X awesome!/or not?

Thursday, March 8, 2001 1:16 PM
Does anyone see X (and all 4th dimensions) as being Hit or miss coasters? I for one could see them being absolutely amazing, or crappy. Like a coaster we could see the first of dozens or a first and last attempt.

I personally hope that the sucker wont be a head banger...

I hope it's amazing, cuz I think that its one of the coolest/craziest ideas for a rollercoaster.

Does anyone else agree that it could be a miss?
or do you guys think it'll be awesome for sure.
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Thursday, March 8, 2001 1:28 PM
If it's smooth, it'll be great. The flying coasters are a miss due to uncomfortable riding positions and lack of smoothness.

If they can manage to sync the chair rotations for maximum smoothness, I think it'll be incredible.

Unfortunately, we'll have to wait a few months!

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Decisions determine destiny; Destiny determines decisions.
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Thursday, March 8, 2001 1:34 PM
sync the rotations? The Ride ops control the rotations? I thought they swing on their free will, like when they get whipped around an inversion...
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Thursday, March 8, 2001 1:36 PM
Personally I don't like the concept. I think the chair spinning is gonna be way too much. Plus I think there is gonna be a lot of headbanging. An arrow over 200 ft with otsr's and seats that spin?

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"One good thing about all this, with all this fresh air were gonna sleep like babies"
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Thursday, March 8, 2001 1:49 PM

coo man chu said:
"sync the rotations? The Ride ops control the rotations? I thought they swing on their free will, like when they get whipped around an inversion..."



Actually, the spin is controlled by a second set of rails. The vertical position of these secondary rails in relation to the main rails determine's the rotation of the cars.
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-Dave Rutherford
*If things seem under control, you're just not going fast enough*

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Thursday, March 8, 2001 1:54 PM
Yep...

So we'll see.

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Decisions determine destiny; Destiny determines decisions.
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Thursday, March 8, 2001 1:55 PM
No! Click on this link & look at the CGI of 4D track http://www.coasterbuzz.com/features/trackspotting101/ See the extra rails? One on either side of a new style Arrow track which is reinforced. Small wheel assemblies ride the rails & control the spinning of the cars via a connecting rod. Depending on whether the pitch rails are lined up with the main rails or at the bottom inline with the ties, one way or other, one position keeps the seats upright & vice versa for the other. However this restricts the rotation to 180 degs either direction. Otherwise it could be a 'endless loop' cranking of the seats much like a engine piston's movement.

This means one side of seats could flip one way & the other side the other way! Or one side could be inverted & the other upright. Just have one pitch rail at the top & the other at the bottom.

Therefore the operators don't control the rotations. Head banging? I would be more concerned about head flipping or whiplash from the rotating, wouldn't want to hurt my neck. People have said Arrow's latest coaster, the Tennessee Tornado is very smooth & features their new track design, there is a good chance X will be smooth.

I just hope the rotating is tame as if it's extreme, you'll hear the sounds of puking, maybe from me as well! :)

Otherwise, X looks awesome!

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Home Park - Wonderland Sydney, Australia, featuring;
1) The Demon - 1988 Vekoma Boomerang
2) The Bush Beast - 1985 KEC Woodie (Clone of PKD's Grizzly)
3) Beastie - 1985 KEC Junior Woodie
4) More steel coasters please!!! Preferably a B&M Masterpiece!


*** This post was edited by CoasterGod on 3/8/2001. ***
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Thursday, March 8, 2001 4:23 PM
X reminds me of my favorite carnival ride, the Zipper. I think it will be awsome.

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SFNE 2001
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Thursday, March 8, 2001 5:22 PM
Some might call this coaster gimmicky, whatever. I think some people are forgetting this thing will drop 200 plus feet as a 88.5 degree angle. That's 8 degrees steeper than Millennium Force! That alone gets me excited, the fact that it then manages to spin you while hitting speeds of 75 miles per hour is mind blowing. Not to mention the Raven turns which look like the best inversions ever. The OTSR also look great as they will come nowhere near your head. All hail Arrow!
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Thursday, March 8, 2001 5:52 PM
I hope it's not as rough as Arrow's past coasters, but I would think they'll have to get this one almost perfect since a small mistake in a ride this fast could be a big problem. Then again, it is the same Arrow that built those others. I don't know what it will be like; it could either be the best or the worst out there. I can't wait to see how it turns out.
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Thursday, March 8, 2001 8:36 PM
Like the Flying coasters it will be a hit or a bomb, no middle ground, you either love it or hate it
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#1 Stealth-PGA
#2 Flashback-SFMM
#3 Whizzer-RIP PGA
#4 Mind Bender-WEM
#5 Drachen Fire-BGV
I Liked Psyclone the way it was
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Friday, March 9, 2001 1:07 AM
The ride looks like it will be incredibly awesome. The new restraints should totally eliminate all head banging. The "face-down" drop should be one of the most intense drops around! The best part (from the video) looks to be either the first turnaround after the drop, or the final turnaround into the station. I can't image X as anything other than a big hit.
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Friday, March 9, 2001 3:14 AM
I think it will be awsome. From what I hear, the new Arrow coasters are fairly smooth, but there are only a few of them (Canyon Blaster, Tennesse Tornado). Plus the new restraints look like they will help.

Keep in mind, when Arrow had their huge coaster boom, with all the hypers and loopers in the late 80's early 90's. The computers were not like they are today, so alot of the work was still done on like paper and such. Now, with the computer power, look at how far B&M has come since Iron Wolf.

Why can't X be in Ohio *sob*.

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MF Drops-15
SOB Rides-2
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Friday, March 9, 2001 3:22 AM
Hard to say. Could be a flop. I think a better idea would have been to build one with a lower lift elevation before jumping to near hyper height.

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Oooooh, my freekin' head.... Too many G's Too many G's! No, no, Too much Beer before the G's! Home Park: Knott's Berry Farm
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Friday, March 9, 2001 4:33 AM
Skyboss01, maybe that's true, but what about Stealth? It was getting slammed because it was too small of a prototype. It goes to show you that there is no way of pleasing everyone. Personally, I feel that the 4D will de the biggest hit ever!

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"X" marks the spot in 2001!
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Friday, March 9, 2001 6:55 AM
X will still be a VERY short ride. But I guess it wouldn't be wise to build a 5000+ ft 4d and not have it work. But I think it will be a hit.
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Friday, March 9, 2001 7:09 AM
the coaster has that same old so original arow layout that i hat and the coaster looks more painfull to me







Titan will rock. *** This post was edited by Brandon L on 3/9/2001. ***
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Friday, March 9, 2001 7:13 AM
spellcheck????
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Friday, March 9, 2001 8:13 AM
What old original layout? every element on X will be new not only for Arrow but for the industry in general.

What Arrow coasters do you know of that have heartline rolls, what coasters do you know of period that has heartline rolls while dropping.

What Arrow coasters you know of with 88.9 degree drops, there not many coasters period with drops as steep as X

What Arrow coasters that you know of with an immenlin or a version of X's immenlin, There is no other coaster out there with this type of inversion.

So X cannot have the same layout of anyother coaster that anyone has done b/c these elements are all new.

X will be great I have no fear of X being rough from what it looks like X will use doubble spine track through out the ride making the structure stronger and like said in an earlier post with the computers now days it would be dam near impossibe for a miscalculation.
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Friday, March 9, 2001 8:47 AM
My personal take is that it is just another gimmick in the amusement industry. Arrow needed to come out with something new, and 4th Dimension is, well, a stretch. I guess they're running out of new concepts, I mean we have flying, inverted, and stand-up. I think X will be okay, but the best coasters in the world will forever be the ones that keep it simple: hypers, and woodies. Look at just about any top ten coaster list out there, and you'll see that people's favorite rides are the ones with two simple elements: hills and turns. Coasters don't need to be the tallest, fastest, and flippiest to be good.

I know I can't judge X until I ride it, but these are my first impressions.

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E.J.
Webmaster: Theme Park New England
http://tpne.8m.com
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