dont knock Shockwave Gator...lol:) thats my baby!!!
i, too, have the Togo Tolerance Gene.
shockwave at PKD was actually my very first looping coaster...rode that before i ever rode a sit down looper; rode it in 1988, and rode Lochness Monster at BGE in 1989...didnt get Anaconda till 1991, and the old Swartzkopf shuttle loop (king kobra) was already gone. Shockwave is still one of my fav's in the park:)
As for TOGO's, I may have evolved into gaining the tolerance gene. I can ride Shockwave at PKD many times during a day and not get abused. But Ultratwister and Viper killed me when they were at GAdv. I will give UT a try again if it arise from the boneyard at SFA.
I will be adding Manhattan Express next week sometimes when I am in Vegas.
I've also been blessed with the Togo Tolerence Gene, though I think Togo Appreciation Gene is more fitting for me. There are three moments on three different Togos that are among the most suprisingly fun and wacky moments that I've experienced: the twist-and-dives on Manhattan Express and Viper, and that little section of 'trick track' on King Cobra.
Here's how I have them ranked (out of 119 total steel coasters):
I don't know what you all are talking about how good Shockwave is. All I know is that I don't mind riding it, but you won't get me to ride it more than once a day, and not in the front or back. That thing is killer on the shoulders on the last corner. Also, it takes forever to load the trains. If the line is to the top of the ramp, that's at least a 30 minute wait! Maybe if the restraints were different the ride wouldn't be so bad.
Manhattan Express has so much potential it's disgusting... well layout wise at least...
As Jeff mentioned the shoulder harnesses; despite the funky roll maneuver, lap bars would be just adequate.
Additionally the wheel assemblies are looser than... well, lets just say there loose, resulting in the train shuffling and "log fluming" its way through turns.
And finally, Togo should really try using some sort of CAD system rather than resorting to Ron Tommer, circa 1976 clothes hanger bending design principles. I insist a five year old could have designed turns that flow better than most Togo transitions.
See, that's what I love about Togo and Arrow coasters--the fact that they are not 'overengineered'. The kind of rough-around-the-edges feel these coasters have set them apart from the B&M and Intamin 'norm'. In fact, they weren't the norm over 10 years ago. I think B&M engineering, while amazing, has spoiled the average enthusiast into thinking that coasters must be butter-smooth to be good. I actually like getting 'beat up' a little on a coaster...kind of a rite of passage.
To me, it's the same in the wooden coaster market. I love CCI and GCI's awesome creations, but I absolutely adore the old-school, more organic designs by the likes of Schmeck and Miller.
I love variety. Perfect, CAD-designed transitions are cool, but if every coaster was a B&M I'd constantly long for something different.
^I agree Vater. I said the same thing in another thread the other day about B&M and Intamin. Their coasters are so smooth, people think the least bit of jarring is considered rough. I hear people say that the Vortex at Kings Island is rough. I've been riding since it opened and I haven't noticed that it is any rougher today than all those years ago.
There is a reason why I nicknamed Viper and Manhattan Express "Little POS" and "Big POS", respectively. It's weird because when Viper was new, I remember really liking the thing. I'm not sure if it got a lot worse or my taste in coasters changed drastically because of ultra-smooth B&M's. Manhattan Express was just awful, and I'm not sure any number of changes to the trains would help matters.