It is a completly different ride expierence to anything else and if done the way it should be, not plonked on a parking lot then it is an amazing expierence and the GP love it!
redman822 said:
I don't know who you're talking to Matt, but everyone I have spoken to about S:UF at SFGAm loved it and wished it was longer and had more elements (and no, the people I spoke to about it were not enthusiasts).
The general consensus even among enthusiasts is that the flyer layouts need to eventually be expanded, my point was that building a flyer 225ft. tall (like the other poster had mentioned) would suggest many thousand feet of track, at least in my mind. Even I think that the next level for flyers is increased length and new elements, but there is going to have to be a line drawn on just how long the ride time on these rides can be without becoming really really uncomfortable for a lot of people.
Stranger things have happened, though. In this case I would venture its just enthusiasts letting their imaginations wander. Its not good enough to figure that CP may build a flyer, when it could be a dueling, launched, 225ft tall flyer that breaks the inversion record.
Lord Gonchar said:
And just like that, Gator designed the perfect flyer and still understands their limited place in the market.
*KISS*, Gonch..."Keepin' It Simple, for the Shorties"...:)
Now....how about a coaster that starts out like a simple invert, but then allows the seats to PIVOT so you could be on your back, or prone, or sitting upright, with the *orientation* changing throughout the course....I just re-designed X!!! ;)
"A wooden coaster is not going to be something they can market to a 500 mile radius and get on the Today show or even get the typical family of 4 to want to come ride. It would just be a pleasant surprise to come across in the park. And they're not going to build a mega-wooden coaster to try and put the wow factor back - they've already gotten burned once with that."
Well I totally agree that a great wooden coaster would not attract any one to the park. That is TTD and MF job. But what it would do is keep people coming back for just one more ride. One more visit to the park. A steel monster like TTD attracts people but its up to other rides to have visitors come back to the park. They know the secret best attraction.
-Eric: Major Parks: SFNE(homepark), SFA,SFGADV,CP,BGE,BGA,Kennywood,and Sea World: Track record 65 different coasters ridden #1 is Millennium Force #2 is El Toro and than there are all the others
PKD's old shuttle loop is at Hopi Hari, a park in southern Brazil, and its running as of last report....
i highly doubt CP is getting ANY coaster next year, much less a B&M flyer...my money is on a new flat ride. ive heard the huss giant frisbee rumour.....
still trying to think of a good signature...
still trying to think of a good signature...
-Keith "Badnitrus" McVeen
-Eric: Major Parks: SFNE(homepark), SFA,SFGADV,CP,BGE,BGA,Kennywood,and Sea World: Track record 65 different coasters ridden #1 is Millennium Force #2 is El Toro and than there are all the others
still trying to think of a good signature...
vacoasterfreak said:
...explain to me how, at that speed, with your body in that position, you could avoid discomfort?
You create a shallow pullout. Same as a tight turn pushing more force than a wider one does.
Ride forces are completely controllable regardless of overall speed or height of the coaster.
You could make a 90 foot ride push 5 G's or a 300 foot ride push 3 G's.
It's exactly why the smaller Schwartzkopf rides kick your ass in a serious way but most modern hypers don't touch the G's the Schwartzkopfs push.
Take Playland's "never opened to the public" Wild Wind coaster. Just 33 feet tall but the measured forces were considered too extreme so the ride was built and removed between the 1999 and 200 seasons.
You can create a 33 foot tall ride that's too forceful for the public. It would be just as easy to make a 225 foot flyer that pushes less forces that the flyers that exist already. It's the angles used in the curves of the track when combined with the speed that determines the forces. Not just height and speed alone.
*** Edited 9/25/2004 6:14:04 AM UTC by Lord Gonchar***
As for the removal of WWL, count me as one who would be disappointed. It's certainly not the most thrilling ride, but it's still plenty of fun and it's a good break from all the lines and other commotion surrounding all of the big coasters. I am a believer that CP doesn't have a space problem, but there is much real estate to be had on WWL's territory.
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