Whoa Belly

Has there been any upgrades to the Whoa Belly? Can you have multiple towers attatched? Is there new "modes" that you can use?

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I like my Eclipse but I like Force more....

Please, somebody say yes. I hated how the cars struck the bottom before bouncing back up. That's so unrealistic. The people would die if that was real life.

And I as well, would like to know if the stackable scenery can create interconnecting arches for multi-tower complexes :)

Nope, no improvements. Sorry. And I haven't tried connecting towers, hell, I can't even get a roof over a coaster track.

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SFNE Central- Your one stop web destination for Six Flags New England!
http://sfne.licensetothrill.net

*** This post was edited by SFNE Freak on 10/10/2002. ***

The Whoa Belly's name has been changed to "Launched Freefall" in RCT2 and they got rid of the sound effects it had in RCT1. The air compression noises were great and now it's silent. :(

kcgreg said:
The Whoa Belly's name has been changed to "Launched Freefall" in RCT2 and they got rid of the sound effects it had in RCT1. The air compression noises were great and now it's silent.


I hope that's fixed in the patch that fixes the crashes and the backwards ferriswheel operation. Because I consider that a bug.

Actually, the air sounds are still present.
I've still got the air sounds as well on the S&S Tower, and I have been able to get a multiple attached tower look using stacked scenery. Keep trying and you can get it.

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Top 5 Steel: #1 Millenium Force #2 Phantom's Revenge #3 Ice Dragon #4 Incredible Hulk #5 Wild Thing
Top 5 Wood #1 Viper #2 Thunderbolt #3 Timberwolf #4 Outlaw #5 Screaming Eagle

Sounds to me like this game is terribly time consuming...

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...says the idiot who actually ran into a glass sliding door.

Wasn't the original when it first came out? Just messing around, seeing what I could do with the functions when I first got the game took hours. It was so addicting that I would go hours into the night playing it and not even know it.

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LocoBazooka--Sevendust, Nonpoint, Stereo Vent, Mushroomhead
Korn Tour (With no name)--Korn, Puddle of Mudd, Deadsy

hey feel the strike, do you have any screenshots to show that? I am so mad...I got a voice mail from EB saying i could go get the game and then 10 minutes later another one telling me they made a mistake and i cant pick it up till the 15th..HUH...let down...

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I like my Eclipse but I like Force more....

Lord Gonchar's avatar

kRaXLeRidAh said:

I hated how the cars struck the bottom before bouncing back up. That's so unrealistic. The people would die if that was real life.

True, but I don't think the game was originally designed to make realistic parks that you could sit and watch operate. I think the original idea was a sim/resource management game based on amusement parks. In games like that, things aren't always realistic, they just meant to be representation.

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www.coasterimage.com
Dorney Park visits in 2002: 18

Hmm, I'll see what I can do about screenshots. I'll check to see if I can get web space.

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Top 5 Steel: #1 Millenium Force #2 Phantom's Revenge #3 Ice Dragon #4 Incredible Hulk #5 Wild Thing
Top 5 Wood #1 Viper #2 Thunderbolt #3 Timberwolf #4 Outlaw #5 Screaming Eagle

feel the strike, drop me an email, we can work something out for some space for screenshots.

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http://www.eastcoaster.com

Nevermind...the weirdest thing. I went into my options and changed my sound from SBLive!Wave back to primary sound driver and my S&S Tower started making noise. Then I changed it back to SBLive!Wave and it continued making noise. Something must have gotten whacked and reselecting my audio hardware fixed it.

Thanks for those of you who checked anyway for me. Still watch out for it because while I was playing the tower's sound stopped again and I had to reselect my sound driver to get it back on.

*** This post was edited by kcgreg on 10/12/2002. ***

Mine make sounds.

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http://www.bolliger-mabillard.com

I remember having problems with the sound in the original RCT and switching back and forth between the sound driver seemed to fix it then also.

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