- Ryan - http://www.tideblue.com/painter/
so the website is not mathematically inaccurate, nor is it misprinted, its actually spot on.
This is a tough one. Looking at the satellite photos (linked to from RCDB), if TSC is removed, the most logical place for a path would be to connect the walkway between Roar and (the current location of)TSC, turning to the right and going between the turn around of Wild One and Superman and then connecting near the bend in the path near Superman's gift shop (the path that leads back to Batwing).
Granted, this still leaves Batwing on a "dead end" path in one section of the park and Mind Eraser and the Rapids on a "dead end" in another area... but looking at the Satellite photo, these two "dead ends", while on the same side of the prak, are still a good distance apart. Because of the layout of the rapids, you would have to swing wide around them and have a walk equivalent to the entire distance of the park to get to Batwing.
An alternative might be to start just north of Roar where TSC station currently stands, and extend a walk way to the path near Batwings station, crossing either over or under Superman just "west" of the second helix. This would also give an option to link a future path up to the Rapids / Mind Eraser area should the park expand in that direction.
However, considering the current state of the company, I think a bigger question for SFA will be simple "survival" in the next 5 years rather than "expansion."
A day at the park is what you make it!
I think that is what is so annoying about Batwing and Superman's location... there is NOTHING else back there aside from the gift shop by Superman. Add more attractions and more things like eating places and rest rooms, and I don't think you would mind it as much.
I've been curious about this ride for a while actually, not so much since I knew I'd never probably ride it, but it looked somewhat neat save for the wierd one sided un-finished looking mountain lol. *** Edited 8/8/2006 2:19:29 PM UTC by P18***
BATWING FAN SFA said:
While checking out screamscape today I came across a rather suprising bit of news...seems like SFA's typhoon seacoaster will be down for the rest of the season,or possibly removed.
Screamscape says NOTHING about it being removed, only closed. here's what screamscape does say.
Park News - (8/7/06) A Screamscape reader reports that not only has the Typhoon SeaCoaster been reported as being closed for most (if not all) of the past few weeks, but this weekend they had the station boarded up as well. No word yet on if they are closing the ride for the rest of the season
Look in the photo provided at screamscape,the traditional "this attraction is temporarily closed" sign is highly visible at the entrance telling just about anyone that the ride is not running so why is there a need to board up the station in the first place?
This ride hasn't run very reliably since day one....long before Shapiro entered the scene & we know what his tolerances for problematic rides has been so far this season now don't we?
BATWING FAN SFA said:
Look in the photo provided at screamscape,the traditional "this attraction is temporarily closed" sign is highly visible at the entrance telling just about anyone that the ride is not running so why is there a need to board up the station in the first place?
To keep people out? Maybe someone was caught in there smoking a joint or something.....
Just cause it closed doesn't mean it doomed.
Heck, Iron Eagle is gone, isn't it? Add Krypton Comet to that list. I just hope that we start getting some replacements for these rides that we've lost:
--Iron Eagle
--Enterprise knock-off
--Krypton Comet
--possible Typhoon Sea Coaster
While I'm at it, I wish that SFGAdv would do the same. They seem to be an even bigger offender in this area, as Intamin Fan can testify. Look at how many rides we've lost since the 1999 "war on lines"!
coastin' since 1985
- Ryan - http://www.tideblue.com/painter/
A day at the park is what you make it!
- Ryan - http://www.tideblue.com/painter/
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