# of trains on B:TR's?

Marcus, what other possibility is there? B&M has built B:TR clones with eight and seven rows, so clearly B&M isn't demanding that the train only have seven rows. So, if it's the park's decision, then what is causing the parks to decide that? Cleary it's cost.

Let me debunk your examples. Superman at WBMW is clearly the star attraction of the park. It's "the big one", and I'm guessing it's the attraction the park anticipated being the most popular. If you have to lose a row on a coaster, do you lose it on your star attraction or one that you don't anticipate being as popular? The same goes for AIR, really. On an attraction that (apparently) has horrendous wait times (judging from what I have heard, anyway) it's clear capacity is of utmost importance, while perhaps all of the theming along the ride was not. It's also possible that the theming of these rides are in a different budget than the ride itself, depending on how the parks are operated.

Superman and Scream! are going in with eight rows because they're anticipated to be big draws. Scream! is in a very popular park - one of the "big four" - and capacity is extremely important. Capacity is probably not as important for a small park like La Ronde, a park with a larger star attraction (WMBW). I don't know the reasoning behind Thorpe's decision, but it's clear they didn't anticipate capacity being a major problem.

Since you seem to think the size of the train is B&M's decision, what reasoning do you think they have behind it? And how does that explain SFGAm and SFGAdv managing to get extra rows on their flying coasters?

-Nate

maybe it has something to do with weather, because its one row,thats rediculous thinking a park would scratch on row becuase of capacity.

while we are on the topic of b&m invert rows, whats with alpenghiest. its a great ride but why is it the only invert with a lead car, or zero car i believe its called?

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track record-28


coasterdude318 said:


And how does that explain SFGAm and SFGAdv managing to get extra rows on their flying coasters?

-Nate


I'd imagine nixing an entire train saves you enough money to afford two extra rows. Of course, that's the point you're making. Nonetheless, taking off an extra row (As in Nemesis Inferno) seems to be akin to tossing deckchairs off the Titanic in terms of budget. Seeing the way the inverted car has evolved, I'd think B&M has some input in its length. Most likely, train length is suggested by B&M, accepted/modified by the client.

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Mike Anderson
*** This post was edited by MAnderson 7/12/2003 9:48:06 PM ***

That may be true, and B&M probably *does* recommend train length (after all, I don't think B&M is going to build a 10-row inverted coaster). However, that doesn't explain the reasoning behind changing from eight rows to seven on the two newest B:TR clones. Why? Because the reason is cost-related. Sure, it doesn't seem like you're saving *that* much (loved your analogy, btw) but the more corners you can cut, the more you save.

-Nate

http://www.rcdb.com/installationgallery278.htm?Picture=1

Here is one of the newer traisn with no bar, but it still has 8 cars. So maybe it isn't anything with weight.

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