2003. The ride is similar to the one that opened at Six Flags Over Georgia this year. Six Flags Great America, near Chicago, is expected to announce the same ride.
Read the press release from Internet Wire.
Don't drag the other chain into things... that's just as old as the clone nonsense.
Chuck, no one said you aren't entitled to your own opinion, it's just that your opinion is exactly the reason that park hopping with other enthusiasts just isn't as fun as it used to be.
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Well in the rendering it looks as if there is only a one sided station (as posted above). Maybe we could be seeing the new loading procedure, that was posted before where the trains load from the side and tilt back. It will be interesting to see the difference in load times from model to model. I guess this only holds true if it is a single station.
As far as the plot of land, I am thinking that the SFGAM version will be laid out a bit different. I would think the station and brake run would be on the park side rather than the parking lot side. This need would be for access to the trains for maintenance.
Take a Virtual Ride:
Mike "Viper" Semtak
Now we just need SFGAm to announce their new Flyer!
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That big white thing is a tent. At the end of the boardwalk, SFGADV has a huge tent that says Air Force Base on it. It used to be their old administration building, now its just storage. Soon it will be the entrance to the ride.
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Mike "Viper" Semtak
-Sean *** This post was edited by Sean F. on 10/23/2002. ***
I got nothing against cloned coasters. But when it's a clone that well has a "lame" layout, that seems pointless. I mean Batman TR or RT namtaB's are really remarkable designs with nonstop action. It seems to me that this Superman ride is non-stop action until you get out of the pretzal loop. Still I'm not complaining I'm just telling all of you who complain about "complainers" that's where I'm coming from.
I'm obviously very excited about the addition to SFGAm (even though this is SFGAdv's announcement) and will hopefully be one of the first to ride it next year.
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Well how silly do you SFOG fans feel now, why I wouldnt be suprised in a few days if we see SFOG fans whine and complain about this ride simply because their beloved Superman ride is now being clone, just wait it will happen ;)
Some interesting things that I noticed though which have been noted above, and that is the Single Loading station(That will be interesting???) and the hint of the ride having 8 Rows, personally lets hope that is just a rough artists impression, I would not like to see a Single Station on one of these, Can you imagine the queue lines in the summer. At least with AIR and Superman having 2 stations, you can still continue operating the ride if something went wrong in one of the station(Like a Train failing to dispatch etc) unlike on this one if there was a brakedown, you've got a long wait to get on it, because there wont be another station to go in, like I say, should be interesting to witness.
Did S:UF OG have a tunnel?
Hrm. No dual loading but 8 car trains (Mike, are they 8 cars)? I'm excited. I loved the Vekoma flyers (save the downtime they experience when I try to get on one) and if B&M can top that...
You must be this dumb to ride Viper. -SFGAdv.
The single-load station shouldn't be that big a factor as it only takes a couple of extra seconds for the drop and lift part of the load process over a standard B&M inverted train. 2-train op is easy, but 3-train op will have the ride ops hustling. Many corporate types were out at SFOG timing the load/unload - and I would bet the loss of the extra station would help pay for the additional support structure required since the original used a lot of ground work to shore up the area and the SFGAdv rendering is definitely on a flat surface (although the bottom of the pretzel appears to be slightly excavated).
The other thing I noticed is that it appears the drop through the pretzel is steeper - at SFOG it flattens out and is a definite "pause" in the ride experience - starting after a complete 180 degree u-turn as illustrated here:
But the rendering and annimation for SFGAdv makes it appear that the drop through the loop starts after the turn has made a 90 degree turn. *** This post was edited by gamndbndr on 10/23/2002. ***
Let me make it perfectly clear that I, for one, am not complaining in the least. I could care less if it's the exact same design and the same layout and hell, throw in the same theming and landscaping for all I care...the rest of my Jerseyans seem to be losing sight of the fact that WE'RE GETTING A B&M FLYER. As of right now, there are only two in the world, and we're getting number three. I couldn't be happier right now. And you know what? No one made this big of a deal when Batman The Ride came here...we were as psyched as you could ever believe.
We may be spoiled, but come on...be somewhat appreciative. I, for one, am ready to fly! :)
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I don't know exactly why SFGAdv did not wow me in any way. I found several rides to be in poor looking or poor running condition or not at all (Hence my saftey concerns)
I had a good time at the park but Im giving about 80% of that credit to the company I was with. I liked Greta, The one side of chiller that was open and Medusa alot, I really liked the middle of the park with the trees and Houdini and the lakefront show.
I didn't like, Outragious prices for food and drink, 3 of four stadiums that were used for nothing (One looked like it hadn't been used for years). The boardwalk section (Dead end and lacking stuff). Batmans first generation trains, ( I can overlook that and knew that going in). Thugs hanging around in the park and trying to intimidate people. Also people cutting line like no tomorrow.
Nitro, Now I do not think Nitro is bad, I also don't think it is all good either. Possibly because I rode SFNE's S:ROS the day before??????
Im sure people have faults with my homeparks and others. All I am saying is that of all the parks on that trip. Lakemont, Delgrossos, Knoebels, Quassy, Compounce, SFNE, SFGrad. Dorney. I found SFGADV to be the least impressive and besides SFKK, The Least impressive SF park I have been too.
Chuck, saying if you don't state the truth as you see it, How are they going to know what is right and wrong in the minds of visitors?
Is it about coasters or friends? I say both! *** This post was edited by Charles Nungester on 10/23/2002. ***
gamndbndr: Just wanted to let you know that the stats that are on the Six Flags Great Adventure page are the stats for SUF at Six Flags Over Georgia. First off, the animation is correct in all aspects. There is only one station, and there will be 2 trains. Each train will have 8 cars, 4 abreast for a total of 32 people per train.
Also, you are correct in saying the drop after the loop starts at the turn. There are a few minor changes, but nothing major.
Take a Virtual Ride:
Mike "Viper" Semtak
Im just happy were getting a new coaster. i only go to GAdv 2 or 3 times a year. Once in April w/ Boy Scouts(get 3 days and campout for less than the price of 1 day) and again in June/July w/ church(for free caz altar server)
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This makes me laugh actually....how silly do you SFOG fans feel now, why I wouldnt be suprised...if we see SFOG fans whine and complain about this ride simply because their beloved Superman ride is now being clone...
Uhhhhh, why? Will SFOG's flyer coaster suddenly sink into the ground since it's been cloned? No. Will their experience change at all? No. Does anyone with an unscrambled brain really care? No.
If anything, that's confirmation the SFOG coaster is a great ride. Nothing needed to be 'fixed' or improved.
(who can't wait for SFGAM to get their copy...or for VF to get its copy of SFGAM's V2)
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