X2 Transformation Update

Saturday, February 2, 2008 4:51 PM
Spinout, how would you design the tunnels? They are thinking out of the box on that design and I like it. I think it is much more aesthetically pleasing than some old boxy tunnel.
Saturday, February 2, 2008 5:47 PM
They may be thinking outside the box, though it is still subject to rejection and criticism on all accounts. I hope it turns the leaf of success, however, if you can say this new tunnel was well spent and imperial, that remains to be seen.
Saturday, February 2, 2008 6:53 PM

though it is still subject to rejection and criticism on all accounts

Which is unfair, but expected. With the lighter and supposedly more reliable (time will tell) trains, the new technoology, the tunnels, and the effects...X2 makes me wish MM was closer.

I think the design of the tunnels is extremely edgy and the very definition of thinking outside the box. It matches the entire theme of the coaster...which is something "revolutionary".

Of course, if SF treats it like Cedar Fair would, the fog, sounds, and lights will last about 3 months and then disappear forever.

Saturday, February 2, 2008 7:24 PM
Revolutionary? It looks like the cover they put over one of the outdoor concert venues here in Cleveland a few years ago.

There's real potential for X to be the shining star of coasters in SoCal, but I think that burden rests with S&S, not Six Flags.

Saturday, February 2, 2008 8:18 PM
I still think Six Flags will do a good job keeping up the theming. Especially since it seems as if they are trying to re-invent Magic Mountain. By removing old SBNO or unenjoyable rides, they are "cleaning" up the place a bit. Also, the addition of Thomas Town really makes them look like they are going out of their way to make the place friendly for families, not just teens.
Sunday, February 3, 2008 8:34 AM

tigellinus said:

kRaXLeRidAh said:

The "Six Flags California" bit that used to dominate the parking area toll and main gate signage is no more. They finally took the "California" out, though way too many years late (I mean Marine World was given the Six Flags title in 1999). Better late than never though. lol

First the backwards Racer gets turned around, and now SF "California" is gone!? Where the *bleep* has the old charm of theme parks gone?!? And I'm only 25!! [sigh...]

Well, Technically there are TWO Six Flags California's. Removing the Aging Sign on a park no longer NAMED 6Flags California but named 6 Flags Magic Mountain only makes Sense. Unless of Course you just keep the Six Flags California sign and rename the park and make a new sign for SFDK called Six Flags California 2. "Hey mom, let's go to Six Flags. Which One: Six Flags California 1 or Six Flags California 2?" It makes more sense being Six Flags Los Angeles and Six Flags San Francisco or perfectly fine the way it already is: SFMM & SF(fka MarineWorld)DK.

CoasterDiscern said:

Oh, and I don't know how to make the little two on my screen.

This one: ² ? Making X = X²

Start > All Programs > Accesories > System Tools > Character Map ;) is how i got the "Little Two". Damn, this post looks like a math equation now lmao.

. *** Edited 2/3/2008 1:46:20 PM UTC by Ѕіx Flαgѕ Đαrієή Ĺαkє***

Sunday, February 3, 2008 11:30 AM
I doubt the theming will last. Doesn't this ride always break down anyways? So who knows if it will even be working that much.
Sunday, February 3, 2008 11:40 AM

Parker17 said:
Doesn't this ride always break down anyways?

Exactly why they are spending $10 million to upgrade the trains and loading/unloading system as well as visual aesthetics. Hence the name "change" as well. Not only are they trying to improve the ride's reliability, but they are trying to give it a whole new image.

Sunday, February 3, 2008 12:08 PM
I too like the new tunnels. Definitely something you haven't seen on a coaster before. I'm thinking it should have a Cirque du Soleil theme now! lol
Sunday, February 3, 2008 12:29 PM

It looks like the cover they put over one of the outdoor concert venues here in Cleveland a few years ago.

Which is pretty athsteically edgy to see on a coaster. It makes you wonder what it is like inside on a fly through...and with all the lighting/fog, etc...I think it will look great.

I mean, they were going for different; and I think they achieved it.

And yes, I would say revolutionary fits. There is nothing else like this in North America, as far as I know.

I doubt the theming will last.

I would agree if this was Cedar Point we were talking about.

There's real potential for X to be the shining star of coasters in SoCal, but I think that burden rests with S&S, not Six Flags.

I agree. This is a risk...because if the improvements dont show, this will turn into even a bigger bomb than before. From the sound of the LA Times article, there is a lot of doubt over wether it will be improved.

Sunday, February 3, 2008 1:51 PM

I would agree if this was Cedar Point we were talking about.

So far Mavericks theming has kept up....

Sunday, February 3, 2008 5:30 PM
Yeah...that second canyon/tunnel would have been sweet. I'm sad to see they didn't incorporate it in the final design. It would have been a fun headchopper element.
Sunday, February 3, 2008 8:05 PM
This may sound strange to some of you, but what is Maverick's "theme" exactly? The cars looks like trains, there's an old caboose, but then the logo involves a horse.

Is it supposed to be a runaway train? Or a horse-train?

Tuesday, February 5, 2008 12:10 AM
Tuesday, February 5, 2008 12:47 AM
What's in an animation doesn't necessarily mean it will make it to final design?

I don't really feel that the canyons make the ride any better. The ride goes so fast, you barley notice them.

The only theming effect I really liked was the tunnel's light mist. It was turned off early on, but the effect made the launch a totally different experience. There were many rumbling of the fog/mist coming back, so we'll have to see in 2008.

Tuesday, February 5, 2008 7:06 AM
Does anyone know if the mist was on during the first two weeks of June last year? I vaguely remember mist in Mavericks tunnel, but it was over the Coastermania weekend and sleep was something I was seriously lacking at that point.

-Sean *** Edited 2/6/2008 10:39:42 AM UTC by Sean Menefee***

Tuesday, February 5, 2008 5:06 PM
Maybe they should invent a similar story for X - something about space, wormholes, holes in the space-time continuum, gravitational anomalies, etc.
Is X2s tunnel also going to be misted?
Tuesday, February 5, 2008 9:03 PM

Work with me on this one.

You have a Fronteir Land...endless possibilities for theming, stories, etc...you have cowboys, horses, trains, indians, trailblazers, etc...

And the "theme" chosen for your ride is that the coaster itself has been invisible and in hiding since at least the early eighties, keeping a close eye on the park, and waiting to erect itself at just the right moment!

No wonder the fog is gone.

Thursday, February 7, 2008 4:30 PM
When is the scheduled reopening of X?
Thursday, February 7, 2008 5:41 PM
Per the park's website: In order for the transformation to take place, X will close in late 2007, and X2 will launch in spring 2008.

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