Posted
Gamespot has posted new screen shots from the forthcoming Roller Coaster Tycoon 2, headed for stores in October. The shots reveal more theme and construction objects, as well as new flat rides.
See the screen shots at Gamespot.
Will you kids every get it? CoasterGen will NEVER be a game. It's a bunch of 3D max renderings, not a game.
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Jeff - Webmaster/Admin - CoasterBuzz.com, Sillynonsense.com
"Let's stop saying 'don't quote me,' because if no one quotes you, you probably haven't said a thing worth saying." - Dogma, KMFDM
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"Standing in line to see the show tonight and there's a light on, heavy glow, by the way I tried to say I'd be there."-The Red Hot Chili Peppers
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JOHN
RCT INSOMNIACS
KIMBERLY LAKE INC.
The screen shot clearly shows 3 different lines that must each be checked off for the diferent types of cars you can get in the mini car ride this is 3 of your 128
I'm betting that we still wont be able to get everything in our senarios that we build ourselves senario editor or not
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JOHN
RCT INSOMNIACS
KIMBERLY LAKE INC.
No. I've done a careful anaysis of the list, the number of items on the "page" and the scroll-bar size, and the entire list is 128 items long. I'll bet against you on this one.
Raptor Pilot: I doubt the gaming community or scene will even care about RCT2, much as they pretty much ignored the first game. I don't think the game was made with hardcore gamers in mind.
do you have any idea how hard that is to read and write?
TrBiggar, Half Life is a completely different game than Quake II. It uses a modified version of the Q2 engine, with only 30% of the Q2 code left. Plus they added things like skeletal animation (w/ over 6000 polygons per character), much improved AI, support for new API's, a completely different goal, much better detail and of course none the textures are the same. Deus Ex and Elite Force are completely different games with nothing in common besides the graphics engine itself. Deus Ex is a slow paced, almost role playing game. UT is strictly a fast paced FPS.
Project IGI uses the JSF (Joint Strike Fighter) engine! Counter Strike and Day of Defeat are both Half Life mods and certainly nothing like Quake 2. Also The Neverwinter Nights engine is based on the MDKII engine - completely different game.
Did I mention I don't care for POV's??
Dude, you're missing the point. RCT was a top-10 seller and continues to be after what, three years now? Why do you suppose that is? Broad appeal, simple to play and understand. The hard core crowd isn't big enough for a big pay off, especially for a $30 title.
The engine works fine for what it needs to do. I realize that sprite-based animation is "passe," but using 3D for the sake of using 3D doesn't make sense, especially because 3D still can't do the sheer volume of detail that RCT requires. It's easy to push thousands of polys when they're all a part of the same color or texture, but quite another when they all require their own texture.
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Jeff - Webmaster/Admin - CoasterBuzz.com, Sillynonsense.com
"Let's stop saying 'don't quote me,' because if no one quotes you, you probably haven't said a thing worth saying." - Dogma, KMFDM
When do better graphics make a game harder to play and understand?
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