I'm willing to let his math stand - seems like some completely reasonable assumptions to me - each theme park using the lockers makes $1,000,000 a season off of them.
SF has 14 theme parks. I'm not counting water parks (as they already use lockers) or other attractions like the safari in New Jersey. Just counting the theme parks where they could potentially add this revenue source.
That means SF could be making $14,000,000 a year off of these lockers. That sounds like a big number until you realize that last year SF's revenue was $973,000,000.
$14 million represents a 1.4% increase. That's still nice nice money, but to put it into perspective it's the same as someone making $40,000 a year getting a $560 raise. (or an extra $22 per paycheck before taxes) Not that big of a deal.
I'm not passing judgement on whether the lockers are right or wrong or whether they do indeed help speed up loading times or whatever - just pointing out that if SF really installed lockers as a revenue stream, then they're morons because the impact on the bottom line is barely detectable.
So I guess I do believe the company line that they were not installed as a revenue source because while they do generate revenue, it's not in any capacity to make a difference and the time and effort to enforce it certainly outweighs the benefits of the tiny revenue increase.
With that said, Lance is right - if you hate the locker policy, let them know next time you visit.
But then again I find it very very very hard to believe the policy has had a significant effect on capacity so the only reasonable explanation to me, without seeing more numbers is that the entire thing is pretty moronic.
I can see a locker policy improving capacity at parks with coasters consistently running all trains and zippy crews (thinking of the BGE, maybe) but in this case it seems to me like putting the cart way before the horse.
Prowler. Opens May,2 2009.
"Six Flags is greedy and needs to get rid of the lockers"
and
"I think the lockers are an improvement and I am willing to pay for them"
lololololololol. *** Edited 5/21/2008 4:36:48 PM UTC by matt.***
As far as the current result of the poll - you mean 3 out of 4 enthusists don't want to pay for something!?
Whoulda thunkit?
Also this locker policy could increase beverage revenue since people will be unlikely to buy a souvenir cup and get the cheap refills, since they will need to store it in a locker every time to ride a big ride. Thereby making you buy the single drink cups.
The point is Six Flags is doing all they can to bring in revenue. Increasing parking fees, food, beverage, and flash pass fees. I think they are at the max for all those fees. It is interesting to see what other new streams of revenue they come up with.
got2havefun said:
If the lockers were not for revenue they would be complimentary to use or would only charge a minimum to cover the cost, i.e. 10 cents.
I tend to look at it the other way.
They have no problem charging relatively jacked-up fees and prices for everything else, so if they really meant the lockers to generate revenue then they should be charging $2 or $3 to really bring in some meaningful money.
I'll also buy that the locker fee is just an upcharge for the sake of upcharge. Management feels that guests won't feel too put upon by a $1 fee, so why not charge $1? I mean, I know why I wouldn't charge people for lockers, but Six Flags really isn't in the financial position to be offering the "Holiday World" experience of "free" parking and soda.
$14 million can pay for a moderate-sized steel coaster, so it's not chump change. But it doesn't seem like a "revenue-generator" amount of cash. Then again, I'd be curious to know how much Six Flags racks up per year on their upcharge attractions. That would provide an excellent basis for comparison.
I'm curious if the teenage guests at the parks object to the locker fees as much as us older enthusiasts (or those of us with kids).
Amnesiac said:
Six Flags is 2 billion dollars in debt, don't they need all the money they can get at this point?
Cash-grabbing at every chance they can get will sink the ship faster than anything else.
I'm not saying that's necessarily the case here but I don't think nickel and dime-ing the guest at every chance is the way to do it.
Now, who wants to buy a time share?
I'll probably never have to pay for a locker. I suspect for most mixed family demographics this is true.
Mom, Dad, kids of various ages, likes and dislikes - someone is always left to hold the crap while others ride.
Seems like this is something that affects teens and non-family riders. (read: the enthusiast demo)
I have a feeling that like so many other things the parks do to piss off enthusiasts, that it isn't affecting as many visitors as the community forums would like to think.
Sure 80% of enthusiasts bothering to vote think it's a rip off (according to the latest poll results), but that doesn't translate to 80% of park visitors.
And that number, in turn, would only include the people actually having to use the lockers.
Does it suck if you're young and with friends and have no accountability to anyone or anything but yourself during your day at the park?
Sure.
Does it suck for anyone else?
Mostly not.
They have no problem charging relatively jacked-up fees and prices for everything else, so if they really meant the lockers to generate revenue then they should be charging $2 or $3 to really bring in some meaningful money.
I'm not sure I agree with that. They can jack-up the prices on things like parking and food, because guests generally require both for thier visit to the park.
If you want to park your car, you have to pay whatever they charge. If you are hungry and want to eat, you have to pay whatever they charge.
A locker at each of the ride queues can more easily be passed up if the cost is too high. Guests can problem solve in other ways. Make it more reasonable and I might be enticed by the convenience.
"If passion drives you, let reason hold the reins." --- Benjamin Franklin
Carrie M. said:
A locker at each of the ride queues can more easily be passed up if the cost is too high.
Oddly enough, I agree with this...100%.
The problem is most people don't. They're calling it mandatory locker use - and it is to a degree if you don't have any other options for putting your stuff somewhere.
My logic is that people who are stuck using the lockers are stuck using the lockers and those that aren't, aren't.
It seems every bit as captive as parking and more captive than food.
Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."
Well the answer is easy, you plan for this and bring as little in as you need: ID, Credit Card, a little bit of cash, cell phone (maybe) and your SP/Ticket. Then you secure them in a cargo pocket, or if you dont have that, go out and buy a passport around the neck holder and tuck under your shirt, or if you dont trust that, tuck it under your shirt and in your pants.
Its not hard people, it just takes something called planning, and common sense, but no one ever uses those when going to an amusement park.
Also, folks remember, your car is only a short walk away, there you can stash your camera (except midday, when the conditions are best for photos and the lines longest which makes a perfect time to take those shots,) change of clothing, and anything else there. If its too valuable to leave in your car, odds are its too valuable to bring to a park.
2022 Trips: WDW, Sea World San Diego & Orlando, CP, KI, BGW, Bay Beach, Canobie Lake, Universal Orlando
The reason they are not gouging ($2 or $3 a pop) is because there is a pretty low point where people will simply say no, and not ride the coaster at all. A buck is doable. I agree with got2havefun, if it weren't a cash-grab, they'd be free. Because then they'd have all the benefits of no loose articles, no chance of theft, faster load/unload but without buck. They want the buck, all fourteen million of them.
Pass da' sizzrup, bro!
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