There is Already a RCT2 Trainer Out!

I actually love Trainers. I remember the old Dragon's IOA one. I could put Ferris Wheels on a roller coaster. That was fun to watch. Maybe it was a different trainer, but it was still good times!

I like Jeff's Sandbox, but I'll prolly modify it so I can just play w/o making rides so quickly. I'd also like to close the park so I can get rides in before people come in.

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Drop Oup at PKD in 2003!
OoOoOo...Rolley Coaster!

Jeff, I don't feel like arguing. I apologize. There are too many other things happening in this country and in the world for me to be uptight about who's opinion seems disrespectful.

No big deal.

Incidentally, the double-post was just an after-thought. I should have simply edited my other post. My bad. BTW, it was not only Natalie's, but YOUR opinion also, that ultimately led me to buy the game.

Why does anyone need a Trainer when there's the Senario Editor. If anything the only reason why someone would need a trainer is for the weather, but even thats not a big deal. Other than that, whats the point.

Clueless,

I didn't know exactly what the scenario editor did. I didn't have the game yet when I posted my comments. But to answer your question, I like to use trainers for the ability to add money so I can create whatever I want without worrying about waiting until I have the money. Unlike a lot of people who play the game, I see RCT as a creative program to express the ideas in my head for how I would like a park to look. When RCT first came out, I didn't care about finishing the scenarios. In fact, there are some scenarios from the original versions that I still have not even looked at. I like to design things - anything from amusement parks to to buildings to cities. It is a hobby of mine to just design stuff. But I don't have a powerful enough computer, or the money, to utilize design programs that would allow me to see my creations "come to life" (so to speak). If I design a coaster, I want to see it in full motion. If I design a building, I want to see it in 3-D. If I design a park, I want to see how it looks from different angles. When I first saw various games like RCT, or the Sim City games, I thought they were really cool programs I could utilize to at least give some sort of life to the visions in my head. Using a trainer makes it easier for me to work on those visions. I don't care about beating scenarios, or reaching certain goals. I simply want to have the freedom to create what I want in the game when I want to. Hope that explains why I like trainers.

I've never cared for scenarios. I'd rather have a boatload of money, land, and rides at my expense instead of building one piece of track, waiting 3 minutes for my money in a scenario to accumulate, build another piece, etc. I'm starting my own SFoT recreation instead of the craptacular one included with RCT2, and it probably won't be too possible without a trainer.

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.:| Brandon Rodriguez |:.
http://www.coasters2k.com

Jeff's avatar

But if that's the way you end up building things, you're not doing it right. On most scenarios you can establish a revenue stream up front in the first year, and build away from there.

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Jeff - Webmaster/Admin - CoasterBuzz.com
"There's nowhere to run, nowhere to hide, when it's all in your mind. You gotta let go." - Ghetto, Supreme Beings of Leisure

I agree, if you take out a sizable loan and build shops and rides in the first year, you should quickly have a reliable stream of income that will allow you to keep building, or pay off the loan and slow down on the building for a while until you make some more money. The first year is always tough and kind of rocky, but afterwards, I NEVER have a problem with cash... I usually make money more quickly than I can spend it.
Once you download the trainer, where do you put the file so that the game can access it and you can actually use the trainer? Where do I drag it to? *Please* help
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"There's no such thing as a mistake. There's what you do, and what you don't do."

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