2Hostyl wrote:
As for the comment that the first drop on X will be too close to the drops on Deja vu. If I read it correctly, we are talking a near vertical drop, where the riders are paralell to the track. That's headfirst baby! Kinda like being pile driven to the ground. I dont know about you, but I've seen nothing like it.
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Well, I see vertical spires on Deja Vu rendering, so at some point riders will be parallel to the ground, and from what's been reported thus far, it sounded like X's first drop is the same. (could be wrong, but most of this is preliminary info anyway until the ride actually gets built, so who knows.) It seems to me that a 200 foot drop, completely (for the most part, depending on angle of descent) upside down would be kind of painful, no? I'd like to see this coaster work, but there's a fine line between thrills and nausea, and in its initial incarnation, X looks to walk that line.....just my two cents, or half wit, your choice :)
Here's hoping that the new Arrow restraints aren't as hard to get into as Togo standups! (basically the same idea) Maybe if PKI gets that Arrowbatic, some of us will find out for ourselves! :)
(P.S. I hope X goes backward at some point too. It can, by doing half a barrel roll, and then rotating the cars 180 degrees.....or maybe I am hoping for too much.....)
Chris