Why is X-Flight always broken down?

2 questions I'm hazy with about Worlds of Adventure's X-Flight... if you can help:

1) How many trains was it built to support? Was it intended to have a capacity for 3-trains to run simotaniously, or just two?

2) How many trains have ran at the most on X-Flight?

3) Even being July now... how many trains are they currently running, and plan to run during the rest of the season??

Just wondering, because I plan to get there this year, and I don't wanna wait some 2 hours to ride that ride because it either breaks down every so often, or just has 1 running train.

-------------
The Great Escape... Soon to become Six Flags Adirondack Escape!!!

Dawg Byte said:
"2 questions I'm hazy with about Worlds of Adventure's X-Flight... if you can help:

1) How many trains was it built to support? Was it intended to have a capacity for 3-trains to run simotaniously, or just two?

2) How many trains have ran at the most on X-Flight?

3) Even being July now... how many trains are they currently running, and plan to run during the rest of the season??

Just wondering, because I plan to get there this year, and I don't wanna wait some 2 hours to ride that ride because it either breaks down every so often, or just has 1 running train.

-------------
The Great Escape... Soon to become Six Flags Adirondack Escape!!!"



1. It can run all 3 trains. The blocks are Station #1, Station #2 and the final brakes.

2. They have ran 2 but they seem to run 1 olot.

3. Just like above, they ran two but usually run one train. They are trying to run 3 once they can recline on the lifthill.
-------------
http://sfwoa.atomic-online.net/ For all your SFWoA needs!
Wow! I usually think that incompetent ride-ops are to blame. That is a bad attitude! How is Batwing running? If it has the same problems that X-Flight, then I would blame it on uniqueness/Vekoma-ish problems. But if Batwing is doing fine(2 trains), then who is to blame?

-------------
CDNSN
Okay about the trians at first only onr was signed off by the state to use. So we started w/ one trian. Then we got the second one(blue) was signed off and put into service. Since we never had full power it was struggling for power blowing the second cars motor 3 seperate times. Also various parts where taken off the third trian(black) because we needed them. They weren't on the recomened spare parts list from Vekoma. Those parts came in w/ Vekoma and are being installed back on the black trian. Also the computer brushs on the side of each car which control reclining and raising where redesigned and are currently being retrofitted to the trains. All bugs are currently being worked out w/ Vekomas enginneers currently onsite doing most of the work. Including rewiring alot of the onboard computers.

-------------
Don't mess with the X in 01
X-Flight team member 2001!
I cant believe what spoiled brats everyone is being.

It isn't because of the park, it isn't because of the designer, it is the BRAND NEW CONCEPT.

Jeez----I can't believe coaster lovers like us have become spoiled brats like this.
Goose, 10 bucks says B&M wont have as many problems with AIR at Alton Towers as Vekoma has with X-Flight! Want to know why? Becuase B&M has a better design!

When you say "It isn't because of the park, it isn't because of the designer, it is the BRAND NEW CONCEPT," I couldn't disagree with you more. It is the designer's fault.

-------------
Jes
Webmaster, Jes's Roller Coasters
http://www.jesms.cjb.net
Most of the people on this post are way harsh. Many of you down SFWoA, and probably have never been there. SFWoA has taken on many new strides to give guests a positive experience at the park with new rides, better landscaping, and polite workers, but it is so hard trying to please you guys its like why even bother. If you don't have anything to complain about, you have to find something. From someone who works at SFWoA I know that the park is trying to create a all in one friendly family destination and a park that excels in providing friendly service, thrilling rides and a memorable day. All that I am saying is give us a chance. And if you never have visited the park before, don't be so quick to down something you've never experienced before. If you have visited the park last year and weren't to satisfied come get to know us all over again, I guarantee you'll like it and notice a dramatic difference.



-------------
Now, Bigger and Better than ever... Six Flags Worlds of Adventure.
I have said it once, now i'll say it again. There had to be GOOD reason that Paramount decided to rid themselves of Vekoma's flying design. They payed BIG money for exclusive rights, then quickly broke the agreement. It's not a bad ride, but it is a unreliable one with terrible capacity. Then you've got the Deja Vu mess, and I think SF needs to wash their hands of Vekoma.

-------------
There is no such thing as inner peace. There is only nervousness and death.
I don't know why you guys make fun of SFWOA so much. When I went there back on the first week of June the park was great. The ride-ops weren't any meaner or nicer than the ones here at SFOG but they were a lot faster and more efficent at loading trains than ours. Almost every coaster was awesome and BKF is by far the most unique floorless, and its 4min long! S:UE and Villain were also great.

Now on to the X-Flight thing. The day I was at SFWOA XF opened late in the day and broke down about every other train. They had 8min load times on the trains, but they had 8 ride ops in the station. You can't do it any faster than they were working. There are also some safety hazards on XF. The ride ops checking the restraints in the last row have to lean over the track to check the middle seats. I just know one will slip and fall in between the tracks by then end of the year. All in all we got on XF twice and waited an 1hr and 2hrs. XF was an alright ride, but not as good as I was hoping. It was kinda boring for me since I'd already been on Stealth(Stealth opened 3hrs late the day I rode it last year), but XF was better because of the awesome helix at the end. BTW we rode Villain 6, BKF6, and S:UE 8 times waiting no longer than 10 mins for any of them. Neither of them broke down either.

I think Vekoma is at fault with their rides. Stealth sat around for a year before it opened while they worked out the problems. Vekoma should've learned from that. Then theres the Delayjas, none of them are open yet, and of course there designed by none other than Vekoma. Then theres the boomerangs where it seems like one of them gets stuck in the cobra roll about ever other week. Almost every coaster related accident has been a Vekoma coaster.

Vekoma needs to get their act together and stop rushing designs or they won't be around much longer.

-------------
"This time I think ... I think it's ... it's going to work!" - Dr.Bruce Banner
IOA rules, your last statement about almost every ride-related accident being a Vekoma is very untrue. Do your research and sure you'll see a bunch of Boomerangs getting stuck, but if you were to look at serious injuries, including death, you'd mostly find other manufacturers. And let's not forget that Six Flags isn't the only park to have Vekomas. Cedar Fair (including the Point) and Paramount have their fair share of Vekomas. So far, Batwing has been running well, but they've been opening in the early afternoon after doing morning maintenance.

-------------
Batwing-Bow Down
CP doesn't have a vekoma...I don't think they ever will.

Jeff's avatar
You mean except Woodstock Express? Boomerang at Worlds of Fun? Boomerang at Knott's?

-------------
Jeff
Webmaster/Admin - CoasterBuzz.com
"From the global village... in the age of communication!"
Thank you Jeff.
-------------
Batwing-Bow Down *** This post was edited by Intamin Fan on 7/2/2001. ***

DWeaver said:
"...I think SF needs to wash their hands of Vekoma.




Then what will they put in their parks when they do their little makeovers? How many SF parks have both a Vekoma hang-n-bang, Boomerbang or In-Ten-Mins-I-Go (invertigo), and now that X-Never Flight thing?

And imagine how many times Deja You'll Never Du will break down if it ever opens!

-------------
Parks done 2001: BPB, PKI, SFWOA, CP, KW, HP, DP, Knoebels, Astroland, SFGAdv, SFNE, SFA, LC, Moreys Pier, PKD, PCW, BGW.
I am actually surprised to hear the cars recline on the lift. I rode Stealth and remember they left that out of that ride due to a LOT of problems. After riding stealth many times, I would say that reclining in the station vs the hill does not make a difference. It may be neat to do it on the hill but a lot more expensive and more chances for breakdown. Still the ride is great!

Jeff said:
"You mean except Woodstock Express? Boomerang at Worlds of Fun? Boomerang at Knott's?

Opps my bad. So Cp Does Have 1 Vekoma...

-------------
Jeff
Webmaster/Admin - CoasterBuzz.com
"From the global village... in the age of communication!""




-------------
Roller coaster of Love ~ ooi ~ ooi ~ ooi

Grant said:
"Because two of the worst names in the business are associated with it: Vekoma and SFWOA!

-------------
Parks done 2001: BPB, PKI, SFWOA, CP, KW, HP, DP, Knoebels, Astroland, SFGAdv, SFNE, SFA, LC, Moreys Pier, PKD, PCW, BGW."




LOL! I agree totally!

-------------
-------------------------
Vekoma: Hey! Let's See How Long We Can Delay Deja Vu!
I'm not trying to dish out any negative comments...the people at vekoma do all they can to please us and they do work very hard....but I was wondering if all these computers and new technology are really nessacary on X-Flight...could it run without all these computers for every seat...and is it worth the breakdowns for us to recline on the lift hill??

-------------
That ride sucked, but at least i got to see the ocean!

You must be logged in to post

POP Forums - ©2024, POP World Media, LLC
Loading...