I know all of the individual parks run their own web-sites and are all viewed through the same format by those that visit the site...
Now, why is it that some of the parks display specifications for their SLCs that are impossible? Six Flags Kentucky Kingdom has down for their T2 that it travels in excess of 60 miles-per-hour, and in that same information grid, it says the ride is 98-feet-tall. Can a 98' ride reach speeds of 60 miles-per-hour?! Then Worlds of Adventure's site lists their Serial Thriller at a reasonable 50 miles-per-hour at height of 100' (height is understandable as each SLC may be built on different terrain). Six Flags Elitch Gardens has 60+ miles-per-hour for their SLC. AstroWorld's Serial Thriller has 55 miles-per-hour. And the biggest BS is New England's SLC listed at 64 miles-per-hour! And how tall is is it listed? 100 feet! LOL a 100 foot-tall-ride hitting almost 65 milesperhour?
Remember not to bash the entire chain just because each of the individual park locations decide to stretch the facts on their own part of the site for the sake of making a ride look better than it really is.
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SFNE Central- Online Six Flags New England Resource
http://sfne.com
Devoted Intamin Lover for Life!
Maybe they're using one of those spedometers like fisherman use... you know... you catch a 6 inch fish and it "was 12"...
Maybe...
*** This post was edited by du8die on 11/16/2002. ***
54 MPH is the theoretical max velocity for a 98' drop.
58.5 MPH for 115'.
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You must be this dumb to ride Viper. -SFGAdv.
A 64 mph SLC, oh the horror!!
I am just imagining the headbanging and overall pain that would cause.
Rollergator: To hit 60 mph launched from a 100 foot drop you would have to go over the top at 25 mph. It would be fun and have great negative G's but no chain lift coaster goes at anything like that speed.
*** This post was edited by Jim Fisher on 11/16/2002. ***
Jim, yeah I know (for now at least)....but who said anything about "in real life"...hey, "you may say I'm a dreamer, but I'm not the only one"....
If you remember when THAT was in my sig, you've been 'buzzing for a WHILE...;)
For those who have been around a LONG time, remember: the gator had some foresight (dreams, inspiration, whatever) on the Fishhook, and MagLev...that's why I love talking with the kids 'round hyeah, they'll be the ones delivering these rides to us when we're old and gray....and they'll have some GOOD ones for us....wa-hoooo!
Besides, DCA has an inclined LIM launch, and Hulk has an inclined tire-drive launch, so that's not even that "far out"...not that we'd even WANT to see a launched Vekoma SLC....it would HAVE to be sponsored by Advil...
*** This post was edited by rollergator on 11/16/2002. ***
CoasterAndy said:
The one at WOA says it has 7 inversions, what aload of crap.
ALL SLC'S HAVE 5!!!!!!!!!!!!
SFOG initially ran a commercial for S:UF that claimed it had 8 inversions. Try 2! You'll find the same discrepancies among all Boomerangs as well. I think Wild Adventures claims their Boomerang at 60-65 MPH, when it is really only 48 MPH, I believe.
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Sean, who was asked for ID when buying RCT2.
Nitro, Gemini, Laser, Ice, Thunder...The American Gladiators!
The only Coasterbuzz member with Ridgeline Racer in their Track Record.
I think its a conspiracy, Six Flags has something against all of the enthusiasts. That is why everything Six Flags does pisses off the enthusiast population. The one train operations, the inaccurate statistics on park websites, the neglect of the misfit parks... Damn, Six Flags and this whole conspiracy against the enthusiasts.
Sarcasm is fun, isn't it?
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J.
Big Bucks, No Whammies, and Stop.
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Brent Haley
Cedar Point Gemini Crew '02
X-Flight (as sad as it may be) has more than one inversion, Brent. Calling the "flips" from laying to flying may be a stretch, but how can you not call the two successive inline twists inversions? I guess every coaster that features a twist or zero-G roll of some kind has been counting wrong if we're going to use that logic.
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www.coasterimage.com
Dorney Park visits in 2002: 19
*** This post was edited by superman on 11/17/2002. ***
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I prefer the pears in the heavy syrup. They're just good.
You won't really be too concerned with head banging if your restraint fails to stay locked during the ride,so far on SFA's Mind eraser I've had to deal with the restraint opening up on me three times now & on both trains.
These rides are just an accident waiting to happen & they should be shut down & removed from the parks asap,or have an extra safety belt installed on the rings on each side of the seat,perhaps they should re-design the trains to use a pnuematic locking system like Intamin uses in place of the ratcheting system to lock the restraints.
let's face it folks, they're NOT gonna just "disappear"....not really feasible economically.
"Oh, yeah, let's just replace it with a Talon clone, same basic ride but SO much better". How long do ya figure before THIS exec is out looking for work? Let's just say a lap on Dragster would take longer....
but we live in the *Fer Real World* (there actually IS a Public-Access show here with that name)...a more "responsible" idea might be to make very sure the track is kept in tip-top condition, and to do SOMETHING to make the trains run better...(for some "simple" hints, look to Dave's descriptions of how the Vekoma inverts *attach* differently than the Beemers)...
Those *quiet types*, they can scare ya with their knowledge of how stuff works...having people like me around just helps with "and how can we make it BETTER, cheaply"...;)
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