I’m not asking this because I’m too old (yet) or lazy to climb the stairs but because I feel this would have some advantages such as:
o Added protection for the mechanicals in the station (brakes, gates, etc.) especially during the winter off-season.
o Aesthetics – Maybe it’s just me, but I think that the station houses would look better if they didn’t look like they were standing on stilts.
o Easier access for guests with disabilities. I feel bad when I see someone trying to “swim upstream” against the people coming down the exit ramp. This long winding ramp wouldn’t be necessary. Actually, this point is what got me thinking about this subject in the first place.
The list of parks I’ve visited isn’t very extensive. I’m basing the assumption that most stations are built this way based on my experience at SFGAm and Adventureland (Iowa). Do you think that stations are designed this way because “that’s the way it’s always been done” or am I missing some other obvious reason?
Just a theory.
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Is that a Q-bot in your pocket or are you just happy to see me?
Putting the equipment below ground would actually add quite a bit to the cost. $100,000 here and $100,000 there and pretty soon you coaster has gone up by $1,000,000 that your investors would like to have.
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Scott W. Short
scott@midwestcoastercentral.com
http://www.midwestcoastercentral.com
*** This post was edited by ShiveringTim 5/15/2003 1:05:34 PM ***
I think it has a lot to do with maximizing potential energy on the drops and minimizing kinetic energy upon entering the brakes.
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Is that a Q-bot in your pocket or are you just happy to see me?
Also, at least on the Beast and Top Gun, there are objects far below on which to drop coins. More points for the smaller ledges of the generator on Top Gun!
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A day is a drop of water in the ocean of eternity. A week is seven drops.
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Shaun Rajewski
CoasterLine
http://www.coasterline.com
In fact, SUF's station is gound level. The computer room and air compressors are located on ground level too. The track still goes below station level, and the ride bleeds of energy by rising back up to brake level.
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Is that a Q-bot in your pocket or are you just happy to see me?
to build a basement you need to get a soil sample, excavate the land create the whole (assumeing you have good soil) you lay gravel, then your cement walls, you need a sump pump to pump out water when it rains, and you need to prep the area around the foundation for rain runoff and erosion. your looking about a20x more cost of just flatting the ground with a bulldozer and throwing a cement slab on it. Houses are build w\ foundations and basements because 1- it looks better, 2 - real estate is expensive and basments offer vaulable storage space\utility space, 3- some areas basements function as a seperate living level.
Has anyone ever tried to carry a 100lb bulky kicker motor down a narrow set of stairs? Also, when you have a basement you need to build a staircase makeing your loading dock bigger then needed, and you have to have clereances around the staircase.
The only ride I can think of offhand with an actual basement is Avalanche at PKD. The station is pretty much at ground level (Though the lowest point of the ride is still lower than the station)
I'm sure there are others. ...
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Maihama, Maihama Desu
ThemeDesigner said:
Umm, guys, I'm not buying the whole 'basements cost too much' argument. Every foot you raise the station means a foot you add to every support on the ride. That adds up to a LOT of steel. I'm buying the potential energy thing, as the ride uses much more of its hard earned P.E. by rising back up to a high level for the station.
I would have to disagree with you Theme Designer, as the ride could be built the same height off of the ground irrelevant of station height. IE each support would not necessairly be a foot higher for each foot that the station is raised. I hope I am making sense there. As a matter of fact I think that the cost effectiveness of excavating and building a basement thoeory sounds about right to me. But then again I could be totally wrong.
Just a thought. - Chris
A station is not built above ground to give a train more energy: it's all lost once the train hits the lift (notice that the energy of a train at the top of lift is independant of what speed it hit the lift). And you have advancing wheels (e.g. S:RoS SFNE directly engages the lift and still has the high station) so it's not to get the train out of station.
The station is not built above ground to "help the brakes."
TTD is stopping trains coming in at 120 MPH (or so). I have a feeling the brakes are doing fine.
The station is not built above ground to help the logistics of footpaths. It's not hard to build a foot path over the track rather than under it (see Lazer at Dorney, for instance).
I would guess it's just so the mechanics can get all into the works easier and so they don't have to dig out a basement.
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Be polite and ignore the idiots. - rollergator
"It's not a Toomer" - Arnold Schwartzenkoph
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God bless Intamin, Company that I love. Stand beside her, and ride her, from the opening to the closing of the day.
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Shaun Rajewski
CoasterLine
http://www.coasterline.com
-Nate
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Shaun Rajewski
CoasterLine
http://www.coasterline.com
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