Gamespot posts more screen shots from RCT2

Posted | Contributed by AirtimeAddict

Gamespot has posted new screen shots from the forthcoming Roller Coaster Tycoon 2, headed for stores in October. The shots reveal more theme and construction objects, as well as new flat rides.

See the screen shots at Gamespot.


The fact is that I'm still convinced that this is not RCT 2, but how RCT 1 should have been.

Yep, same graphics engine = looks like RCT 1.5 to me. Thus, it needs to be priced as a budget game around $20-$25.
I think you'll all be surprised when you finally get the game and see all the new goodies!

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-Eric
GlitchCam Returns...if you thought the Subdivision Cam was something, wait untill you see this.
According to the general public, lots of coasters go straight down.

A budget game.......shutup........ this game is gonna be great.
Kick The Sky's avatar
OK, if you all wanna design rides and get on them and take em for a spin go out and get No Limits. That is the purpose of that game(simulation, whatever). If you wanna run a theme park and plan where rides are going to go and manage the day to day operations then RCT is the game. Not everyone in the non-enthusiast comunity wants to build roller coasters and ride them. Many bought RCT because of the game play and overall addictiveness of the game. RCT was on the best seller lists for years. What Chris Sawyer is doing is taking something that is great and making it even better. I for one and getting very pumped up for this release of the game. It will allow me to do things I only dreamed of in the original RCT. These latest screenshots only make me wish the game was out now!

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Bob Hansen

A proud CoasterBuzz Member

"So you think your'e really brave, gonna see the DEMONS cave.
You silly dude, your'e only food, for the DEMON"

Jeff's avatar

I still don't get this stuff about building a better graphics engine. Why? The one he has works just fine.

As for POV and 3D stuff, I think you grossly overestimate how realistic the rides would feel if you actually got on them.

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Jeff - Webmaster/Admin - CoasterBuzz.com, Sillynonsense.com
"Let's stop saying 'don't quote me,' because if no one quotes you, you probably haven't said a thing worth saying." - Dogma, KMFDM

Moosh, I don't think that's wishful thinking at all. I suspect there WILL be a ton of new flatrides in this game.

To the people who are "disappointed" -- nobody's forcing you to buy it. An all-new graphics engine would've pushed this release back even more, just the additions that ARE going in were a LOT of work. I'm very much looking forward to RCT2.

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--Greg
"Now all I want is to find a way home, to warn Earth -- look upward, and share the wonders I see..."
My page

Looks sweet. Can't wait till October. Hopefully there are still many more new rides yet to be revealed.

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Steel: 1)MF, 2)Goliath, 3)Magnum
Wood: 1)Villain, 2)Beast, 3)Roar(SFMW)

Just to be clear:
I wasn't implying it needs POV, as the earlier person did.

I am not one of the people who is 'disappointed'.

I was only stating the facts about how the gaming scene will see it. If you're into gaming as much as I have been, you'll know that the gaming community usually doesn't like a game labeled as a completely new version (ie. version 2) and sold as a new product, with a regular price tag, unless it's quite different. Budget priced add on discs are OK w/ them though. Or even free version updates (ie. to version 1.5) w/ free planes, cars, tracks, stadiums, maps, skins, weapons, levels, whatever. It happens often. The general coaster enthusiast will be happy no matter what though.

Jeff, there's always room for improvement. Current game engines work just fine, but thankfully developers still make them better, so the sequels are made. Quake 1 running on 3Dfx looked fantastic when it came out, but gosh, look at Quake 3. Unreal Tournament still looks awesome, but check out the Unreal II screenshots. Flight Simulator II worked fine for me, but Flight Simulator 2002 has come so much further and is so much more fun. GTTP and Coasterbuzz worked just fine for us, but you're making improvements.

If you had to choose between buying RCT 2, or an RCT that looked something like this, which would you buy? Eventually, RCT will probably look like this.

If you also look in the screenshot of the Log Flume. It seems that the guests wont magically disappear when the ride stops. They have to wait until the log enters the station before they can leave. I always found that a little odd in RCT. Just another thing to make it more realistic. I can't wait.

Also I might have missed this from someone but in the Medusa pic looks like you can now have windows. I'm not sure if someone stated this a wihle ago or not but o well. They are on the station of Medusa.

Can anyone figure out in the Top Hat Screen what that Neon Green topped stall is? Looks futuristic by the looks of the side walls. Then in same pic the purple walled building on the top right underneath the water button.

As in to reference to the side diagonal supports. I have a feeling there will be a section of theming to stack square supports and then the small diagonal piece at the top as another selection. Because they come as varied heights in the Rolling Thunder pic.

I also do like the new trains in the DeJaVu pic those are cool.

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Six Flags Darien Lake Ultimate Guide
All you need to know about SFDL and more.
Coming Summer 2002
*** This post was edited by beastnum1 on 8/7/2002. ***

Pic 8 - you can see different park entrance! hopefully there will be more styles to choose from. Looks fantastic! cant wait.
Jeff's avatar

Raptor Pilot: I doubt the gaming community or scene will even care about RCT2, much as they pretty much ignored the first game. I don't think the game was made with hardcore gamers in mind.

Remember, this is the work of one man, an unheard of accomplishment in this day and age. The thing is written in assembly language for God's sake... do you have any idea how hard that is to read and write? It makes C++ look like BASIC on IBM's first PC in terms of how easy it is to write.

Part of the benefit there is speed. Keeping track of thosands of little peeps that have a "mind" of their own requires a whole lot of power. Passing off 3D rendering to a graphics processor is one thing, but dealing with that much logic you don't have that extra power.

The game engine, in my opinion, has been improved, and not with cosmetic changes. You can build scenery, block out rides (thank God), do wide paths for the little bastards without them getting lost, etc. The "look" of the game is perfect for what it's intended to be, and I wouldn't change a thing.

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Jeff - Webmaster/Admin - CoasterBuzz.com, Sillynonsense.com
"Let's stop saying 'don't quote me,' because if no one quotes you, you probably haven't said a thing worth saying." - Dogma, KMFDM

You people complaining about the graphics engine, get over it. Don't call it a budget game. If thats the case, because it's using a slightly modified, pre-existing engine, I guess Half-Life is another budget title. Same with Deus Ex. Add Elite Force to that list too. All 3 of those games I found to be high quality titles (so did PC gamer, I know Half-Life and Elite Force got over 90% ratings, and I think Deus Ex did too,) each using an already existing engine (Quake 2, Unreal, or Quake 3, respectively.)

The engines worked, and Quake 3 still does, so the developers figured, 'why make a new one when this works? It'll be cheaper to get a license to use it instead of write our own, spending a lot of money on development of it.' Chris Sawyer is thinking the same way, why not modify his current engine a bit, rather than start from scratch and waste a lot of time? *** This post was edited by TrBiggar on 8/7/2002. ***

Not to mention that the enging HAS been significantly enhanced. It can not only support parks that are four times as large, but it can support hundreds of new items, and from what has been said, is MUCH more animated and smooth (more frames of animation, more animated objects, etc).

Peep AI is significantly enhanced. New coaster editor and scenereo editor. TONS of new items, new themings, and new engine capabilities (rounded path corners, blended terrain transitions, etc).

I guess I just don't get all this "whining" about the engine. It's signifiantly improved. This is definitely a 2.0 version in every respect.

And if you want to "ride your rides" go get that awful game "Sim Theme Park". You can ride your rides on that. Gee, it was fun and interesting for about the first thirty seconds. It adds almost nothing to game play and replay value. If that turns you on, then go get it. RCT2 is what turns ME on!

At $30, RCT2 *is* a budget game when many new titles are priced in the $50-$60 range.
For all of you that are complaing about crappy non-3D graphics, unless you have a really good comp, you have no right to complain. And if you do have a great comp, get CoasterGen, and shut the hell up. *End Rant* *** This post was edited by SFOGeorgia on 8/7/2002. ***
Jeff's avatar

Oh yeah, CoasterGen... ;)

http://www.coasters2k.com/misc/screnshut2.GIF

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Jeff - Webmaster/Admin - CoasterBuzz.com, Sillynonsense.com
"Let's stop saying 'don't quote me,' because if no one quotes you, you probably haven't said a thing worth saying." - Dogma, KMFDM

I really am liking the looks of this thing more and more. Now I'm wondering if there's anything that this game doesn't let you do. Everything looks like you can theme it, this is awesome.

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"You can't kill what's stronger than death" - Zakk Wylde

CoasterGen still looks like a great game. I think it could beat out RCT2 anyday! ;)

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If you like Wicked Twister in the back, does that mean you like to get screwed in the rear?

I hope Best Buy will let you preorder it soon. Because I need to use some of my Best Buy cards and this game would be perfect to cut down on one or two of them.

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Top 5:
5)Raptor 4) Goliath 3) Sros @Sfdl 2) Ghostrider 1) Millennium Force
Check Out My Site: CoastingOhio....And The Rest Of The Country

I hope Best Buy will let you preorder it soon. Because I need to use some of my Best Buy cards and this game would be perfect to cut down on one or two of them.

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Top 5:
5)Raptor 4) Goliath 3) Sros @Sfdl 2) Ghostrider 1) Millennium Force
Check Out My Site: CoastingOhio....And The Rest Of The Country

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