any coaster that you're scared to put your hands up on?

Tuesday, January 13, 2004 4:15 PM

rollergator said:
edit: CC's Windstorm IS one of the best of its genre...LOVE the drop off the midcourse (ever-so-slight TAP on the brakes)... *** Edited 1/13/2004 8:57:36 PM UTC by rollergator***

Yea but they're no brakes there. I rode it in the front seat and looked for them but they are not there.

Tuesday, January 13, 2004 4:17 PM
I'm not too keen going hands-up on Apollo's Chariot and is it Nitro @ SF in NJ that has the same "restraints"?? Eek .. I know they're going to hold ... statistics say they will ... but I would just rather hang on.
Tuesday, January 13, 2004 4:31 PM
What does anyone think about Mindbender at SFOG? That humongus helix or (third loop) that support on the left looks like it wants your hands for dinner.

Also Windstorm at Old Town in Orlando this thing feels like it wants to take your whole upperbody off during the ride. Definately one not to put your hands up on.

Tuesday, January 13, 2004 4:44 PM
Sawblade, I'd be more than willing to believe that CC's has no brakes....after riding the WORST Windstorm model in the world at Rye, ALL the others moved up a notch...still, NONE of them came close to the insanity on the one at CC. The ops just KEPT sending us for more spins since it was late-ish (near park closing) and there was NO line....meanwhile, OzCat was holding steady at about 45mins...

I thought ALL of them HAD the brakes but that CC just didn't *apply* them....better not to have them at all, hehe...:)

edit: SFoG's Mindbender ROCKS!! *** Edited 1/13/2004 9:44:57 PM UTC by rollergator***

Tuesday, January 13, 2004 4:53 PM

nasai said:
Corey, and Greg survived Coaster as well, so my challenge shan't go unnoticed (like I am gonna pay that $5?

Not just survived, but multiple rides solo, backseat, hands up the whole way. The way the bar's designed, you're flying all over the place, but easily remaining within the car. With the excellent padding, I walked away with nary a bruise in sight (at least none that weren't already there from Tremors).

Tuesday, January 13, 2004 4:54 PM
OK...sarcasm aside, I can think of two rides where the *head-choppers* are good.

1) Scream Machines' last hill coming into the brake shed at SFoG. First time I rode it years ago, it looked more like a *face-slammer* as you came into the brake run.

2)Texas Cyclones' third turn is great when you go into the drop. Lots of overhead ledgers in the way.

Wood - anything else is an imitation

Tuesday, January 13, 2004 5:09 PM
Getting into this topic late....

Tremors was the only one that really scared the crap outta me!



Tuesday, January 13, 2004 5:17 PM
That second tunnel was quite.....sudden....wasn't it? :)
Tuesday, January 13, 2004 5:24 PM
Quite ;)
Tuesday, January 13, 2004 5:49 PM
I have to admit, that second tunnel is a DOOZY! :)
Tuesday, January 13, 2004 6:53 PM
Thunderhead? ;)
Tuesday, January 13, 2004 7:10 PM
I would be afraid to put anything anywhere near thunderhead at this point.
Tuesday, January 13, 2004 8:32 PM
Jeff, you beat me to it bro! I try my hardest on that ride, but I can never complete the circuit without holding on, maybe it's cuz the rachet on the lapbar is right in between clicks for me, but I put my hands up on every other ride but that one. all of ttd, mf, magnum (painful) every thing.
Tuesday, January 13, 2004 10:55 PM
First time I was on the Beast at PKI. During first tunnel and the helix tunnel, I thought my hands were going to get chopped off.

I had my hands up on TTD. They were numb afterward, though.

Tuesday, January 13, 2004 11:06 PM
Nope, no rides that I'm scared to put my hands up on.

Except for those which I actually know you *can* hit the supports, of which I haven't been on any.

It's late. It's a school night. Crap.

Wednesday, January 14, 2004 7:54 PM
I don't put my hands up on most coasters because I'm too lazy.

Coasters that I'm afraid to put my hands in the air on are:
-wild woodies (Wildcat at Hershey comes to mind)
-gauntlet type coasters that look like they'll chop off your head (S:RoS at SFNE, that first tunnel gets me)
-coasters with lots of surrounding supports (The old galaxi type coasters, for example)

Wednesday, January 14, 2004 8:07 PM
Lazy, huh? Is that what they're calling chicken these days? ;)

Kiddin' person. :) My best friend won't put her hands up on any coaster and seems to enjoy herself as much as I do.

Wednesday, January 14, 2004 9:01 PM

Viper - I love keeping my hands up on viper the air time is awesome but those turns it makes after the drops. If you do not hang one you get slammed to the side.

S:UF The G forces on that loop almost make it impossible for you to have your hands out. the force pushes your hands back in

Wednesday, January 14, 2004 9:33 PM
Kumba on the far left, when the loop goes around the lift and the handrails are right there, Mean Streak would also be a bad coaster to reach out to the sides on.
Wednesday, January 14, 2004 11:12 PM
Okay, so getting back to the point earlier about not putting your hands up cause you're not supposed to...

I've never taken 'Keep your hands inside the car' as 'Don't raise your hands'. More like 'don't be sticking your arms out all crazy, cause you bound to smack 'em, sucker'.

I'll admit I'm a wuss when it comes to tunnels (even as a 10 year old on Grizzly and Rebel Yell I couldn't make myself keep my arms fully extended) and frankly, only a certain type of moron would 'test the safety envelope' on a ride like Space Mountain when you have no idea where the supports are.

But really, as we should all have renewed sensitivity to this type of issue, is it violating the rules to put your hands up if the sign and/or operator just say to 'Keep your hands inside the car'? (Obviously I'm not including explicit hands down instructions like on TTD, which adds fuel to the idiot fire whenever anyone here mentions disregarding it.)


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