Why Use Deja Vu If Theres So Many Flaws?

Monday, October 22, 2001 2:33 PM
On recent viewings of forums, Ive seen a lot of incidents and problems with the deja vu models. One exception, is at sfmm. But anyways, why build a ride if it constantly valleys, malfunctions, or breaks down? Not to mention having to strategically place breaks on 50% of the ride. I would imagine the ride is awesome when it does work, but its too much time and money when it dosnt.
-----------------
*My Personal Top 5*
1)-Nitro, 2)-S:ROS(sfne), 3)-Kraken, 4)-Alpengeist, 5)-Incredible Hulk
+0
Monday, October 22, 2001 2:37 PM
Also, the ride generally will not be operational if the temperature is under 50 degrees, and will not run during rain.  Why build it? It's an excellent ride, thrillwise.  This thread could have also been about Vertical Velocity, which is down almost constantly at SFGAm.
+0
Monday, October 22, 2001 2:38 PM
I'm sure the ride wasn't marketed to Six Flags that way...
+0
Monday, October 22, 2001 2:43 PM
It's the same with most flawful rides-why build them?
-----------------
"I'm eccentric, I can do whatever I want"- Rat Race
+0
Monday, October 22, 2001 2:43 PM
Maybe here's why: The ride is spectacular, IMHO, the best in the park. It takes up very little space and it was very cheap. I think they will get it running consistently next year, Vekoma was rushed a little and I don't think they have all the bugs worked out. I do wish the capacity was better, but it is not possible. Shuttles can only have one train, that's the problem with them. And about V2, the park didn't know it would have all those problems, I don't think. S:UE is very reliable, isn't it? Six Flags probably saw S:UE and thought the Impulses wouldn't have problems.
-----------------
Bull rides: 103
Batman rides: 61
+0
Monday, October 22, 2001 2:56 PM
The fact that there are brakes placed strategically throughout the ride says nothing about its reliability anymore than having mid-course brake runs on any other coaster.  Those brakes were part of the original design and are soley for safety purposes.  I don't care how much speed and how little chance DV had of valleying...those brakes should still be there so the ride doesn't get stuck someplace where they'd need to remove a section of track and remove people manually from the train.
+0
Monday, October 22, 2001 3:03 PM
SFGA2001 said: shuttles can only have one train, that's the problem with them.
(My quote tool isnt working) I may be mistaken (correct me), but Mr. Freeze has two trains with alternating station track. I think this could be done on a boomerang, but not Deja Vu. The position of the loop would probably limit the space for dual transfer track.
-----------------
*My Personal Top 5*
1)-Nitro, 2)-:RO(sfne), 3)-Kraken, 4)-Alpengeist, 5)-Incredible Hulk

*** This post was edited by GreatAdventureAddict on 10/22/2001. ***

+0
Monday, October 22, 2001 3:22 PM
I think the reason any park would go for DejaVu or V2 is 'caus they are both small compared to normal coasters, yet they receive the same amount of attention and hype.  They are big attractions at a small price, good for the center of the park where you cannot fit an actual coaster.  Just my oppinion. 
+0
Monday, October 22, 2001 3:31 PM
Because its an awesome ride, and when they do get it working next summer along with V2 it will run just like any other ride, with a low amount of breakdowns.  This year Six Flags Great America was pressured to keep V2 opened when it clearly wasn't operating properly and now that they got DeJa Vu opened they were able to close V2 down and are pressured to run DeJa Vu as many times as much as possible the last few weeks.  Both rides clearly need some repairs done during the offseason and once they happen it will be a good 2002 for SFGAm.
-----------------
+0
Monday, October 22, 2001 6:51 PM
Its something new that the general public will ride,they dont care who made it (if they even know a name of a coaster company) and it was cheap and doesnt take up that much space and they could put it into a small place like SFGAm were sky whiral use to be.
+0
Tuesday, October 23, 2001 5:51 AM


Bull fan said:
Also, the ride generally will not be operational if the temperature is under 50 degrees, and will not run during rain. 

Many coasters do not run in the rain or under 50 degrees.  We were at PKI 2 weeks ago and the temp was in the low 40's at 10am.  The only coasters running were FOF (indoors), Beast and Racer.  After temps warmed up in the PM, the rest started to test and run.  In defense of SFGAm (I have ridden DejaVu and it is unbelievable), they have also installed heaters in the station to warm up the trains and get them running whenever possible.

The lessen here should be don't buy unproven or untested technology.  Let Vekoma (or whoever) work out the bugs BEFORE you buy and install.  We demand and drool at coasters like V2, DejaVu, X, Flying Dutchman, SOB, etc and then complain when they don't work.  If we want manufacturers and parks to push the envelope, we will have to patient.

Mike


+0
Tuesday, October 23, 2001 10:38 AM
This Saturday and Sunday, the high in Chicagoland is supposed to be 40.  If you haven't ridden it already, you'll have to wait til next year.
+0
Tuesday, October 23, 2001 10:47 AM
I think that Six Flags may have learned a lesson this year about building multiple prototype coasters at one time. There was 3 parks getting Deja Vu and a similar number getting V2. V2 was already a tested concept that still didnt have the bugs worked out in Ohio so I dont know why they went ahead and built those so quickly. Deja Vu should have been built at ONE park and tested thouroghly and gotten the bugs worked out before being located to other parks. Especially with how complicated the ride really is. Six Flags is doing the Arrow 4th dimension right at SFMM. They are building one and seeing how that goes before building anymore. With all the delays on that one, they chose wisely there.

-------------
Bob Hansen

"Excuse me while I kick the sky!"
kickthesky@hotmail.com

+0
Tuesday, October 23, 2001 11:34 AM
In a sense, you are correct KICK THE SKY.  But I would be willing to bet that SF got three prototype Deja Vu's for far less than the cost of three established coaster designs. The multiple purchase in addition to the untested prototype saves SF TONS of cash, even if there are problems, becaude Vekoma has to get them fixed. If they all work without a hitch, SF scores BIG! If they are all delayed and shut down for much of a year before the kinks get worked out, SF still wins, just not BIG. It's all about the benjamins.
-----------------
My other car is a Giovanola!
+0
Tuesday, October 23, 2001 11:46 AM
Next season we will all see how well the bugs get worked out, and that will be the answer we are all looking for.  If it runs flawlessly, its was worth it by far.
+0
Tuesday, October 23, 2001 12:17 PM
Bull fan, I didn't realize you were in charge of six flags management and deciding which rides run.  I don't think you really know how and why deja vu doesn't run in cold weather, and what they are doing to off-set that.  If it is very cold in may indeed not open.  But to say that it won't open for sure is VERY premature at the least.
+0
Tuesday, October 23, 2001 12:41 PM
Ive got the answer. Turn Deja-Vu into an indoor coaster. That will take care of the weather problem.
-----------------
Chitowns 6 year old daughter says "Daddy, Dippin Dots are nasty!!" I must say that I agree!!
+0
Tuesday, October 23, 2001 12:57 PM
Now THAT's a good idea. They could leave the loop outside though and operate it in the dead of winter. Could you imagine the rush you'd get blasting upside-down at 60 below? ;)
+0
Tuesday, October 23, 2001 1:07 PM
Heck yeah!!  Make it into a a medieval type theme, or something else really cool!! Strobe lights, scanning lights, the works with really loud booming rock or some other cool music.
-----------------
Beer,coasters and Hooters. Is this a great country or what?
+0
Tuesday, October 23, 2001 1:07 PM
Dont leave the loop outside, let the towers poke outside. That would be a rush!

-------------
Bob Hansen

"Excuse me while I kick the sky!"
kickthesky@hotmail.com

+0

You must be logged in to post

POP Forums - ©2018, POP World Media, LLC
Loading...